/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() 455 bool flipX = false; in stretchRect() local 876 …void Device::ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bo… in ClipDstRect() 932 …void Device::ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bo… in ClipSrcRect()
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D | Context.cpp | 4045 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); in blitFramebuffer() local
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/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionVolume.java | 109 public boolean flipX; field in CollisionVolume.FlipInfo
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local
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D | glsInteractionTestUtil.cpp | 240 bool flipX = rnd.getBool(); in computeRandomQuad() local
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D | glsFragOpInteractionCase.cpp | 199 const bool flipX = rnd.getBool(); in getRandomQuad() local 286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
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/external/skqp/src/core/ |
D | SkRRect.cpp | 433 const bool flipX = xScale < 0; in transform() local
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/external/skia/src/core/ |
D | SkRRect.cpp | 433 const bool flipX = xScale < 0; in transform() local
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 606 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 154 bool flipX = destRect.x0 > destRect.x1; in blit() local
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 154 bool flipX = destRect.x0 > destRect.x1; in blit() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer()
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