Lines Matching defs:m

169       Int32BinopMatcher m(node);  in Reduce()  local
178 Int32BinopMatcher m(node); in Reduce() local
193 Int64BinopMatcher m(node); in Reduce() local
216 Int32BinopMatcher m(node); in Reduce() local
237 Int32BinopMatcher m(node); in Reduce() local
260 Int32BinopMatcher m(node); in Reduce() local
276 Int32BinopMatcher m(node); in Reduce() local
284 Uint32BinopMatcher m(node); in Reduce() local
309 Uint32BinopMatcher m(node); in Reduce() local
319 Float32BinopMatcher m(node); in Reduce() local
355 Float64BinopMatcher m(node); in Reduce() local
362 Float64BinopMatcher m(node); in Reduce() local
398 Float64BinopMatcher m(node); in Reduce() local
422 Float64BinopMatcher m(node); in Reduce() local
453 Float64BinopMatcher m(node); in Reduce() local
469 Float64Matcher m(node->InputAt(0)); in Reduce() local
474 Float64Matcher m(node->InputAt(0)); in Reduce() local
479 Float64Matcher m(node->InputAt(0)); in Reduce() local
484 Float64Matcher m(node->InputAt(0)); in Reduce() local
489 Float64Matcher m(node->InputAt(0)); in Reduce() local
494 Float64Matcher m(node->InputAt(0)); in Reduce() local
499 Float64BinopMatcher m(node); in Reduce() local
513 Float64Matcher m(node->InputAt(0)); in Reduce() local
518 Float64Matcher m(node->InputAt(0)); in Reduce() local
523 Float64Matcher m(node->InputAt(0)); in Reduce() local
528 Float64Matcher m(node->InputAt(0)); in Reduce() local
533 Float64Matcher m(node->InputAt(0)); in Reduce() local
538 Float64Matcher m(node->InputAt(0)); in Reduce() local
543 Float64Matcher m(node->InputAt(0)); in Reduce() local
548 Float64Matcher m(node->InputAt(0)); in Reduce() local
553 Float64Matcher m(node->InputAt(0)); in Reduce() local
558 Float64BinopMatcher m(node); in Reduce() local
585 Float64Matcher m(node->InputAt(0)); in Reduce() local
590 Float64Matcher m(node->InputAt(0)); in Reduce() local
595 Float64Matcher m(node->InputAt(0)); in Reduce() local
600 Float64Matcher m(node->InputAt(0)); in Reduce() local
605 Float32Matcher m(node->InputAt(0)); in Reduce() local
616 Float64Matcher m(node->InputAt(0)); in Reduce() local
622 Float64Matcher m(node->InputAt(0)); in Reduce() local
628 Int32Matcher m(node->InputAt(0)); in Reduce() local
633 Int32Matcher m(node->InputAt(0)); in Reduce() local
638 Uint32Matcher m(node->InputAt(0)); in Reduce() local
643 Uint32Matcher m(node->InputAt(0)); in Reduce() local
648 Float64Matcher m(node->InputAt(0)); in Reduce() local
654 Int64Matcher m(node->InputAt(0)); in Reduce() local
660 Float64Matcher m(node->InputAt(0)); in Reduce() local
673 Float64Matcher m(node->InputAt(0)); in Reduce() local
701 Int32BinopMatcher m(node); in ReduceInt32Add() local
731 Int64BinopMatcher m(node); in ReduceInt64Add() local
742 Int32BinopMatcher m(node); in ReduceInt32Sub() local
760 Int64BinopMatcher m(node); in ReduceInt64Sub() local
777 Int32BinopMatcher m(node); in ReduceInt32Div() local
825 Uint32BinopMatcher m(node); in ReduceUint32Div() local
854 Int32BinopMatcher m(node); in ReduceInt32Mod() local
891 Uint32BinopMatcher m(node); in ReduceUint32Mod() local
937 Uint32BinopMatcher m(value); in ReduceStore() local
948 Int32BinopMatcher m(value); in ReduceStore() local
972 Int32BinopMatcher m(node); in ReduceProjection() local
986 Int32BinopMatcher m(node); in ReduceProjection() local
1000 Int32BinopMatcher m(node); in ReduceProjection() local
1029 Int32BinopMatcher m(node); in ReduceWord32Shifts() local
1044 Int32BinopMatcher m(node); in ReduceWord32Shl() local
1069 Int64BinopMatcher m(node); in ReduceWord64Shl() local
1078 Uint32BinopMatcher m(node); in ReduceWord32Shr() local
1099 Uint64BinopMatcher m(node); in ReduceWord64Shr() local
1108 Int32BinopMatcher m(node); in ReduceWord32Sar() local
1143 Int64BinopMatcher m(node); in ReduceWord64Sar() local
1153 Int32BinopMatcher m(node); in ReduceWord32And() local
1256 Int32BinopMatcher m(node); in TryMatchWord32Ror() local
1307 Int32BinopMatcher m(node); in ReduceWord32Or() local
1320 Int32BinopMatcher m(node); in ReduceWord32Xor() local
1364 bool IsFloat64RepresentableAsFloat32(const Float64Matcher& m) { in IsFloat64RepresentableAsFloat32()
1385 Float64BinopMatcher m(node); in ReduceFloat64Compare() local
1420 Float64Matcher m(node->InputAt(0)); in ReduceFloat64RoundDown() local