/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.hpp | 156 tcu::Vec4 constCoords; member in deqp::gls::ShaderEvalContext
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D | glsShaderRenderCase.cpp | 177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4… in QuadGrid() 469 void ShaderRenderCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.hpp | 189 tcu::Vec4 constCoords; member in deqp::ShaderEvalContext
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D | glcShaderStructTests.cpp | 119 void ShaderStructCase::setupUniforms(deUint32 programID, const tcu::Vec4& constCoords) in setupUniforms()
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D | glcShaderLoopTests.cpp | 211 void ShaderLoopCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms()
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D | glcShaderRenderCase.cpp | 221 QuadGrid::QuadGrid(int gridSize, int width, int height, const Vec4& constCoords, in QuadGrid() 513 void ShaderRenderCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms()
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D | glcShaderIndexingTests.cpp | 191 void ShaderIndexingCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 111 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms()
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D | es3fShaderLoopTests.cpp | 236 void ShaderLoopCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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D | es3fShaderIndexingTests.cpp | 169 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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D | es3fShaderMatrixTests.cpp | 1729 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 149 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms()
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D | es2fShaderLoopTests.cpp | 268 void ShaderLoopCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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D | es2fShaderIndexingTests.cpp | 198 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms()
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D | es2fShaderMatrixTests.cpp | 1045 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 193 const tcu::Vec4& constCoords, in QuadGrid() 818 void ShaderRenderCaseInstance::setupUniforms (const tcu::Vec4& constCoords) in setupUniforms() 1759 const tcu::Vec4& constCoords) in render() 1768 const tcu::Vec4& constCoords) in render()
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D | vktShaderRender.hpp | 208 tcu::Vec4 constCoords; member in vkt::sr::ShaderEvalContext
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D | vktShaderRenderTextureFunctionTests.cpp | 1789 void TextureSizeInstance::setupUniforms (const tcu::Vec4& constCoords) in setupUniforms()
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