/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "RecordingCanvas.h" #include "ReorderBarrierDrawables.h" #include "SkiaCanvas.h" #include "SkiaDisplayList.h" namespace android { namespace uirenderer { namespace skiapipeline { /** * A SkiaCanvas implementation that records drawing operations for deferred rendering backed by a * SkLiteRecorder and a SkiaDisplayList. */ class SkiaRecordingCanvas : public SkiaCanvas { public: explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) { initDisplayList(renderNode, width, height); } virtual void setBitmap(const SkBitmap& bitmap) override { LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap."); } virtual void resetRecording(int width, int height, uirenderer::RenderNode* renderNode) override { initDisplayList(renderNode, width, height); } virtual uirenderer::DisplayList* finishRecording() override; virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override; virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override; virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) override; virtual void drawNinePatch(Bitmap& hwuiBitmap, const android::Res_png_9patch& chunk, float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) override; virtual double drawAnimatedImage(AnimatedImageDrawable* animatedImage) override; virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override; virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) override; virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override; virtual void insertReorderBarrier(bool enableReorder) override; virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override; virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override; virtual void callDrawGLFunction(Functor* functor, uirenderer::GlFunctorLifecycleListener* listener) override; void drawWebViewFunctor(int functor) override; private: RecordingCanvas mRecorder; std::unique_ptr mDisplayList; StartReorderBarrierDrawable* mCurrentBarrier; /** * A new SkiaDisplayList is created or recycled if available. * * @param renderNode is optional and used to recycle an old display list. * @param width used to calculate recording bounds. * @param height used to calculate recording bounds. */ void initDisplayList(uirenderer::RenderNode* renderNode, int width, int height); PaintCoW&& filterBitmap(PaintCoW&& paint); }; } // namespace skiapipeline } // namespace uirenderer } // namespace android