1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2014 The Android Open Source Project
6  * Copyright (c) 2016 The Khronos Group Inc.
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Tessellation Common Edge Tests
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktTessellationCommonEdgeTests.hpp"
26 #include "vktTestCaseUtil.hpp"
27 #include "vktTessellationUtil.hpp"
28 
29 #include "tcuTestLog.hpp"
30 #include "tcuTexture.hpp"
31 
32 #include "vkDefs.hpp"
33 #include "vkQueryUtil.hpp"
34 #include "vkBuilderUtil.hpp"
35 #include "vkImageUtil.hpp"
36 #include "vkBarrierUtil.hpp"
37 #include "vkTypeUtil.hpp"
38 #include "vkStrUtil.hpp"
39 #include "vkCmdUtil.hpp"
40 #include "vkObjUtil.hpp"
41 
42 #include "deUniquePtr.hpp"
43 #include "deStringUtil.hpp"
44 
45 #include <string>
46 #include <vector>
47 
48 namespace vkt
49 {
50 namespace tessellation
51 {
52 
53 using namespace vk;
54 
55 namespace
56 {
57 
58 enum CaseType
59 {
60 	CASETYPE_BASIC = 0,		//!< Order patch vertices such that when two patches share a vertex, it's at the same index for both.
61 	CASETYPE_PRECISE,		//!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are taken, using the 'precise' qualifier.
62 
63 	CASETYPE_LAST
64 };
65 
66 struct CaseDefinition
67 {
68 	TessPrimitiveType	primitiveType;
69 	SpacingMode			spacingMode;
70 	CaseType			caseType;
71 };
72 
73 //! Check that a certain rectangle in the image contains no black pixels.
74 //! Returns true if an image successfully passess the verification.
verifyResult(tcu::TestLog & log,const tcu::ConstPixelBufferAccess image)75 bool verifyResult (tcu::TestLog& log, const tcu::ConstPixelBufferAccess image)
76 {
77 	const int startX = static_cast<int>(0.15f * (float)image.getWidth());
78 	const int endX	 = static_cast<int>(0.85f * (float)image.getWidth());
79 	const int startY = static_cast<int>(0.15f * (float)image.getHeight());
80 	const int endY	 = static_cast<int>(0.85f * (float)image.getHeight());
81 
82 	for (int y = startY; y < endY; ++y)
83 	for (int x = startX; x < endX; ++x)
84 	{
85 		const tcu::Vec4 pixel = image.getPixel(x, y);
86 
87 		if (pixel.x() == 0 && pixel.y() == 0 && pixel.z() == 0)
88 		{
89 			log << tcu::TestLog::Message << "Failure: there seem to be cracks in the rendered result" << tcu::TestLog::EndMessage
90 				<< tcu::TestLog::Message << "Note: pixel with zero r, g and b channels found at " << tcu::IVec2(x, y) << tcu::TestLog::EndMessage;
91 
92 			return false;
93 		}
94 	}
95 
96 	log << tcu::TestLog::Message << "Success: there seem to be no cracks in the rendered result" << tcu::TestLog::EndMessage;
97 
98 	return true;
99 }
100 
initPrograms(vk::SourceCollections & programCollection,const CaseDefinition caseDef)101 void initPrograms (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
102 {
103 	DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
104 
105 	// Vertex shader
106 	{
107 		std::ostringstream src;
108 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
109 			<< "\n"
110 			<< "layout(location = 0) in highp vec2  in_v_position;\n"
111 			<< "layout(location = 1) in highp float in_v_tessParam;\n"
112 			<< "\n"
113 			<< "layout(location = 0) out highp vec2  in_tc_position;\n"
114 			<< "layout(location = 1) out highp float in_tc_tessParam;\n"
115 			<< "\n"
116 			<< "void main (void)\n"
117 			<< "{\n"
118 			<< "    in_tc_position = in_v_position;\n"
119 			<< "    in_tc_tessParam = in_v_tessParam;\n"
120 			<< "}\n";
121 
122 		programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
123 	}
124 
125 	// Tessellation control shader
126 	{
127 		const int numVertices = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
128 
129 		std::ostringstream src;
130 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
131 			<< "#extension GL_EXT_tessellation_shader : require\n"
132 			<< (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "")
133 			<< "\n"
134 			<< "layout(vertices = " << numVertices << ") out;\n"
135 			<< "\n"
136 			<< "layout(location = 0) in highp vec2  in_tc_position[];\n"
137 			<< "layout(location = 1) in highp float in_tc_tessParam[];\n"
138 			<< "\n"
139 			<< "layout(location = 0) out highp vec2 in_te_position[];\n"
140 			<< "\n"
141 			<< (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "")
142 			<< "void main (void)\n"
143 			<< "{\n"
144 			<< "    in_te_position[gl_InvocationID] = in_tc_position[gl_InvocationID];\n"
145 			<< "\n"
146 			<< "    gl_TessLevelInner[0] = 5.0;\n"
147 			<< "    gl_TessLevelInner[1] = 5.0;\n"
148 			<< "\n"
149 			<< (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
150 				"    gl_TessLevelOuter[0] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[1] + in_tc_tessParam[2]);\n"
151 				"    gl_TessLevelOuter[1] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[2] + in_tc_tessParam[0]);\n"
152 				"    gl_TessLevelOuter[2] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[0] + in_tc_tessParam[1]);\n"
153 				: caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
154 				"    gl_TessLevelOuter[0] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[0] + in_tc_tessParam[2]);\n"
155 				"    gl_TessLevelOuter[1] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[1] + in_tc_tessParam[0]);\n"
156 				"    gl_TessLevelOuter[2] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[3] + in_tc_tessParam[1]);\n"
157 				"    gl_TessLevelOuter[3] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[2] + in_tc_tessParam[3]);\n"
158 				: "")
159 			<< "}\n";
160 
161 		programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
162 	}
163 
164 	// Tessellation evaluation shader
165 	{
166 		std::ostringstream primitiveSpecificCode;
167 		if (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
168 			primitiveSpecificCode
169 			<< "    highp vec2 pos = gl_TessCoord.x*in_te_position[0] + gl_TessCoord.y*in_te_position[1] + gl_TessCoord.z*in_te_position[2];\n"
170 			<< "\n"
171 			<< "    highp float f = sqrt(3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z))) * 0.5 + 0.5;\n"
172 			<< "    in_f_color = vec4(gl_TessCoord*f, 1.0);\n";
173 		else if (caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS)
174 			primitiveSpecificCode
175 			<< (caseDef.caseType == CASETYPE_BASIC ?
176 				"    highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[0]\n"
177 				"                   + (    gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[1]\n"
178 				"                   + (1.0-gl_TessCoord.x)*(    gl_TessCoord.y)*in_te_position[2]\n"
179 				"                   + (    gl_TessCoord.x)*(    gl_TessCoord.y)*in_te_position[3];\n"
180 				: caseDef.caseType == CASETYPE_PRECISE ?
181 				"    highp vec2 a = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[0];\n"
182 				"    highp vec2 b = (    gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[1];\n"
183 				"    highp vec2 c = (1.0-gl_TessCoord.x)*(    gl_TessCoord.y)*in_te_position[2];\n"
184 				"    highp vec2 d = (    gl_TessCoord.x)*(    gl_TessCoord.y)*in_te_position[3];\n"
185 				"    highp vec2 pos = a+b+c+d;\n"
186 				: "")
187 			<< "\n"
188 			<< "    highp float f = sqrt(1.0 - 2.0 * max(abs(gl_TessCoord.x - 0.5), abs(gl_TessCoord.y - 0.5)))*0.5 + 0.5;\n"
189 			<< "    in_f_color = vec4(0.1, gl_TessCoord.xy*f, 1.0);\n";
190 
191 		std::ostringstream src;
192 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
193 			<< "#extension GL_EXT_tessellation_shader : require\n"
194 			<< (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "")
195 			<< "\n"
196 			<< "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
197 						 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
198 			<< "\n"
199 			<< "layout(location = 0) in highp vec2 in_te_position[];\n"
200 			<< "\n"
201 			<< "layout(location = 0) out mediump vec4 in_f_color;\n"
202 			<< "\n"
203 			<< (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "")
204 			<< "void main (void)\n"
205 			<< "{\n"
206 			<< primitiveSpecificCode.str()
207 			<< "\n"
208 			<< "    // Offset the position slightly, based on the parity of the bits in the float representation.\n"
209 			<< "    // This is done to detect possible small differences in edge vertex positions between patches.\n"
210 			<< "    uvec2 bits = floatBitsToUint(pos);\n"
211 			<< "    uint numBits = 0u;\n"
212 			<< "    for (uint i = 0u; i < 32u; i++)\n"
213 			<< "        numBits += ((bits[0] >> i) & 1u) + ((bits[1] >> i) & 1u);\n"
214 			<< "    pos += float(numBits&1u)*0.04;\n"
215 			<< "\n"
216 			<< "    gl_Position = vec4(pos, 0.0, 1.0);\n"
217 			<< "}\n";
218 
219 		programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
220 	}
221 
222 	// Fragment shader
223 	{
224 		std::ostringstream src;
225 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
226 			<< "\n"
227 			<< "layout(location = 0) in mediump vec4 in_f_color;\n"
228 			<< "\n"
229 			<< "layout(location = 0) out mediump vec4 o_color;\n"
230 			<< "\n"
231 			<< "void main (void)\n"
232 			<< "{\n"
233 			<< "    o_color = in_f_color;\n"
234 			<< "}\n";
235 
236 		programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
237 	}
238 }
239 
240 //! Generic test code used by all test cases.
test(Context & context,const CaseDefinition caseDef)241 tcu::TestStatus test (Context& context, const CaseDefinition caseDef)
242 {
243 	DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
244 	DE_ASSERT(caseDef.caseType == CASETYPE_BASIC || caseDef.caseType == CASETYPE_PRECISE);
245 
246 	requireFeatures(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER);
247 
248 	const DeviceInterface&	vk					= context.getDeviceInterface();
249 	const VkDevice			device				= context.getDevice();
250 	const VkQueue			queue				= context.getUniversalQueue();
251 	const deUint32			queueFamilyIndex	= context.getUniversalQueueFamilyIndex();
252 	Allocator&				allocator			= context.getDefaultAllocator();
253 
254 	// Prepare test data
255 
256 	std::vector<float>		gridPosComps;
257 	std::vector<float>		gridTessParams;
258 	std::vector<deUint16>	gridIndices;
259 
260 	{
261 		const int gridWidth				= 4;
262 		const int gridHeight			= 4;
263 		const int numVertices			= (gridWidth+1)*(gridHeight+1);
264 		const int numIndices			= gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : 4);
265 		const int numPosCompsPerVertex	= 2;
266 		const int totalNumPosComps		= numPosCompsPerVertex*numVertices;
267 
268 		gridPosComps.reserve(totalNumPosComps);
269 		gridTessParams.reserve(numVertices);
270 		gridIndices.reserve(numIndices);
271 
272 		{
273 			for (int i = 0; i < gridHeight+1; ++i)
274 			for (int j = 0; j < gridWidth+1; ++j)
275 			{
276 				gridPosComps.push_back(-1.0f + 2.0f * ((float)j + 0.5f) / (float)(gridWidth+1));
277 				gridPosComps.push_back(-1.0f + 2.0f * ((float)i + 0.5f) / (float)(gridHeight+1));
278 				gridTessParams.push_back((float)(i*(gridWidth+1) + j) / (float)(numVertices-1));
279 			}
280 		}
281 
282 		// Generate patch vertex indices.
283 		// \note If CASETYPE_BASIC, the vertices are ordered such that when multiple
284 		//		 triangles/quads share a vertex, it's at the same index for everyone.
285 
286 		if (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
287 		{
288 			for (int i = 0; i < gridHeight; i++)
289 			for (int j = 0; j < gridWidth; j++)
290 			{
291 				const deUint16 corners[4] =
292 				{
293 					(deUint16)((i+0)*(gridWidth+1) + j+0),
294 					(deUint16)((i+0)*(gridWidth+1) + j+1),
295 					(deUint16)((i+1)*(gridWidth+1) + j+0),
296 					(deUint16)((i+1)*(gridWidth+1) + j+1)
297 				};
298 
299 				const int secondTriangleVertexIndexOffset = caseDef.caseType == CASETYPE_BASIC   ? 0 : 1;
300 
301 				for (int k = 0; k < 3; k++)
302 					gridIndices.push_back(corners[(k+0 + i + (2-j%3)) % 3]);
303 				for (int k = 0; k < 3; k++)
304 					gridIndices.push_back(corners[(k+2 + i + (2-j%3) + secondTriangleVertexIndexOffset) % 3 + 1]);
305 			}
306 		}
307 		else if (caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS)
308 		{
309 			for (int i = 0; i < gridHeight; ++i)
310 			for (int j = 0; j < gridWidth; ++j)
311 			{
312 				for (int m = 0; m < 2; m++)
313 				for (int n = 0; n < 2; n++)
314 					gridIndices.push_back((deUint16)((i+(i+m)%2)*(gridWidth+1) + j+(j+n)%2));
315 
316 				if (caseDef.caseType == CASETYPE_PRECISE && (i+j) % 2 == 0)
317 					std::reverse(gridIndices.begin() + (gridIndices.size() - 4),
318 								 gridIndices.begin() + gridIndices.size());
319 			}
320 		}
321 		else
322 			DE_ASSERT(false);
323 
324 		DE_ASSERT(static_cast<int>(gridPosComps.size()) == totalNumPosComps);
325 		DE_ASSERT(static_cast<int>(gridTessParams.size()) == numVertices);
326 		DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices);
327 	}
328 
329 	// Vertex input buffer: we put both attributes and indices in here.
330 
331 	const VkDeviceSize vertexDataSizeBytes    = sizeInBytes(gridPosComps) + sizeInBytes(gridTessParams) + sizeInBytes(gridIndices);
332 	const std::size_t  vertexPositionsOffset  = 0;
333 	const std::size_t  vertexTessParamsOffset = sizeInBytes(gridPosComps);
334 	const std::size_t  vertexIndicesOffset    = vertexTessParamsOffset + sizeInBytes(gridTessParams);
335 
336 	const Buffer vertexBuffer(vk, device, allocator,
337 		makeBufferCreateInfo(vertexDataSizeBytes, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT), MemoryRequirement::HostVisible);
338 
339 	{
340 		const Allocation& alloc = vertexBuffer.getAllocation();
341 		deUint8* const pData = static_cast<deUint8*>(alloc.getHostPtr());
342 
343 		deMemcpy(pData + vertexPositionsOffset,  &gridPosComps[0],   static_cast<std::size_t>(sizeInBytes(gridPosComps)));
344 		deMemcpy(pData + vertexTessParamsOffset, &gridTessParams[0], static_cast<std::size_t>(sizeInBytes(gridTessParams)));
345 		deMemcpy(pData + vertexIndicesOffset,    &gridIndices[0],    static_cast<std::size_t>(sizeInBytes(gridIndices)));
346 
347 		flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), vertexDataSizeBytes);
348 		// No barrier needed, flushed memory is automatically visible
349 	}
350 
351 	// Color attachment
352 
353 	const tcu::IVec2			  renderSize				 = tcu::IVec2(256, 256);
354 	const VkFormat				  colorFormat				 = VK_FORMAT_R8G8B8A8_UNORM;
355 	const VkImageSubresourceRange colorImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
356 	const Image					  colorAttachmentImage		 (vk, device, allocator,
357 															 makeImageCreateInfo(renderSize, colorFormat, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 1u),
358 															 MemoryRequirement::Any);
359 
360 	// Color output buffer: image will be copied here for verification
361 
362 	const VkDeviceSize	colorBufferSizeBytes = renderSize.x()*renderSize.y() * tcu::getPixelSize(mapVkFormat(colorFormat));
363 	const Buffer		colorBuffer			 (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible);
364 
365 	// Pipeline
366 
367 	const Unique<VkImageView>	   colorAttachmentView	(makeImageView						 (vk, device, *colorAttachmentImage, VK_IMAGE_VIEW_TYPE_2D, colorFormat, colorImageSubresourceRange));
368 	const Unique<VkRenderPass>	   renderPass			(makeRenderPass						 (vk, device, colorFormat));
369 	const Unique<VkFramebuffer>	   framebuffer			(makeFramebuffer					 (vk, device, *renderPass, *colorAttachmentView, renderSize.x(), renderSize.y(), 1u));
370 	const Unique<VkCommandPool>	   cmdPool				(makeCommandPool					 (vk, device, queueFamilyIndex));
371 	const Unique<VkCommandBuffer>  cmdBuffer			(allocateCommandBuffer				 (vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
372 	const Unique<VkPipelineLayout> pipelineLayout		(makePipelineLayoutWithoutDescriptors(vk, device));
373 
374 	const int inPatchSize = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
375 	const Unique<VkPipeline> pipeline(GraphicsPipelineBuilder()
376 		.setRenderSize		  (renderSize)
377 		.setPatchControlPoints(inPatchSize)
378 		.addVertexBinding	  (makeVertexInputBindingDescription(0u, sizeof(tcu::Vec2), VK_VERTEX_INPUT_RATE_VERTEX))
379 		.addVertexBinding	  (makeVertexInputBindingDescription(1u, sizeof(float),     VK_VERTEX_INPUT_RATE_VERTEX))
380 		.addVertexAttribute	  (makeVertexInputAttributeDescription(0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0u))
381 		.addVertexAttribute	  (makeVertexInputAttributeDescription(1u, 1u, VK_FORMAT_R32_SFLOAT,    0u))
382 		.setShader			  (vk, device, VK_SHADER_STAGE_VERTEX_BIT,					context.getBinaryCollection().get("vert"), DE_NULL)
383 		.setShader			  (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,	context.getBinaryCollection().get("tesc"), DE_NULL)
384 		.setShader			  (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, context.getBinaryCollection().get("tese"), DE_NULL)
385 		.setShader			  (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT,				context.getBinaryCollection().get("frag"), DE_NULL)
386 		.build				  (vk, device, *pipelineLayout, *renderPass));
387 
388 	// Draw commands
389 
390 	beginCommandBuffer(vk, *cmdBuffer);
391 
392 	// Change color attachment image layout
393 	{
394 		const VkImageMemoryBarrier colorAttachmentLayoutBarrier = makeImageMemoryBarrier(
395 			(VkAccessFlags)0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
396 			VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
397 			*colorAttachmentImage, colorImageSubresourceRange);
398 
399 		vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0u,
400 			0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentLayoutBarrier);
401 	}
402 
403 	// Begin render pass
404 	{
405 		const VkRect2D	renderArea	= makeRect2D(renderSize);
406 		const tcu::Vec4	clearColor	(0.0f, 0.0f, 0.0f, 1.0f);
407 
408 		beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
409 	}
410 
411 	vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
412 	{
413 		const VkBuffer buffers[] = { *vertexBuffer, *vertexBuffer };
414 		const VkDeviceSize offsets[] = { vertexPositionsOffset, vertexTessParamsOffset, };
415 		vk.cmdBindVertexBuffers(*cmdBuffer, 0u, DE_LENGTH_OF_ARRAY(buffers), buffers, offsets);
416 
417 		vk.cmdBindIndexBuffer(*cmdBuffer, *vertexBuffer, vertexIndicesOffset, VK_INDEX_TYPE_UINT16);
418 	}
419 
420 	vk.cmdDrawIndexed(*cmdBuffer, static_cast<deUint32>(gridIndices.size()), 1u, 0u, 0, 0u);
421 	endRenderPass(vk, *cmdBuffer);
422 
423 	// Copy render result to a host-visible buffer
424 	copyImageToBuffer(vk, *cmdBuffer, *colorAttachmentImage, *colorBuffer, renderSize);
425 
426 	endCommandBuffer(vk, *cmdBuffer);
427 	submitCommandsAndWait(vk, device, queue, *cmdBuffer);
428 
429 	{
430 		// Log the result image.
431 
432 		const Allocation& colorBufferAlloc = colorBuffer.getAllocation();
433 		invalidateMappedMemoryRange(vk, device, colorBufferAlloc.getMemory(), colorBufferAlloc.getOffset(), colorBufferSizeBytes);
434 		const tcu::ConstPixelBufferAccess imagePixelAccess(mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1, colorBufferAlloc.getHostPtr());
435 
436 		tcu::TestLog& log = context.getTestContext().getLog();
437 		log << tcu::TestLog::Image("color0", "Rendered image", imagePixelAccess)
438 			<< tcu::TestLog::Message
439 			<< "Note: coloring is done to clarify the positioning and orientation of the "
440 			<< (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? "triangles" :
441 				caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS	 ? "quads"	   : "")
442 			<< "; the color of a vertex corresponds to the index of that vertex in the patch"
443 			<< tcu::TestLog::EndMessage;
444 
445 		if (caseDef.caseType == CASETYPE_BASIC)
446 			log << tcu::TestLog::Message << "Note: each shared vertex has the same index among the primitives it belongs to" << tcu::TestLog::EndMessage;
447 		else if (caseDef.caseType == CASETYPE_PRECISE)
448 			log << tcu::TestLog::Message << "Note: the 'precise' qualifier is used to avoid cracks between primitives" << tcu::TestLog::EndMessage;
449 		else
450 			DE_ASSERT(false);
451 
452 		// Verify the result.
453 
454 		const bool ok = verifyResult(log, imagePixelAccess);
455 		return (ok ? tcu::TestStatus::pass("OK") : tcu::TestStatus::fail("Failure"));
456 	}
457 }
458 
getCaseName(const TessPrimitiveType primitiveType,const SpacingMode spacingMode,const CaseType caseType)459 std::string getCaseName (const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const CaseType caseType)
460 {
461 	std::ostringstream str;
462 	str << getTessPrimitiveTypeShaderName(primitiveType) << "_" << getSpacingModeShaderName(spacingMode)
463 		<< (caseType == CASETYPE_PRECISE ? "_precise" : "");
464 	return str.str();
465 }
466 
467 } // anonymous
468 
469 //! These tests correspond to dEQP-GLES31.functional.tessellation.common_edge.*
createCommonEdgeTests(tcu::TestContext & testCtx)470 tcu::TestCaseGroup* createCommonEdgeTests (tcu::TestContext& testCtx)
471 {
472 	de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "common_edge", "Draw multiple adjacent shapes and check that no cracks appear between them"));
473 
474 	static const TessPrimitiveType primitiveTypes[] =
475 	{
476 		TESSPRIMITIVETYPE_TRIANGLES,
477 		TESSPRIMITIVETYPE_QUADS,
478 	};
479 
480 	for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitiveTypes); ++primitiveTypeNdx)
481 	for (int caseTypeNdx = 0; caseTypeNdx < CASETYPE_LAST; ++caseTypeNdx)
482 	for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
483 	{
484 		const TessPrimitiveType primitiveType = primitiveTypes[primitiveTypeNdx];
485 		const CaseType			caseType	  = static_cast<CaseType>(caseTypeNdx);
486 		const SpacingMode		spacingMode   = static_cast<SpacingMode>(spacingModeNdx);
487 		const CaseDefinition	caseDef		  = { primitiveType, spacingMode, caseType };
488 
489 		addFunctionCaseWithPrograms(group.get(), getCaseName(primitiveType, spacingMode, caseType), "", initPrograms, test, caseDef);
490 	}
491 
492 	return group.release();
493 }
494 
495 } // tessellation
496 } // vkt
497