Lines Matching refs:As
183 if(stream.count >= 1) v.x = As<Float4>(Int4(v.x)); in readStream()
184 if(stream.count >= 2) v.x = As<Float4>(Int4(v.y)); in readStream()
185 if(stream.count >= 3) v.x = As<Float4>(Int4(v.z)); in readStream()
186 if(stream.count >= 4) v.x = As<Float4>(Int4(v.w)); in readStream()
189 if(stream.count >= 1) v.x = As<Float4>(UInt4(v.x)); in readStream()
190 if(stream.count >= 2) v.x = As<Float4>(UInt4(v.y)); in readStream()
191 if(stream.count >= 3) v.x = As<Float4>(UInt4(v.z)); in readStream()
192 if(stream.count >= 4) v.x = As<Float4>(UInt4(v.w)); in readStream()
220 v.x = As<Float4>(Int4(*Pointer<Byte4>(source0))); in readStream()
221 v.y = As<Float4>(Int4(*Pointer<Byte4>(source1))); in readStream()
222 v.z = As<Float4>(Int4(*Pointer<Byte4>(source2))); in readStream()
223 v.w = As<Float4>(Int4(*Pointer<Byte4>(source3))); in readStream()
248 v.x = As<Float4>(Int4(*Pointer<SByte4>(source0))); in readStream()
249 v.y = As<Float4>(Int4(*Pointer<SByte4>(source1))); in readStream()
250 v.z = As<Float4>(Int4(*Pointer<SByte4>(source2))); in readStream()
251 v.w = As<Float4>(Int4(*Pointer<SByte4>(source3))); in readStream()
291 v.x = As<Float4>(Int4(*Pointer<Short4>(source0))); in readStream()
292 v.y = As<Float4>(Int4(*Pointer<Short4>(source1))); in readStream()
293 v.z = As<Float4>(Int4(*Pointer<Short4>(source2))); in readStream()
294 v.w = As<Float4>(Int4(*Pointer<Short4>(source3))); in readStream()
319 v.x = As<Float4>(Int4(*Pointer<UShort4>(source0))); in readStream()
320 v.y = As<Float4>(Int4(*Pointer<UShort4>(source1))); in readStream()
321 v.z = As<Float4>(Int4(*Pointer<UShort4>(source2))); in readStream()
322 v.w = As<Float4>(Int4(*Pointer<UShort4>(source3))); in readStream()
606 if(stream.count < 4) v.w = isNativeFloatAttrib ? As<Float4>(Float4(1.0f)) : As<Float4>(Int4(0)); in readStream()
725 …Float4 w = As<Float4>(As<Int4>(v.w) | (As<Int4>(CmpEQ(v.w, Float4(0.0f))) & As<Int4>(Float4(1.0f))… in writeCache()
728 …v.x = As<Float4>(RoundInt(*Pointer<Float4>(data + OFFSET(DrawData,X0x16)) + v.x * rhw * *Pointer<F… in writeCache()
729 …v.y = As<Float4>(RoundInt(*Pointer<Float4>(data + OFFSET(DrawData,Y0x16)) + v.y * rhw * *Pointer<F… in writeCache()