Lines Matching refs:texture
950 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName); in drawLayers() local
953 texture.setMatrix(texMatrix.asArray()); in drawLayers()
954 texture.setFiltering(layer.source.buffer.useTextureFiltering); in drawLayers()
956 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight()); in drawLayers()
964 setupLayerTexturing(texture); in drawLayers()
1090 void GLESRenderEngine::setupLayerTexturing(const Texture& texture) { in setupLayerTexturing() argument
1091 GLuint target = texture.getTextureTarget(); in setupLayerTexturing()
1092 glBindTexture(target, texture.getTextureName()); in setupLayerTexturing()
1094 if (texture.getFiltering()) { in setupLayerTexturing()
1102 mState.texture = texture; in setupLayerTexturing()
1108 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut() local
1109 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere in setupLayerBlackedOut()
1110 mState.texture = texture; in setupLayerBlackedOut()