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/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp665 auto cachedImage = mImageCache.find(buffer->getId()); in bindExternalTextureBufferLocked() local
701 const auto& cachedImage = mImageCache.find(bufferId); in unbindExternalTextureBuffer() local
1430 const auto& cachedImage = mImageCache.find(bufferId); in isImageCachedForTesting() local