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Searched defs:dstTexture (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLXferProcessor.cpp109 const GrTexture* dstTexture, const SkIPoint& dstTextureOffset) { in setData()
DGrGLSLProgramBuilder.cpp248 if (GrTexture* dstTexture = fPipeline.peekDstTexture()) { in emitAndInstallXferProc() local
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp109 const GrTexture* dstTexture, const SkIPoint& dstTextureOffset) { in setData()
DGrGLSLProgramBuilder.cpp247 if (GrTexture* dstTexture = fPipeline.peekDstTexture()) { in emitAndInstallXferProc() local
/external/skqp/src/gpu/gl/
DGrGLProgram.cpp99 GrTexture* dstTexture = pipeline.peekDstTexture(&offset); in updateUniformsAndTextureBindings() local
/external/skia/src/gpu/gl/
DGrGLProgram.cpp99 GrTexture* dstTexture = pipeline.peekDstTexture(&offset); in updateUniformsAndTextureBindings() local
/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp165 GrTexture* dstTexture = pipeline.peekDstTexture(&offset); in setAndBindUniforms() local
DGrVkGpuCommandBuffer.cpp750 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in onDraw() local
/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp165 GrTexture* dstTexture = pipeline.peekDstTexture(&offset); in setAndBindUniforms() local
DGrVkGpuCommandBuffer.cpp756 if (GrTexture* dstTexture = pipeline.peekDstTexture()) { in onDraw() local