Lines Matching refs:glDisable
898 glDisable(GL_BLEND); in vrend_blend_enable()
909 glDisable(GL_DEPTH_TEST); in vrend_depth_test_enable()
924 glDisable(GL_ALPHA_TEST); in vrend_alpha_test_enable()
935 glDisable(GL_STENCIL_TEST); in vrend_stencil_test_enable()
1988 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in vrend_hw_emit_framebuffer_state()
2006 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in vrend_hw_emit_framebuffer_state()
3166 glDisable(GL_RASTERIZER_DISCARD); in vrend_clear()
3251 glDisable(GL_SCISSOR_TEST); in vrend_update_scissor_state()
3973 glDisable(GL_PRIMITIVE_RESTART); in vrend_draw_vbo()
4204 glDisable(GL_COLOR_LOGIC_OP); in vrend_hw_emit_blend()
4274 glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); in vrend_hw_emit_blend()
4280 glDisable(GL_SAMPLE_ALPHA_TO_ONE); in vrend_hw_emit_blend()
4287 glDisable(GL_DITHER); in vrend_hw_emit_blend()
4503 glDisable(GL_DEPTH_CLAMP); in vrend_hw_emit_rs()
4518 glDisable(GL_PROGRAM_POINT_SIZE); in vrend_hw_emit_rs()
4532 glDisable(GL_RASTERIZER_DISCARD); in vrend_hw_emit_rs()
4553 glDisable(GL_POLYGON_OFFSET_FILL); in vrend_hw_emit_rs()
4563 glDisable(GL_POLYGON_OFFSET_LINE); in vrend_hw_emit_rs()
4573 glDisable(GL_POLYGON_OFFSET_POINT); in vrend_hw_emit_rs()
4610 glDisable(GL_POLYGON_STIPPLE); in vrend_hw_emit_rs()
4628 glDisable(GL_POINT_SPRITE); in vrend_hw_emit_rs()
4648 glDisable(GL_CULL_FACE); in vrend_hw_emit_rs()
4655 glDisable(GL_VERTEX_PROGRAM_TWO_SIDE); in vrend_hw_emit_rs()
4664 glDisable(GL_CLIP_PLANE0 + i); in vrend_hw_emit_rs()
4672 glDisable(GL_LINE_STIPPLE); in vrend_hw_emit_rs()
4688 glDisable(GL_LINE_SMOOTH); in vrend_hw_emit_rs()
4698 glDisable(GL_POLYGON_SMOOTH); in vrend_hw_emit_rs()
4721 glDisable(GL_SAMPLE_MASK); in vrend_hw_emit_rs()
4729 glDisable(GL_MULTISAMPLE); in vrend_hw_emit_rs()
4736 glDisable(GL_SAMPLE_SHADING); in vrend_hw_emit_rs()
4890 glDisable(GL_TEXTURE_CUBE_MAP_SEAMLESS); in vrend_apply_sampler_state()
5122 glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS); in vrend_renderer_init()
5166 glDisable(GL_DEBUG_OUTPUT); in vrend_renderer_init()
5181 glDisable(GL_DEBUG_OUTPUT); in vrend_renderer_init()
7069 glDisable(GL_SCISSOR_TEST); in vrend_renderer_resource_copy_region()
7194 glDisable(GL_SCISSOR_TEST); in vrend_renderer_blit_int()
7285 glDisable(GL_FRAMEBUFFER_SRGB); in vrend_renderer_blit_int()
8473 glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS); in vrend_renderer_create_sub_ctx()