// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_PROTOTYPE_INFO_INL_H_ #define V8_OBJECTS_PROTOTYPE_INFO_INL_H_ #include "src/objects/prototype-info.h" #include "src/heap/heap-write-barrier-inl.h" #include "src/objects/map.h" #include "src/objects/maybe-object.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { CAST_ACCESSOR(PrototypeInfo) Map* PrototypeInfo::ObjectCreateMap() { return Map::cast(object_create_map()->ToWeakHeapObject()); } // static void PrototypeInfo::SetObjectCreateMap(Handle info, Handle map) { info->set_object_create_map(HeapObjectReference::Weak(*map)); } bool PrototypeInfo::HasObjectCreateMap() { MaybeObject* cache = object_create_map(); return cache->IsWeakHeapObject(); } ACCESSORS(PrototypeInfo, module_namespace, Object, kJSModuleNamespaceOffset) ACCESSORS(PrototypeInfo, prototype_users, Object, kPrototypeUsersOffset) WEAK_ACCESSORS(PrototypeInfo, object_create_map, kObjectCreateMapOffset) SMI_ACCESSORS(PrototypeInfo, registry_slot, kRegistrySlotOffset) SMI_ACCESSORS(PrototypeInfo, bit_field, kBitFieldOffset) BOOL_ACCESSORS(PrototypeInfo, bit_field, should_be_fast_map, kShouldBeFastBit) void PrototypeUsers::MarkSlotEmpty(WeakArrayList* array, int index) { DCHECK_GT(index, 0); DCHECK_LT(index, array->length()); // Chain the empty slots into a linked list (each empty slot contains the // index of the next empty slot). array->Set(index, MaybeObject::FromObject(empty_slot_index(array))); set_empty_slot_index(array, index); } Smi* PrototypeUsers::empty_slot_index(WeakArrayList* array) { return array->Get(kEmptySlotIndex)->ToSmi(); } void PrototypeUsers::set_empty_slot_index(WeakArrayList* array, int index) { array->Set(kEmptySlotIndex, MaybeObject::FromObject(Smi::FromInt(index))); } } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_PROTOTYPE_INFO_INL_H_