Lines Matching refs:gglFloatToFixed
161 v[0] = gglFloatToFixed(p[0]); in fetch2f()
162 v[1] = gglFloatToFixed(p[1]); in fetch2f()
178 v[0] = gglFloatToFixed(p[0]); in fetch3f()
179 v[1] = gglFloatToFixed(p[1]); in fetch3f()
180 v[2] = gglFloatToFixed(p[2]); in fetch3f()
198 v[0] = gglFloatToFixed(p[0]); in fetch4f()
199 v[1] = gglFloatToFixed(p[1]); in fetch4f()
200 v[2] = gglFloatToFixed(p[2]); in fetch4f()
201 v[3] = gglFloatToFixed(p[3]); in fetch4f()
216 v[0] = gglClampx(gglFloatToFixed(p[0])); in fetchClamp4f()
217 v[1] = gglClampx(gglFloatToFixed(p[1])); in fetchClamp4f()
218 v[2] = gglClampx(gglFloatToFixed(p[2])); in fetchClamp4f()
219 v[3] = gglClampx(gglFloatToFixed(p[3])); in fetchClamp4f()
234 v[0] = gglClampx(gglFloatToFixed(p[0])); in fetchClamp3f()
235 v[1] = gglClampx(gglFloatToFixed(p[1])); in fetchClamp3f()
236 v[2] = gglClampx(gglFloatToFixed(p[2])); in fetchClamp3f()