Lines Matching refs:vertexArray

81     GLfixed *vertexArray;  member
111 free(object->vertexArray); in freeGLObject()
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * in newGLObject()
135 if (result->vertexArray == NULL || in newGLObject()
151 0, object->vertexArray); in drawGLObject()
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x); in createSuperShape()
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y); in createSuperShape()
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z); in createSuperShape()
313 result->vertexArray[currentVertex * 3] = FIXED(pb.x); in createSuperShape()
314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y); in createSuperShape()
315 result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z); in createSuperShape()
317 result->vertexArray[currentVertex * 3] = FIXED(pd.x); in createSuperShape()
318 result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y); in createSuperShape()
319 result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z); in createSuperShape()
321 result->vertexArray[currentVertex * 3] = FIXED(pb.x); in createSuperShape()
322 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y); in createSuperShape()
323 result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z); in createSuperShape()
325 result->vertexArray[currentVertex * 3] = FIXED(pc.x); in createSuperShape()
326 result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y); in createSuperShape()
327 result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z); in createSuperShape()
329 result->vertexArray[currentVertex * 3] = FIXED(pd.x); in createSuperShape()
330 result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y); in createSuperShape()
331 result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z); in createSuperShape()
386 result->vertexArray[currentVertex * 2] = in createGroundPlane()
388 result->vertexArray[currentVertex * 2 + 1] = in createGroundPlane()