Lines Matching refs:RenderMachineFunction

32 char RenderMachineFunction::ID = 0;
33 INITIALIZE_PASS_BEGIN(RenderMachineFunction, "rendermf",
38 INITIALIZE_PASS_END(RenderMachineFunction, "rendermf",
197 const RenderMachineFunction *rmf) { in setup()
519 void RenderMachineFunction::Spacer::print(raw_ostream &os) const { in print()
527 RenderMachineFunction::Spacer RenderMachineFunction::s(unsigned ns) const { in s()
531 raw_ostream& operator<<(raw_ostream &os, const RenderMachineFunction::Spacer &s) { in operator <<()
537 std::string RenderMachineFunction::escapeChars(Iterator sBegin, Iterator sEnd) const { in escapeChars()
556 RenderMachineFunction::LiveState
557 RenderMachineFunction::getLiveStateAt(const LiveInterval *li, in getLiveStateAt()
606 RenderMachineFunction::PressureState
607 RenderMachineFunction::getPressureStateAt(const TargetRegisterClass *trc, in getPressureStateAt()
618 void RenderMachineFunction::renderMachineInstr(raw_ostream &os, in renderMachineInstr()
628 void RenderMachineFunction::renderVertical(const Spacer &indent, in renderVertical()
660 void RenderMachineFunction::insertCSS(const Spacer &indent, in insertCSS()
680 void RenderMachineFunction::renderFunctionSummary( in renderFunctionSummary()
689 void RenderMachineFunction::renderPressureTableLegend( in renderPressureTableLegend()
717 void RenderMachineFunction::renderCellsWithRLE( in renderCellsWithRLE()
737 void RenderMachineFunction::renderCodeTablePlusPI(const Spacer &indent, in renderCodeTablePlusPI()
884 void RenderMachineFunction::renderFunctionPage( in renderFunctionPage()
910 void RenderMachineFunction::getAnalysisUsage(AnalysisUsage &au) const { in getAnalysisUsage()
917 bool RenderMachineFunction::runOnMachineFunction(MachineFunction &fn) { in runOnMachineFunction()
937 void RenderMachineFunction::releaseMemory() { in releaseMemory()
945 void RenderMachineFunction::rememberUseDefs(const LiveInterval *li) { in rememberUseDefs()
963 void RenderMachineFunction::rememberSpills( in rememberSpills()
979 bool RenderMachineFunction::isSpill(const LiveInterval *li) const { in isSpill()
986 void RenderMachineFunction::renderMachineFunction( in renderMachineFunction()
1008 std::string RenderMachineFunction::escapeChars(const std::string &s) const { in escapeChars()