Lines Matching refs:N

114 	Matrix &Matrix::operator+=(const Matrix &N)  in operator +=()  argument
118 M(1, 1) += N(1, 1); M(1, 2) += N(1, 2); M(1, 3) += N(1, 3); M(1, 4) += N(1, 4); in operator +=()
119 M(2, 1) += N(2, 1); M(2, 2) += N(2, 2); M(2, 3) += N(2, 3); M(2, 4) += N(2, 4); in operator +=()
120 M(3, 1) += N(3, 1); M(3, 2) += N(3, 2); M(3, 3) += N(3, 3); M(3, 4) += N(3, 4); in operator +=()
121 M(4, 1) += N(4, 1); M(4, 2) += N(4, 2); M(4, 3) += N(4, 3); M(4, 4) += N(4, 4); in operator +=()
126 Matrix &Matrix::operator-=(const Matrix &N) in operator -=() argument
130 M(1, 1) -= N(1, 1); M(1, 2) -= N(1, 2); M(1, 3) -= N(1, 3); M(1, 4) -= N(1, 4); in operator -=()
131 M(2, 1) -= N(2, 1); M(2, 2) -= N(2, 2); M(2, 3) -= N(2, 3); M(2, 4) -= N(2, 4); in operator -=()
132 M(3, 1) -= N(3, 1); M(3, 2) -= N(3, 2); M(3, 3) -= N(3, 3); M(3, 4) -= N(3, 4); in operator -=()
133 M(4, 1) -= N(4, 1); M(4, 2) -= N(4, 2); M(4, 3) -= N(4, 3); M(4, 4) -= N(4, 4); in operator -=()
162 bool operator==(const Matrix &M, const Matrix &N) in operator ==() argument
164 if(M(1, 1) == N(1, 1) && M(1, 2) == N(1, 2) && M(1, 3) == N(1, 3) && M(1, 4) == N(1, 4) && in operator ==()
165 M(2, 1) == N(2, 1) && M(2, 2) == N(2, 2) && M(2, 3) == N(2, 3) && M(2, 4) == N(2, 4) && in operator ==()
166 M(3, 1) == N(3, 1) && M(3, 2) == N(3, 2) && M(3, 3) == N(3, 3) && M(3, 4) == N(3, 4) && in operator ==()
167 M(4, 1) == N(4, 1) && M(4, 2) == N(4, 2) && M(4, 3) == N(4, 3) && M(4, 4) == N(4, 4)) in operator ==()
173 bool operator!=(const Matrix &M, const Matrix &N) in operator !=() argument
175 if(M(1, 1) != N(1, 1) || M(1, 2) != N(1, 2) || M(1, 3) != N(1, 3) || M(1, 4) != N(1, 4) || in operator !=()
176 M(2, 1) != N(2, 1) || M(2, 2) != N(2, 2) || M(2, 3) != N(2, 3) || M(2, 4) != N(2, 4) || in operator !=()
177 M(3, 1) != N(3, 1) || M(3, 2) != N(3, 2) || M(3, 3) != N(3, 3) || M(3, 4) != N(3, 4) || in operator !=()
178 M(4, 1) != N(4, 1) || M(4, 2) != N(4, 2) || M(4, 3) != N(4, 3) || M(4, 4) != N(4, 4)) in operator !=()
184 Matrix operator+(const Matrix &M, const Matrix &N) in operator +() argument
186 return Matrix(M(1, 1) + N(1, 1), M(1, 2) + N(1, 2), M(1, 3) + N(1, 3), M(1, 4) + N(1, 4), in operator +()
187 M(2, 1) + N(2, 1), M(2, 2) + N(2, 2), M(2, 3) + N(2, 3), M(2, 4) + N(2, 4), in operator +()
188 M(3, 1) + N(3, 1), M(3, 2) + N(3, 2), M(3, 3) + N(3, 3), M(3, 4) + N(3, 4), in operator +()
189 M(4, 1) + N(4, 1), M(4, 2) + N(4, 2), M(4, 3) + N(4, 3), M(4, 4) + N(4, 4)); in operator +()
192 Matrix operator-(const Matrix &M, const Matrix &N) in operator -() argument
194 return Matrix(M(1, 1) - N(1, 1), M(1, 2) - N(1, 2), M(1, 3) - N(1, 3), M(1, 4) - N(1, 4), in operator -()
195 M(2, 1) - N(2, 1), M(2, 2) - N(2, 2), M(2, 3) - N(2, 3), M(2, 4) - N(2, 4), in operator -()
196 M(3, 1) - N(3, 1), M(3, 2) - N(3, 2), M(3, 3) - N(3, 3), M(3, 4) - N(3, 4), in operator -()
197 M(4, 1) - N(4, 1), M(4, 2) - N(4, 2), M(4, 3) - N(4, 3), M(4, 4) - N(4, 4)); in operator -()
216 Matrix operator*(const Matrix &M, const Matrix &N) in operator *() argument
218N(1, 1) + M(1, 2) * N(2, 1) + M(1, 3) * N(3, 1) + M(1, 4) * N(4, 1), M(1, 1) * N(1, 2) + M(1, 2) *… in operator *()
219N(1, 1) + M(2, 2) * N(2, 1) + M(2, 3) * N(3, 1) + M(2, 4) * N(4, 1), M(2, 1) * N(1, 2) + M(2, 2) *… in operator *()
220N(1, 1) + M(3, 2) * N(2, 1) + M(3, 3) * N(3, 1) + M(3, 4) * N(4, 1), M(3, 1) * N(1, 2) + M(3, 2) *… in operator *()
221N(1, 1) + M(4, 2) * N(2, 1) + M(4, 3) * N(3, 1) + M(4, 4) * N(4, 1), M(4, 1) * N(1, 2) + M(4, 2) *… in operator *()
326 v1 /= Vector::N(v1); in orthogonalise()
327 v2 /= Vector::N(v2); in orthogonalise()
328 v3 /= Vector::N(v3); in orthogonalise()
387 y /= Vector::N(y); in lookAt()
390 x /= Vector::N(x); in lookAt()
393 z /= Vector::N(z); in lookAt()