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Searched defs:GL_SHADER_BINARY_FORMATS (Results 1 – 7 of 7) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto42 repeated int32 GL_SHADER_BINARY_FORMATS = 2024; field
/frameworks/native/opengl/include/GLES2/
Dgl2.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dgl31.h344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
Dgl32.h344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/frameworks/base/opengl/java/android/opengl/
DGLES20.java287 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8; field in GLES20
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...