Lines Matching +full:vulkan +full:- +full:loader
8 [`LoaderAndLayerInterface.md`]: ../loader/LoaderAndLayerInterface.md#layer-library-interface
17 available layers and their properties. Layers can intercept all Vulkan commands
20 vkXXXXGetProcAddr is used internally by the Layers and Loader to initialize dispatch tables.
35 Note that some layers are code-generated and will therefore exist in the directory `(build_dir)/lay…
37 `include/vkLayer.h` - header file for layer code.
43 …-layer managed by the loader. (name = `VK_LAYER_LUNARG_standard_validation`) - specifying this lay…
46 (build dir)/layers/object_tracker.cpp (name=`VK_LAYER_LUNARG_object_tracker`) - Track object creati…
49 …- The core\_validation layer does the bulk of the API validation that requires storing state. Some…
52 (build_dir)/layers/parameter_validation.cpp (name=`VK_LAYER_LUNARG_parameter_validation`) - Check t…
55 …_threading`) - Check multithreading of API calls for validity. Currently this checks that only one…
58 …tch.cpp (name=`VK_LAYER_GOOGLE_unique_objects`) - The Vulkan specification allows objects that hav…
62 1. Build VK loader using normal steps (cmake and make)
67 This is required for the Loader to be able to scan and enumerate your library.