Lines Matching refs:SoundChannel

70     mChannelPool = new SoundChannel[mMaxChannels];  in SoundPool()
99 void SoundPool::addToRestartList(SoundChannel* channel) in addToRestartList()
108 void SoundPool::addToStopList(SoundChannel* channel) in addToStopList()
132 SoundChannel* channel; in run()
134 List<SoundChannel* >::iterator iter = mStop.begin(); in run()
147 SoundChannel* channel; in run()
149 List<SoundChannel*>::iterator iter = mRestart.begin(); in run()
199 SoundChannel* SoundPool::findChannel(int channelID) in findChannel()
209 SoundChannel* SoundPool::findNextChannel(int channelID) in findNextChannel()
252 SoundChannel* channel; in play()
285 SoundChannel* SoundPool::allocateChannel_l(int priority, int sampleID) in allocateChannel_l()
287 List<SoundChannel*>::iterator iter; in allocateChannel_l()
288 SoundChannel* channel = NULL; in allocateChannel_l()
293 if (sampleID == (*iter)->getPrevSampleID() && (*iter)->state() == SoundChannel::IDLE) { in allocateChannel_l()
326 void SoundPool::moveToFront_l(SoundChannel* channel) in moveToFront_l()
328 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { in moveToFront_l()
341 SoundChannel* channel = findChannel(channelID); in pause()
352 SoundChannel* channel = &mChannelPool[i]; in autoPause()
361 SoundChannel* channel = findChannel(channelID); in resume()
373 for (List<SoundChannel*>::iterator iter = mChannels.begin(); in mute()
385 SoundChannel* channel = &mChannelPool[i]; in autoResume()
394 SoundChannel* channel = findChannel(channelID); in stop()
407 SoundChannel* channel = findChannel(channelID); in setVolume()
417 SoundChannel* channel = findChannel(channelID); in setPriority()
427 SoundChannel* channel = findChannel(channelID); in setLoop()
437 SoundChannel* channel = findChannel(channelID); in setRate()
444 void SoundPool::done_l(SoundChannel* channel) in done_l()
716 void SoundChannel::init(SoundPool* soundPool) in init()
723 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, in play()
852 void SoundChannel::nextEvent() in nextEvent()
883 void SoundChannel::callback(int event, void* user, void *info) in callback()
885 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); in callback()
890 void SoundChannel::process(int event, void *info, unsigned long toggle) in process()
966 bool SoundChannel::doStop_l() in doStop_l()
988 void SoundChannel::stop_l() in stop_l()
996 void SoundChannel::stop() in stop()
1010 void SoundChannel::pause() in pause()
1020 void SoundChannel::autoPause() in autoPause()
1031 void SoundChannel::resume() in resume()
1042 void SoundChannel::autoResume() in autoResume()
1053 void SoundChannel::setRate(float rate) in setRate()
1064 void SoundChannel::setVolume_l(float leftVolume, float rightVolume) in setVolume_l()
1072 void SoundChannel::setVolume(float leftVolume, float rightVolume) in setVolume()
1078 void SoundChannel::mute(bool muting) in mute()
1091 void SoundChannel::setLoop(int loop) in setLoop()
1102 SoundChannel::~SoundChannel() in ~SoundChannel()
1115 void SoundChannel::dump() in dump()