Searched defs:allocateBuffer (Results 1 – 9 of 9) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 671 void MemObjectAllocator::allocateBuffer (de::Random& rnd) in allocateBuffer() function in deqp::gls::MemObjectAllocator
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 53 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiImageClearingTests.cpp | 74 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
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D | vktApiCopiesAndBlittingTests.cpp | 182 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
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/external/mesa3d/include/GL/internal/ |
D | dri_interface.h | 1168 __DRIbuffer *(*allocateBuffer)(__DRIscreen *screen, member
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/external/swiftshader/src/Device/ |
D | Surface.cpp | 2629 …void *Surface::allocateBuffer(int width, int height, int depth, int border, int samples, VkFormat … in allocateBuffer() function in sw::Surface
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/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 3228 …void *Surface::allocateBuffer(int width, int height, int depth, int border, int samples, Format fo… in allocateBuffer() function in sw::Surface
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTests.cpp | 122 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
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/external/grpc-grpc-java/netty/shaded/ |
D | grpc-netty-shaded-1.14.0.jar | META-INF/
META-INF/MANIFEST.MF
io/
io/grpc/
io/ ... |