Searched defs:bitmapShader (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/shaders/ |
D | SkPictureShader.cpp | 261 auto& bitmapShader = *rec.fAlloc->make<sk_sp<SkShader>>(); in onAppendStages() local 280 sk_sp<SkShader> bitmapShader = this->refBitmapShader(*rec.fMatrix, &lm, rec.fDstColorType, in onMakeContext() local 311 const SkPictureShader& shader, const ContextRec& rec, sk_sp<SkShader> bitmapShader, in PictureShaderContext() 344 sk_sp<SkShader> bitmapShader(this->refBitmapShader(*args.fViewMatrix, &lm, dstColorType, in asFragmentProcessor() local
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/external/skqp/src/shaders/ |
D | SkPictureShader.cpp | 261 auto& bitmapShader = *rec.fAlloc->make<sk_sp<SkShader>>(); in onAppendStages() local 280 sk_sp<SkShader> bitmapShader = this->refBitmapShader(*rec.fMatrix, &lm, rec.fDstColorType, in onMakeContext() local 311 const SkPictureShader& shader, const ContextRec& rec, sk_sp<SkShader> bitmapShader, in PictureShaderContext() 341 sk_sp<SkShader> bitmapShader(this->refBitmapShader(*args.fViewMatrix, &lm, dstColorType, in asFragmentProcessor() local
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/external/skia/gm/ |
D | pictureshader.cpp | 166 auto bitmapShader = SkShader::MakeBitmapShader(fBitmap, in drawScene() local
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/external/skqp/gm/ |
D | pictureshader.cpp | 166 auto bitmapShader = SkShader::MakeBitmapShader(fBitmap, in drawScene() local
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/external/skia/src/xps/ |
D | SkXPSDevice.cpp | 2087 auto bitmapShader = SkMakeBitmapShader(bitmap, SkShader::kClamp_TileMode, in drawBitmapRect() local
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/external/skqp/src/xps/ |
D | SkXPSDevice.cpp | 2161 auto bitmapShader = SkMakeBitmapShader(bitmap, SkShader::kClamp_TileMode, in drawBitmapRect() local
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