Lines Matching refs:StateSet

203     auto layersInTree = getLayersInTree(LayerVector::StateSet::Current);  in onRemovedFromCurrentState()
978 if (mCurrentState.z == z && !usingRelativeZ(LayerVector::StateSet::Current)) return false; in setLayer()
1026 if (mCurrentState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) && in setRelativeLayer()
1234 if (usingRelativeZ(LayerVector::StateSet::Drawing)) { in isHiddenByPolicy()
1623 bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const { in usingRelativeZ()
1624 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ()
1630 LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers) { in makeTraversalList()
1631 LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid, in makeTraversalList()
1633 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList()
1664 void Layer::traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor) { in traverseInZOrder()
1701 void Layer::traverseInReverseZOrder(LayerVector::StateSet stateSet, in traverseInReverseZOrder()
1732 LayerVector Layer::makeChildrenTraversalList(LayerVector::StateSet stateSet, in makeChildrenTraversalList()
1734 LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid, in makeChildrenTraversalList()
1736 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList()
1766 LayerVector::StateSet stateSet, in traverseChildrenInZOrderInner()
1786 std::vector<Layer*> Layer::getLayersInTree(LayerVector::StateSet stateSet) { in getLayersInTree()
1787 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in getLayersInTree()
1800 void Layer::traverseChildrenInZOrder(LayerVector::StateSet stateSet, in traverseChildrenInZOrder()
1877 void Layer::writeToProto(LayerProto* layerInfo, LayerVector::StateSet stateSet, in writeToProto()
1879 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in writeToProto()
2009 writeToProto(layerInfo, LayerVector::StateSet::Drawing, traceFlags); in writeToProto()