/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 126 const char* const fragShaderSource = "${GLSL_VERSION_STRING}\n" in last_frag_data_not_defined() local 151 const char* const fragShaderSource = "${GLSL_VERSION_STRING}\n" in last_frag_data_readonly() local 176 const char* const fragShaderSource = "${GLSL_VERSION_STRING}\n" in invalid_inout_version() local 203 const char* const fragShaderSource = "${GLSL_VERSION_STRING}\n" in invalid_redeclaration_inout() local
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D | es31fShaderFramebufferFetchTests.cpp | 374 std::ostringstream fragShaderSource; in genShaderSources() local 721 std::ostringstream fragShaderSource; in genShaderSources() local 794 std::ostringstream fragShaderSource; in genShaderSources() local 896 std::ostringstream fragShaderSource; in genShaderSources() local 971 std::ostringstream fragShaderSource; in genShaderSources() local 1064 std::ostringstream fragShaderSource; in genShaderSources() local
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D | es31fTextureMultisampleTests.cpp | 429 const char* const fragShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 774 const char* const fragShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local 823 const char* const fragShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
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D | es31fMultisampleTests.cpp | 243 static const char* fragShaderSource = in init() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderAlgorithmTests.cpp | 60 … isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderAlgorithmCase()
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D | es2fShaderStructTests.cpp | 85 …c, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase()
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D | es2fShaderLoopTests.cpp | 227 … evalFunc, LoopRequirement requirement, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase()
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D | es2fShaderIndexingTests.cpp | 161 …alFunc evalFunc, deUint32 requirements, const char* vertShaderSource, const char* fragShaderSource) in ShaderIndexingCase()
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D | es2fMultisampleTests.cpp | 330 static const char* fragShaderSource = in init() local
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 122 const char* fragShaderSource = in init() local
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D | es3sOcclusionQueryTests.cpp | 114 const char* fragShaderSource = in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 134 const char* fragShaderSource = in init() local
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D | es3fRasterizerDiscardTests.cpp | 214 const char* fragShaderSource = in init() local
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D | es3fOcclusionQueryTests.cpp | 154 const char* fragShaderSource = in init() local
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D | es3fShaderStructTests.cpp | 77 …c, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase()
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D | es3fPrimitiveRestartTests.cpp | 228 static const char* fragShaderSource = in init() local
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D | es3fShaderLoopTests.cpp | 220 … isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase()
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D | es3fInstancedRenderingTests.cpp | 290 static const char* fragShaderSource = in init() local
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D | es3fShaderIndexingTests.cpp | 152 …aType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderIndexingCase()
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D | es3fMultisampleTests.cpp | 431 static const char* fragShaderSource = in init() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 63 const std::string& fragShaderSource) in ShaderStructCase()
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D | vktShaderRenderIndexingTests.cpp | 239 const std::string& fragShaderSource, in ShaderIndexingCase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 76 const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase()
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D | glcShaderLoopTests.cpp | 194 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase()
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D | glcShaderIndexingTests.cpp | 173 const char* fragShaderSource) in ShaderIndexingCase()
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