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Searched defs:block_size (Results 1 – 25 of 41) sorted by relevance

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/frameworks/ml/nn/runtime/test/generated/models/
Ddepth_to_space_float_3_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Ddepth_to_space_float_1_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Ddepth_to_space_float_2.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_2.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dbatch_to_space_quant8_1.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dbatch_to_space_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Ddepth_to_space_float_2_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Ddepth_to_space_float_1.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_1.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_1_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Ddepth_to_space_float_3.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dbatch_to_space.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_2_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_3.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_depth_float_3_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dbatch_to_space_float_1.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
33 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dbatch_to_space_float_1_relaxed.model.cpp9 auto block_size = model->addOperand(&type1); in CreateModel() local
35 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_quant8_nonzero.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
38 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_float_3_relaxed.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
40 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_quant8_3.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
38 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_relaxed.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
40 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_float_1_relaxed.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
40 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_float_2_relaxed.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
40 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
Dspace_to_batch_quant8_1.model.cpp10 auto block_size = model->addOperand(&type1); in CreateModel() local
38 auto block_size = model->addOperand(&type1); in CreateModel_dynamic_output_shape() local
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dzero_copy_stream_impl_lite.cc59 int block_size) in ArrayInputStream()
112 ArrayOutputStream::ArrayOutputStream(void* data, int size, int block_size) in ArrayOutputStream()
250 CopyingInputStream* copying_stream, int block_size) in CopyingInputStreamAdaptor()
356 CopyingOutputStream* copying_stream, int block_size) in CopyingOutputStreamAdaptor()

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