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Searched defs:GL_CONDITION_SATISFIED (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h764 #define GL_CONDITION_SATISFIED 0x911C macro
/external/mesa3d/include/GLES3/
Dgl3.h957 #define GL_CONDITION_SATISFIED 0x911C macro
Dgl31.h959 #define GL_CONDITION_SATISFIED 0x911C macro
Dgl32.h959 #define GL_CONDITION_SATISFIED 0x911C macro
/external/swiftshader/include/GLES3/
Dgl3.h957 #define GL_CONDITION_SATISFIED 0x911C macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1508 #define GL_CONDITION_SATISFIED 0x911C macro
/external/swiftshader/include/GL/
Dglcorearb.h1577 #define GL_CONDITION_SATISFIED 0x911C macro
Dglext.h1464 #define GL_CONDITION_SATISFIED 0x911C macro
/external/mesa3d/include/GL/
Dglcorearb.h1577 #define GL_CONDITION_SATISFIED 0x911C macro
Dglext.h1464 #define GL_CONDITION_SATISFIED 0x911C macro