Lines Matching refs:debug_name

540    char debug_name[64];  member
640 …s: context error reported %d \"%s\" %s %d\n", fname, ctx->ctx_id, ctx->debug_name, vrend_ctx_error… in __report_context_error()
660 …rofile violation reported %d \"%s\" %s %d\n", fname, ctx->ctx_id, ctx->debug_name, vrend_core_prof… in __report_core_warn()
693 const char *name = ctx ? ctx->debug_name : "NO_CONTEXT"; in __report_gles_warn()
701 const char *name = ctx ? ctx->debug_name : "NO_CONTEXT"; in __report_gles_missing_func()
2104 fprintf(stderr,"failed to complete framebuffer 0x%x %s\n", status, ctx->debug_name); in vrend_set_framebuffer_state()
3384 …fprintf(stderr,"%s: cannot find loc %d %d %d\n", ctx->debug_name, i, va->count, ctx->sub->prog->ss… in vrend_draw_bind_vertex_legacy()
3387 … fprintf(stderr,"%s: shader probably didn't compile - skipping rendering\n", ctx->debug_name); in vrend_draw_bind_vertex_legacy()
3769 fprintf(stderr,"dropping rendering due to missing shaders: %s\n", ctx->debug_name); in vrend_draw_vbo()
3787 fprintf(stderr, "failure to compile shader variants: %s\n", ctx->debug_name); in vrend_draw_vbo()
3840 fprintf(stderr,"dropping rendering due to missing shaders: %s\n", ctx->debug_name); in vrend_draw_vbo()
4002 fprintf(stderr,"dropping rendering due to missing shaders: %s\n", ctx->debug_name); in vrend_launch_grid()
4008 fprintf(stderr, "failure to compile shader variants: %s\n", ctx->debug_name); in vrend_launch_grid()
5334 struct vrend_context *vrend_create_context(int id, uint32_t nlen, const char *debug_name) in vrend_create_context() argument
5341 if (nlen && debug_name) { in vrend_create_context()
5342 strncpy(grctx->debug_name, debug_name, 64); in vrend_create_context()