Lines Matching refs:SHADER_REQ_GPU_SHADER5
56 #define SHADER_REQ_GPU_SHADER5 (1 << 12) macro
238 { SHADER_REQ_GPU_SHADER5, "GL_ARB_gpu_shader5" },
707 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_declaration()
1247 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1250 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1253 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1547 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in prepare_so_movs()
2210 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in translate_tex()
2213 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in translate_tex()
2738 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in get_destination_info()
3055 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in get_source_info()
3187 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in get_source_info()
3789 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3799 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3809 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3814 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3819 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3826 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3834 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3841 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3846 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3851 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3856 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3861 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3866 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
3872 ctx->shader_req_bits |= SHADER_REQ_GPU_SHADER5; in iter_instruction()
4956 ctx.shader_req_bits |= SHADER_REQ_GPU_SHADER5; in vrend_convert_shader()
4959 ctx.shader_req_bits |= SHADER_REQ_GPU_SHADER5; in vrend_convert_shader()