Lines Matching refs:buf_offset
315 uint32_t buf_offset; member
994 int buf_offset = 0; in set_stream_out_varyings() local
1005 skip = so->stride[last_buffer] - buf_offset; in set_stream_out_varyings()
1014 buf_offset = 0; in set_stream_out_varyings()
1017 skip = so->output[i].dst_offset - buf_offset; in set_stream_out_varyings()
1023 buf_offset = so->output[i].dst_offset; in set_stream_out_varyings()
1025 buf_offset += so->output[i].num_components; in set_stream_out_varyings()
1030 skip = so->stride[last_buffer] - buf_offset; in set_stream_out_varyings()
2975 sel->buf_offset = pkt_length * 4; in vrend_create_shader()
2988 if (offlen != sel->buf_offset) { in vrend_create_shader()
2990 offlen, sel->buf_offset); in vrend_create_shader()
2997 pkt_length * 4 + sel->buf_offset < pkt_length * 4 || in vrend_create_shader()
2998 pkt_length * 4 + sel->buf_offset < sel->buf_offset) { in vrend_create_shader()
3003 if ((pkt_length * 4 + sel->buf_offset) > sel->buf_len) { in vrend_create_shader()
3005 pkt_length * 4 + sel->buf_offset, sel->buf_len); in vrend_create_shader()
3010 memcpy(sel->tmp_buf + sel->buf_offset, shd_text, pkt_length * 4); in vrend_create_shader()
3012 sel->buf_offset += pkt_length * 4; in vrend_create_shader()
3013 if (sel->buf_offset >= sel->buf_len) { in vrend_create_shader()