/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.systemui.doze; import android.annotation.NonNull; /** * Interface the doze service uses to communicate with the rest of system UI. */ public interface DozeHost { void addCallback(@NonNull Callback callback); void removeCallback(@NonNull Callback callback); void startDozing(); void pulseWhileDozing(@NonNull PulseCallback callback, int reason); void stopDozing(); void dozeTimeTick(); boolean isPowerSaveActive(); boolean isPulsingBlocked(); boolean isProvisioned(); boolean isBlockingDoze(); /** * Makes a current pulse last for twice as long. * @param reason why we're extending it. */ void extendPulse(int reason); void setAnimateWakeup(boolean animateWakeup); void setAnimateScreenOff(boolean animateScreenOff); /** * Reports that a tap event happend on the Sensors Low Power Island. * * @param x Touch X, or -1 if sensor doesn't support touch location. * @param y Touch Y, or -1 if sensor doesn't support touch location. */ void onSlpiTap(float x, float y); default void setAodDimmingScrim(float scrimOpacity) {} void setDozeScreenBrightness(int value); void onIgnoreTouchWhilePulsing(boolean ignore); /** * Leaves pulsing state, going back to ambient UI. */ void stopPulsing(); interface Callback { /** * Called when a high priority notification is added. */ default void onNotificationAlerted() {} /** * Called when battery state or power save mode changes. * @param active whether power save is active or not */ default void onPowerSaveChanged(boolean active) {} } interface PulseCallback { void onPulseStarted(); void onPulseFinished(); } }