/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Texture wrap mode tests. *//*--------------------------------------------------------------------*/ #include "es3fTextureWrapTests.hpp" #include "glsTextureTestUtil.hpp" #include "gluTexture.hpp" #include "gluStrUtil.hpp" #include "gluTextureUtil.hpp" #include "gluPixelTransfer.hpp" #include "tcuTestLog.hpp" #include "tcuTextureUtil.hpp" #include "tcuCompressedTexture.hpp" #include "tcuVectorUtil.hpp" #include "tcuTexLookupVerifier.hpp" #include "deRandom.hpp" #include "deStringUtil.hpp" #include "deMemory.h" #include "glwEnums.hpp" #include "glwFunctions.hpp" namespace deqp { namespace gles3 { namespace Functional { using tcu::TestLog; using tcu::CompressedTexture; using tcu::CompressedTexFormat; using std::vector; using std::string; using tcu::Sampler; using namespace glu; using namespace gls::TextureTestUtil; using namespace glu::TextureTestUtil; //! Checks whether any ASTC version (LDR, HDR, full) is supported. static inline bool isASTCSupported (const glu::ContextInfo& contextInfo) { const vector& extensions = contextInfo.getExtensions(); for (int extNdx = 0; extNdx < (int)extensions.size(); extNdx++) { const string& ext = extensions[extNdx]; if (ext == "GL_KHR_texture_compression_astc_ldr" || ext == "GL_KHR_texture_compression_astc_hdr" || ext == "GL_OES_texture_compression_astc") return true; } return false; } enum { VIEWPORT_WIDTH = 256, VIEWPORT_HEIGHT = 256 }; class TextureWrapCase : public tcu::TestCase { public: TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height); TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector& filenames); TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height); ~TextureWrapCase (void); void init (void); void deinit (void); IterateResult iterate (void); private: TextureWrapCase (const TextureWrapCase& other); TextureWrapCase& operator= (const TextureWrapCase& other); struct Case { tcu::Vec2 bottomLeft; tcu::Vec2 topRight; Case (void) {} Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} }; glu::RenderContext& m_renderCtx; const glu::ContextInfo& m_renderCtxInfo; const deUint32 m_format; const deUint32 m_dataType; const CompressedTexFormat m_compressedFormat; const deUint32 m_wrapS; const deUint32 m_wrapT; const deUint32 m_minFilter; const deUint32 m_magFilter; int m_width; int m_height; const std::vector m_filenames; vector m_cases; int m_caseNdx; glu::Texture2D* m_texture; TextureRenderer m_renderer; }; TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height) : TestCase (testCtx, name, description) , m_renderCtx (renderCtx) , m_renderCtxInfo (ctxInfo) , m_format (format) , m_dataType (dataType) , m_compressedFormat (tcu::COMPRESSEDTEXFORMAT_LAST) , m_wrapS (wrapS) , m_wrapT (wrapT) , m_minFilter (minFilter) , m_magFilter (magFilter) , m_width (width) , m_height (height) , m_caseNdx (0) , m_texture (DE_NULL) , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) { } TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector& filenames) : TestCase (testCtx, name, description) , m_renderCtx (renderCtx) , m_renderCtxInfo (ctxInfo) , m_format (GL_NONE) , m_dataType (GL_NONE) , m_compressedFormat (tcu::COMPRESSEDTEXFORMAT_LAST) , m_wrapS (wrapS) , m_wrapT (wrapT) , m_minFilter (minFilter) , m_magFilter (magFilter) , m_width (0) , m_height (0) , m_filenames (filenames) , m_caseNdx (0) , m_texture (DE_NULL) , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) { } TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, CompressedTexFormat compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height) : TestCase (testCtx, name, description) , m_renderCtx (renderCtx) , m_renderCtxInfo (ctxInfo) , m_format (GL_NONE) , m_dataType (GL_NONE) , m_compressedFormat (compressedFormat) , m_wrapS (wrapS) , m_wrapT (wrapT) , m_minFilter (minFilter) , m_magFilter (magFilter) , m_width (width) , m_height (height) , m_caseNdx (0) , m_texture (DE_NULL) , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) { } TextureWrapCase::~TextureWrapCase (void) { deinit(); } void TextureWrapCase::init (void) { // Load or generate texture. if (!m_filenames.empty()) { // Load compressed texture from file. DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE); m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames); m_width = m_texture->getRefTexture().getWidth(); m_height = m_texture->getRefTexture().getHeight(); } else if (m_compressedFormat != tcu::COMPRESSEDTEXFORMAT_LAST) { // Generate compressed texture. DE_ASSERT(m_format == GL_NONE && m_dataType == GL_NONE); if (tcu::isEtcFormat(m_compressedFormat)) { // Create ETC texture. Any content is valid. tcu::CompressedTexture compressedTexture (m_compressedFormat, m_width, m_height); const int dataSize = compressedTexture.getDataSize(); deUint8* const data = (deUint8*)compressedTexture.getData(); de::Random rnd (deStringHash(getName())); for (int i = 0; i < dataSize; i++) data[i] = rnd.getUint32() & 0xff; m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture); } else if (tcu::isAstcFormat(m_compressedFormat)) { // Create ASTC texture by picking from a set of pre-generated blocks. static const int BLOCK_SIZE = 16; static const deUint8 blocks[][BLOCK_SIZE] = { // \note All of the following blocks are valid in LDR mode. { 252, 253, 255, 255, 255, 255, 255, 255, 8, 71, 90, 78, 22, 17, 26, 66, }, { 252, 253, 255, 255, 255, 255, 255, 255, 220, 74, 139, 235, 249, 6, 145, 125 }, { 252, 253, 255, 255, 255, 255, 255, 255, 223, 251, 28, 206, 54, 251, 160, 174 }, { 252, 253, 255, 255, 255, 255, 255, 255, 39, 4, 153, 219, 180, 61, 51, 37 }, { 67, 2, 0, 254, 1, 0, 64, 215, 83, 211, 159, 105, 41, 140, 50, 2 }, { 67, 130, 0, 170, 84, 255, 65, 215, 83, 211, 159, 105, 41, 140, 50, 2 }, { 67, 2, 129, 38, 51, 229, 95, 215, 83, 211, 159, 105, 41, 140, 50, 2 }, { 67, 130, 193, 56, 213, 144, 95, 215, 83, 211, 159, 105, 41, 140, 50, 2 } }; if (!isASTCSupported(m_renderCtxInfo)) // \note Any level of ASTC support is enough, since we're only using LDR blocks. throw tcu::NotSupportedError("ASTC not supported"); tcu::CompressedTexture compressedTexture (m_compressedFormat, m_width, m_height); const int dataSize = compressedTexture.getDataSize(); deUint8* const data = (deUint8*)compressedTexture.getData(); de::Random rnd (deStringHash(getName())); DE_ASSERT(dataSize % BLOCK_SIZE == 0); for (int i = 0; i < dataSize/BLOCK_SIZE; i++) deMemcpy(&data[i*BLOCK_SIZE], &blocks[rnd.getInt(0, DE_LENGTH_OF_ARRAY(blocks)-1)][0], BLOCK_SIZE); // \note All blocks are valid LDR blocks so ASTCMODE_* doesn't change anything m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture, tcu::TexDecompressionParams(tcu::TexDecompressionParams::ASTCMODE_LDR)); } else DE_ASSERT(false); } else { m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); // Fill level 0. m_texture->getRefTexture().allocLevel(0); tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); m_texture->upload(); } // Sub-cases. m_cases.push_back(Case(tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f))); m_cases.push_back(Case(tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f))); DE_ASSERT(m_caseNdx == 0); // Initialize to success, set to failure later if needed. m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); } void TextureWrapCase::deinit (void) { delete m_texture; m_texture = DE_NULL; m_renderer.clear(); } TextureWrapCase::IterateResult TextureWrapCase::iterate (void) { const glw::Functions& gl = m_renderCtx.getFunctions(); TestLog& log = m_testCtx.getLog(); const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) + m_caseNdx); tcu::Surface renderedFrame (viewport.width, viewport.height); ReferenceParams refParams (TEXTURETYPE_2D); const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat(); vector texCoord; const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat); // \note For non-sRGB ASTC formats, the values are fp16 in range [0..1], not the range assumed given by tcu::getTextureFormatInfo(). const bool useDefaultColorScaleAndBias = !tcu::isAstcFormat(m_compressedFormat) || tcu::isAstcSRGBFormat(m_compressedFormat); // Bind to unit 0. gl.activeTexture(GL_TEXTURE0); gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); // Setup filtering and wrap modes. gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); // Parameters for reference images. refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); refParams.lodMode = LODMODE_EXACT; refParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); refParams.colorScale = useDefaultColorScaleAndBias ? texFormatInfo.lookupScale : tcu::Vec4(1.0f); refParams.colorBias = useDefaultColorScaleAndBias ? texFormatInfo.lookupBias : tcu::Vec4(0.0f); gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); m_renderer.renderQuad(0, &texCoord[0], refParams); glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); { const tcu::ScopedLogSection section (log, string("Test") + de::toString(m_caseNdx), string("Test ") + de::toString(m_caseNdx)); const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; const bool isSRGB = tcu::isSRGB(texFormat); const tcu::PixelFormat pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat(); const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0)); tcu::LodPrecision lodPrecision; tcu::LookupPrecision lookupPrecision; lodPrecision.derivateBits = 18; lodPrecision.lodBits = 5; lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; lookupPrecision.coordBits = tcu::IVec3(20,20,0); lookupPrecision.uvwBits = tcu::IVec3(5,5,0); lookupPrecision.colorMask = getCompareMask(pixelFormat); log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage; const bool isOk = verifyTextureResult(m_testCtx, renderedFrame.getAccess(), m_texture->getRefTexture(), &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); if (!isOk) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed"); } m_caseNdx++; return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; } TextureWrapTests::TextureWrapTests (Context& context) : TestCaseGroup(context, "wrap", "Wrap Mode Tests") { } TextureWrapTests::~TextureWrapTests (void) { } void TextureWrapTests::init (void) { static const struct { const char* name; deUint32 mode; } wrapModes[] = { { "clamp", GL_CLAMP_TO_EDGE }, { "repeat", GL_REPEAT }, { "mirror", GL_MIRRORED_REPEAT } }; static const struct { const char* name; deUint32 mode; } filteringModes[] = { { "nearest", GL_NEAREST }, { "linear", GL_LINEAR } }; #define FOR_EACH(ITERATOR, ARRAY, BODY) \ for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \ BODY // RGBA8 cases. { static const struct { const char* name; int width; int height; } rgba8Sizes[] = { { "pot", 64, 128 }, { "npot", 63, 112 } }; { TestCaseGroup* const rgba8Group = new TestCaseGroup(m_context, "rgba8", ""); addChild(rgba8Group); FOR_EACH(size, rgba8Sizes, FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + rgba8Sizes[size].name; rgba8Group->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", GL_RGBA, GL_UNSIGNED_BYTE, wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, rgba8Sizes[size].width, rgba8Sizes[size].height)); })))); } } // ETC1 cases. { TestCaseGroup* const etc1Group = new TestCaseGroup(m_context, "etc1", ""); addChild(etc1Group); // Power-of-two ETC1 texture std::vector potFilenames; potFilenames.push_back("data/etc1/photo_helsinki_mip_0.pkm"); FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_pot"; etc1Group->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, potFilenames)); }))); std::vector npotFilenames; npotFilenames.push_back("data/etc1/photo_helsinki_113x89.pkm"); // NPOT ETC1 texture FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_npot"; etc1Group->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, npotFilenames)); }))); } // ETC-2 (and EAC) cases. { static const struct { const char* name; CompressedTexFormat format; } etc2Formats[] = { { "eac_r11", tcu::COMPRESSEDTEXFORMAT_EAC_R11, }, { "eac_signed_r11", tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11, }, { "eac_rg11", tcu::COMPRESSEDTEXFORMAT_EAC_RG11, }, { "eac_signed_rg11", tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11, }, { "etc2_rgb8", tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8, }, { "etc2_srgb8", tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8, }, { "etc2_rgb8_punchthrough_alpha1", tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1, }, { "etc2_srgb8_punchthrough_alpha1", tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, }, { "etc2_eac_rgba8", tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8, }, { "etc2_eac_srgb8_alpha8", tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8, } }; static const struct { const char* name; int width; int height; } etc2Sizes[] = { { "pot", 64, 128 }, { "npot", 123, 107 } }; for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(etc2Formats); formatNdx++) { TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, etc2Formats[formatNdx].name, ""); addChild(formatGroup); FOR_EACH(size, etc2Sizes, FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + etc2Sizes[size].name; formatGroup->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", etc2Formats[formatNdx].format, wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, etc2Sizes[size].width, etc2Sizes[size].height)); })))); } } // ASTC cases. { for (int formatI = 0; formatI < tcu::COMPRESSEDTEXFORMAT_LAST; formatI++) { const CompressedTexFormat format = (CompressedTexFormat)formatI; if (!tcu::isAstcFormat(format)) continue; { const tcu::IVec3 blockSize = tcu::getBlockPixelSize(format); const string formatName = "astc_" + de::toString(blockSize.x()) + "x" + de::toString(blockSize.y()) + (tcu::isAstcSRGBFormat(format) ? "_srgb" : ""); TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, formatName.c_str(), ""); addChild(formatGroup); DE_ASSERT(blockSize.z() == 1); // \note This array is NOT static. const struct { const char* name; int width; int height; } formatSizes[] = { { "divisible", blockSize.x()*10, blockSize.y()*10 }, { "not_divisible", blockSize.x()*10+1, blockSize.y()*10+1 }, }; FOR_EACH(size, formatSizes, FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + formatSizes[size].name; formatGroup->addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", format, wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, formatSizes[size].width, formatSizes[size].height)); })))); } } } } } // Functional } // gles3 } // deqp