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Searched defs:audioFlinger (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchPanel.h48 explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} in PatchPanel()
DThreads.cpp462 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase()
1734 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread()
4107 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread()
5478 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, in DirectOutputThread()
6096 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, in OffloadThread()
6419 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, in DuplicatingThread()
6650 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, in RecordThread()
8464 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapThread()
9169 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapPlaybackThread()
9381 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapCaptureThread()
DEffects.cpp92 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); local
1124 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); in setInBuffer() local
1170 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); in setOutBuffer() local
DAudioFlinger.h457 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
DAudioFlinger.cpp1748 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client()
1771 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient()
DThreads.h1270 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in DirectOutputThread()
/frameworks/av/media/libaudioclient/
DAudioEffect.cpp112 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local
DAudioRecord.cpp662 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l() local
DAudioTrack.cpp1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local