Lines Matching refs:rgbaWriteMask

1421 		int rgbaWriteMask = state.colorWriteActive(index);  in writeColor()  local
1422 …int bgraWriteMask = (rgbaWriteMask & 0x0000000A) | (rgbaWriteMask & 0x00000001) << 2 | (rgbaWriteM… in writeColor()
1456 if(state.targetFormat[index] == FORMAT_X8R8G8B8 || rgbaWriteMask == 0x7) in writeColor()
1494 …[index] == FORMAT_X8B8G8R8 || state.targetFormat[index] == FORMAT_SRGB8_X8 || rgbaWriteMask == 0x7) in writeColor()
1701 …= FORMAT_A8B8G8R8 || state.targetFormat[index] == FORMAT_SRGB8_A8) && rgbaWriteMask != 0x0000000F)… in writeColor()
1702 …= FORMAT_X8B8G8R8 || state.targetFormat[index] == FORMAT_SRGB8_X8) && rgbaWriteMask != 0x00000007)… in writeColor()
1703 …= FORMAT_X8B8G8R8 || state.targetFormat[index] == FORMAT_SRGB8_X8) && rgbaWriteMask != 0x0000000F)… in writeColor()
1708 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()
1709 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()
1724 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()
1725 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()
1736 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
1747 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
1749 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor()
1761 if(rgbaWriteMask & 0x00000001) in writeColor()
1778 if(rgbaWriteMask & 0x00000008) in writeColor()
1800 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
1803 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()
1804 masked &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[~rgbaWriteMask & 0x3][0])); in writeColor()
1817 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
1820 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()
1821 masked &= *Pointer<Short4>(constants + OFFSET(Constants,maskW01Q[~rgbaWriteMask & 0x3][0])); in writeColor()
1838 if(rgbaWriteMask != 0x0000000F) in writeColor()
1841 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1842 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1855 if(rgbaWriteMask != 0x0000000F) in writeColor()
1858 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1859 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1874 if(rgbaWriteMask != 0x0000000F) in writeColor()
1877 current.z &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1878 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1891 if(rgbaWriteMask != 0x0000000F) in writeColor()
1894 current.w &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()
1895 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
2260 int rgbaWriteMask = state.colorWriteActive(index); in writeColor() local
2286 if(rgbaWriteMask & 0x00000001) in writeColor()
2317 if(rgbaWriteMask & 0x00000001) in writeColor()
2365 if(rgbaWriteMask & 0x00000001) in writeColor()
2401 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
2404 …>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteMask & 0x3][0]))); in writeColor()
2405 …s<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaWriteMask & 0x3][0]))); in writeColor()
2418 if((rgbaWriteMask & 0x00000003) != 0x00000003) in writeColor()
2423 …>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[rgbaWriteMask & 0x3][0]))); in writeColor()
2424 …s<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,maskD01X[~rgbaWriteMask & 0x3][0]))); in writeColor()
2435 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
2443 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2445 Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask & 0x3][0])); in writeColor()
2456 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2465 if((rgbaWriteMask & 0x00000003) != 0x0) in writeColor()
2485 if((rgbaWriteMask & 0x3) != 0x3) in writeColor()
2487 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor()
2509 if(rgbaWriteMask != 0x0000000F) in writeColor()
2512 …<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2513 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2526 if(rgbaWriteMask != 0x0000000F) in writeColor()
2529 …<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2530 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2545 if(rgbaWriteMask != 0x0000000F) in writeColor()
2548 …<Float4>(As<Int4>(oC.z) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2549 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2562 if(rgbaWriteMask != 0x0000000F) in writeColor()
2565 …<Float4>(As<Int4>(oC.w) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMask][0]))); in writeColor()
2566 …t4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgbaWriteMask][0]))); in writeColor()
2578 if((rgbaWriteMask & 0x0000000F) != 0x0) in writeColor()
2586 if((rgbaWriteMask & 0xF) != 0xF) in writeColor()
2588 UInt2 tmpMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask][0])); in writeColor()
2599 if((rgbaWriteMask & 0xF) != 0xF) in writeColor()
2608 if((rgbaWriteMask & 0x0000000F) != 0x0) in writeColor()
2624 if(rgbaWriteMask != 0xF) in writeColor()
2626 mergedMask &= *Pointer<UInt2>(constants + OFFSET(Constants, maskB4Q[rgbaWriteMask][0])); in writeColor()
2642 if(rgbaWriteMask != 0xF) in writeColor()
2644 mergedMask &= *Pointer<UInt2>(constants + OFFSET(Constants, maskB4Q[rgbaWriteMask][0])); in writeColor()