Lines Matching refs:damageAccumulator
119 LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing"); in prepareTree()
139 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight()); in damageSelf()
143 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in damageSelf()
155 info.damageAccumulator->popTransform(); in prepareLayer()
156 info.damageAccumulator->pushTransform(this); in prepareLayer()
176 if (info.canvasContext.createOrUpdateLayer(this, *info.damageAccumulator, info.errorHandler)) { in pushLayerUpdate()
185 info.damageAccumulator->peekAtDirty(&dirty); in pushLayerUpdate()
207 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in prepareTreeImpl()
209 info.damageAccumulator->pushTransform(this); in prepareTreeImpl()
259 info.damageAccumulator->popTransform(); in prepareTreeImpl()
282 info.damageAccumulator->popTransform(); in pushStagingPropertiesChanges()
289 info.damageAccumulator->pushTransform(this); in pushStagingPropertiesChanges()