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Searched defs:ALOGE (Results 1 – 12 of 12) sorted by relevance

/frameworks/opt/gamesdk/samples/common/include/
DLog.h21 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__); macro
/frameworks/opt/gamesdk/src/common/
DLog.h22 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/native/opengl/tests/gl_perfapp/jni/
Dgl_code.cpp10 #define ALOGE(...) ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/dual/jni/
Dnative.cpp25 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/32/jni/
Dnative.cpp25 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/base/core/tests/hosttests/test-apps/SharedUid/64/jni/
Dnative.cpp25 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp10 #define ALOGE(...) ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp10 #define ALOGE(...) ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp10 #define ALOGE(...) ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__) macro
/frameworks/rs/
DrsCppUtils.h34 #define ALOGE(...) \ macro
/frameworks/ex/framesequence/jni/utils/
Dlog.h122 #define ALOGE(...) ((void)ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__)) macro
/frameworks/opt/gamesdk/src/swappyVk/
DSwappyVk.cpp41 #define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, "SwappyVk", __VA_ARGS__) macro
48 #define ALOGE(...) ((void)0) macro