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Searched defs:deallocate (Results 1 – 8 of 8) sorted by relevance

/frameworks/compile/mclinker/include/mcld/Support/
DAllocators.h171 void deallocate(pointer& pPtr, size_type N) { in deallocate() function
182 void deallocate(pointer& pPtr) { in deallocate() function
336 void deallocate(pointer pObject, size_type) { in deallocate() function
389 void deallocate(DataType* pObject, size_type) { in deallocate() function
393 void deallocate(pointer pObject, size_type) { std::free(pObject); } in deallocate() function
DGCFactory.h136 void deallocate(pointer& pPtr, size_type N) { in deallocate() function
142 void deallocate(pointer& pPtr) { in deallocate() function
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
DNativeBuffer.java127 private native boolean deallocate(boolean ownsData); in deallocate() method in NativeBuffer
DNativeProgram.java157 private native boolean deallocate(); in deallocate() method in NativeProgram
DShaderProgram.java263 private native boolean deallocate(); in deallocate() method in ShaderProgram
/frameworks/base/libs/hwui/utils/
DLinearAllocator.h178 void deallocate(pointer p, size_t num) { in deallocate() function
/frameworks/native/libs/binder/
DMemoryDealer.cpp251 void MemoryDealer::deallocate(size_t offset) in deallocate() function in android::MemoryDealer
316 status_t SimpleBestFitAllocator::deallocate(size_t offset) in deallocate() function in android::SimpleBestFitAllocator
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap.h603 void deallocate(pointer p, size_type n) { in deallocate() function