Lines Matching refs:SHADER_REQ_INTS
46 #define SHADER_REQ_INTS (1 << 2) macro
228 { SHADER_REQ_INTS, "GL_ARB_shader_bit_encoding" },
619 ctx->shader_req_bits |= SHADER_REQ_INTS; in add_samplers()
770 ctx->shader_req_bits |= SHADER_REQ_INTS; in iter_declaration()
972 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_STENCIL_EXPORT); in iter_declaration()
1000 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_SAMPLE_SHADING); in iter_declaration()
1232 ctx->shader_req_bits |= SHADER_REQ_INSTANCE_ID | SHADER_REQ_INTS; in iter_declaration()
1235 ctx->shader_req_bits |= SHADER_REQ_INTS; in iter_declaration()
1241 ctx->shader_req_bits |= (SHADER_REQ_SAMPLE_SHADING | SHADER_REQ_INTS); in iter_declaration()
1247 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1250 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1253 ctx->shader_req_bits |= (SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5); in iter_declaration()
1258 ctx->shader_req_bits |= SHADER_REQ_INTS; in iter_declaration()
1389 ctx->shader_req_bits |= SHADER_REQ_INTS; in iter_immediate()
1392 ctx->shader_req_bits |= SHADER_REQ_INTS; in iter_immediate()
2557 ctx->shader_req_bits |= SHADER_REQ_TXQS | SHADER_REQ_INTS; in translate_resq()
2562 ctx->shader_req_bits |= SHADER_REQ_IMAGE_SIZE | SHADER_REQ_INTS; in translate_resq()
2666 ctx->shader_req_bits |= SHADER_REQ_INTS; in get_destination_info()
2670 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_destination_info()
2885 ctx->shader_req_bits |= SHADER_REQ_INTS; in get_source_info()
2887 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_source_info()
3076 ctx->shader_req_bits |= SHADER_REQ_INTS; in get_source_info()
3194 ctx->shader_req_bits |= SHADER_REQ_INTS; in get_source_info()