Lines Matching refs:rgbaWriteMask
1281 int rgbaWriteMask = state.colorWriteActive(index); in writeColor() local
1282 …int bgraWriteMask = (rgbaWriteMask & 0x0000000A) | (rgbaWriteMask & 0x00000001) << 2 | (rgbaWriteM… in writeColor()
1296 if(rgbaWriteMask == 0x7) in writeColor()
1332 if(rgbaWriteMask == 0x7) in writeColor()
1491 …8A8_UNORM || state.targetFormat[index] == VK_FORMAT_R8G8B8A8_SRGB) && rgbaWriteMask != 0x0000000F)… in writeColor()
1496 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()
1497 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()
1512 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()
1513 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()
1524 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
1535 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
1537 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor()
1549 if(rgbaWriteMask & 0x00000001) in writeColor()
1571 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
1574 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()
1575 masked &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[~rgbaWriteMask & 0x3][0])); in writeColor()
1588 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
1591 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()
1592 masked &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[~rgbaWriteMask & 0x3][0])); in writeColor()
1609 if(rgbaWriteMask != 0x0000000F) in writeColor()
1612 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1613 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1626 if(rgbaWriteMask != 0x0000000F) in writeColor()
1629 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1630 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1645 if(rgbaWriteMask != 0x0000000F) in writeColor()
1648 current.z &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1649 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1662 if(rgbaWriteMask != 0x0000000F) in writeColor()
1665 current.w &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1666 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
2022 int rgbaWriteMask = state.colorWriteActive(index); in writeColor() local
2048 if(rgbaWriteMask & 0x00000001) in writeColor()
2079 if(rgbaWriteMask & 0x00000001) in writeColor()
2127 if(rgbaWriteMask & 0x00000001) in writeColor()
2163 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
2166 …>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteMask & 0x3][0]))); in writeColor()
2167 …s<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaWriteMask & 0x3][0]))); in writeColor()
2180 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
2185 …>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteMask & 0x3][0]))); in writeColor()
2186 …s<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaWriteMask & 0x3][0]))); in writeColor()
2197 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
2205 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2207 Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask & 0x3][0])); in writeColor()
2218 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2227 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
2247 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2249 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor()
2269 if(rgbaWriteMask != 0x0000000F) in writeColor()
2272 …<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2273 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2286 if(rgbaWriteMask != 0x0000000F) in writeColor()
2289 …<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2290 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2305 if(rgbaWriteMask != 0x0000000F) in writeColor()
2308 …<Float4>(As<Int4>(oC.z) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2309 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2322 if(rgbaWriteMask != 0x0000000F) in writeColor()
2325 …<Float4>(As<Int4>(oC.w) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2326 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2338 if((rgbaWriteMask & 0x0000000F) != 0x0) in writeColor()
2346 if((rgbaWriteMask & 0xF) != 0xF) in writeColor()
2348 UInt2 tmpMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask][0])); in writeColor()
2359 if((rgbaWriteMask & 0xF) != 0xF) in writeColor()
2368 if((rgbaWriteMask & 0x0000000F) != 0x0) in writeColor()
2384 if(rgbaWriteMask != 0xF) in writeColor()
2386 mergedMask &= *Pointer<UInt2>(constants + OFFSET(Constants, maskB4Q[rgbaWriteMask][0])); in writeColor()
2402 if(rgbaWriteMask != 0xF) in writeColor()
2404 mergedMask &= *Pointer<UInt2>(constants + OFFSET(Constants, maskB4Q[rgbaWriteMask][0])); in writeColor()