Lines Matching refs:WasmCodePosition
163 wasm::WasmCodePosition position = wasm::kNoCodePosition);
165 wasm::WasmCodePosition position = wasm::kNoCodePosition);
178 void StackCheck(wasm::WasmCodePosition position, Node** effect = nullptr,
191 wasm::WasmCodePosition position);
193 wasm::WasmCodePosition position);
195 wasm::WasmCodePosition position);
197 wasm::WasmCodePosition position);
199 wasm::WasmCodePosition position);
201 wasm::WasmCodePosition position);
213 Node* Unreachable(wasm::WasmCodePosition position);
216 wasm::WasmCodePosition position);
218 wasm::WasmCodePosition position);
229 uint32_t offset, wasm::WasmCodePosition);
232 wasm::WasmCodePosition position);
234 uint32_t alignment, Node* val, wasm::WasmCodePosition position,
285 void SetSourcePosition(Node* node, wasm::WasmCodePosition position);
303 wasm::WasmCodePosition position);
354 wasm::WasmCodePosition, EnforceBoundsCheck);
356 uint32_t offset, wasm::WasmCodePosition);
371 wasm::WasmCodePosition position, Node* instance_node,
374 wasm::WasmCodePosition position, int func_index);
376 wasm::WasmCodePosition position, Node* func_index);
381 Node* BuildIntConvertFloat(Node* input, wasm::WasmCodePosition position,
417 Node* BuildCcallConvertFloat(Node* input, wasm::WasmCodePosition position,
420 Node* BuildI32DivS(Node* left, Node* right, wasm::WasmCodePosition position);
421 Node* BuildI32RemS(Node* left, Node* right, wasm::WasmCodePosition position);
422 Node* BuildI32DivU(Node* left, Node* right, wasm::WasmCodePosition position);
423 Node* BuildI32RemU(Node* left, Node* right, wasm::WasmCodePosition position);
425 Node* BuildI64DivS(Node* left, Node* right, wasm::WasmCodePosition position);
426 Node* BuildI64RemS(Node* left, Node* right, wasm::WasmCodePosition position);
427 Node* BuildI64DivU(Node* left, Node* right, wasm::WasmCodePosition position);
428 Node* BuildI64RemU(Node* left, Node* right, wasm::WasmCodePosition position);
431 wasm::WasmCodePosition position);