Lines Matching +defs:current +defs:buffer
308 Pointer<Byte> buffer = sBuffer + 2 * x; in stencilTest() local
409 Pointer<Byte> buffer; in depthTest() local
607 Pointer<Byte> buffer; in writeDepth() local
677 Pointer<Byte> buffer = sBuffer + 2 * x; in writeStencil() local
789 …void PixelRoutine::blendFactor(Vector4s &blendFactor, const Vector4s ¤t, const Vector4s &pix… in blendFactor()
870 …void PixelRoutine::blendFactorAlpha(Vector4s &blendFactor, const Vector4s ¤t, const Vector4s… in blendFactorAlpha()
929 Pointer<Byte> buffer; in readPixel() local
1036 void PixelRoutine::alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x) in alphaBlend()
1155 void PixelRoutine::logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x) in logicOperation()
1250 …void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s ¤t, Int &s… in writeColor()
1413 Pointer<Byte> buffer = cBuffer + 2 * x; in writeColor() local
1452 Pointer<Byte> buffer = cBuffer + x * 4; in writeColor() local
1488 Pointer<Byte> buffer = cBuffer + x * 4; in writeColor() local
1526 Pointer<Byte> buffer = cBuffer + 2 * x; in writeColor() local
1551 Pointer<Byte> buffer = cBuffer + 1 * x; in writeColor() local
1567 Pointer<Byte> buffer = cBuffer + 4 * x; in writeColor() local
1604 Pointer<Byte> buffer = cBuffer + 8 * x; in writeColor() local
1808 Pointer<Byte> buffer; in alphaBlend() local
2040 Pointer<Byte> buffer; in writeColor() local