Searched defs:Succ1 (Results 1 – 11 of 11) sorted by relevance
171 BasicBlock &Succ1 = *BI->getSuccessor(1); in runOnBasicBlock() local
176 BasicBlock *Succ1 = BI->getSuccessor(1); in isDiamondHead() local327 BasicBlock *Succ1 = BI->getSuccessor(1); in mergeLoads() local
176 BasicBlock &Succ1 = *BI->getSuccessor(1); in runOnBasicBlock() local
142 BasicBlock *Succ1 = BI->getSuccessor(1); in isDiamondHead() local
563 auto GetReturnBlock = [&](BasicBlock *Succ1, BasicBlock *Succ2) { in computeOutliningInfo()573 auto GetCommonSucc = [&](BasicBlock *Succ1, BasicBlock *Succ2) { in computeOutliningInfo()597 BasicBlock *Succ1 = *succ_begin(CurrEntry); in computeOutliningInfo() local674 BasicBlock *Succ1 = *succ_begin(Cand); in computeOutliningInfo() local
440 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvert() local
446 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvert() local
348 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvertIf() local
1024 MachineBasicBlock *Succ1 = BestA.Dest; in getBestTrellisSuccessor() local1249 const MachineBasicBlock *Succ1 = *BB->succ_begin(); in getLayoutSuccessorProbThreshold() local
347 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvertIf() local
527 const MachineBasicBlock *Succ1 = *BB->succ_begin(); in getLayoutSuccessorProbThreshold() local