// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "VkFramebuffer.hpp" #include "VkImageView.hpp" #include "VkRenderPass.hpp" #include "Device/Surface.hpp" #include #include namespace vk { Framebuffer::Framebuffer(const VkFramebufferCreateInfo* pCreateInfo, void* mem) : renderPass(Cast(pCreateInfo->renderPass)), attachmentCount(pCreateInfo->attachmentCount), attachments(reinterpret_cast(mem)) { for(uint32_t i = 0; i < attachmentCount; i++) { attachments[i] = Cast(pCreateInfo->pAttachments[i]); } } void Framebuffer::destroy(const VkAllocationCallbacks* pAllocator) { vk::deallocate(attachments, pAllocator); } void Framebuffer::clear(uint32_t clearValueCount, const VkClearValue* pClearValues, const VkRect2D& renderArea) { ASSERT(attachmentCount == renderPass->getAttachmentCount()); const uint32_t count = std::min(clearValueCount, attachmentCount); for(uint32_t i = 0; i < count; i++) { const VkAttachmentDescription attachment = renderPass->getAttachment(i); bool isDepth = sw::Surface::isDepth(attachment.format); bool isStencil = sw::Surface::isStencil(attachment.format); if(isDepth || isStencil) { bool clearDepth = (isDepth && (attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); bool clearStencil = (isStencil && (attachment.stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR)); if(clearDepth || clearStencil) { attachments[i]->clear(pClearValues[i], (clearDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) | (clearStencil ? VK_IMAGE_ASPECT_STENCIL_BIT : 0), renderArea); } } else if(attachment.loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) { attachments[i]->clear(pClearValues[i], VK_IMAGE_ASPECT_COLOR_BIT, renderArea); } } } void Framebuffer::clear(const VkClearAttachment& attachment, const VkClearRect& rect) { if(attachment.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) { if(attachment.colorAttachment != VK_ATTACHMENT_UNUSED) { VkSubpassDescription subpass = renderPass->getCurrentSubpass(); ASSERT(attachment.colorAttachment < subpass.colorAttachmentCount); ASSERT(subpass.pColorAttachments[attachment.colorAttachment].attachment < attachmentCount); attachments[subpass.pColorAttachments[attachment.colorAttachment].attachment]->clear( attachment.clearValue, attachment.aspectMask, rect); } } else if(attachment.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { VkSubpassDescription subpass = renderPass->getCurrentSubpass(); ASSERT(subpass.pDepthStencilAttachment->attachment < attachmentCount); attachments[subpass.pDepthStencilAttachment->attachment]->clear(attachment.clearValue, attachment.aspectMask, rect); } } size_t Framebuffer::ComputeRequiredAllocationSize(const VkFramebufferCreateInfo* pCreateInfo) { return pCreateInfo->attachmentCount * sizeof(void*); } } // namespace vk