Lines Matching refs:ConnectionHandle
61 class ConnectionHandle : public BBinder {
63 ConnectionHandle(int64_t id) : id(id) {} in ConnectionHandle() function
65 ~ConnectionHandle() = default;
72 Connection(sp<ConnectionHandle> handle, sp<EventThreadConnection> eventConnection, in Connection()
78 sp<ConnectionHandle> handle;
99 sp<ConnectionHandle> createConnection(const char* connectionName, int64_t phaseOffsetNs,
103 sp<IDisplayEventConnection> createDisplayEventConnection(const sp<ConnectionHandle>& handle,
107 EventThread* getEventThread(const sp<ConnectionHandle>& handle);
112 sp<EventThreadConnection> getEventConnection(const sp<ConnectionHandle>& handle);
115 void hotplugReceived(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
119 void onScreenAcquired(const sp<ConnectionHandle>& handle);
122 void onScreenReleased(const sp<ConnectionHandle>& handle);
125 void onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
129 void dump(const sp<ConnectionHandle>& handle, std::string& result) const;
132 void setPhaseOffset(const sp<ConnectionHandle>& handle, nsecs_t phaseOffset);