Searched defs:geometry_shader_code (Results 1 – 9 of 9) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcMultipleContextsTests.cpp | 470 static const GLchar* geometry_shader_code = in getShaders() local 592 const GLchar* geometry_shader_code; in prepareProgram() local
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D | glcViewportArrayTests.cpp | 316 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderOutput.cpp | 306 const char* geometry_shader_code) in GeometryShaderOutputRenderingBase()
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D | esextcGeometryShaderPrimitiveCounter.cpp | 552 std::string geometry_shader_code = in createAndBuildProgramWithFeedback() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayStencilAttachments.cpp | 346 std::string geometry_shader_code; in buildAndUseProgram() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 9225 const char* geometry_shader_code = 0; in buildProgramToTestShaderStage() local 10166 static const char* const geometry_shader_code = "#version 400 core\n" in buildPrograms() local 10314 void prepareProgramDetails(const char* fragment_shader_code, const char* geometry_shader_code, in prepareProgramDetails() 11164 static const char* const geometry_shader_code = in testGeometryShaderStage() local 11440 std::string geometry_shader_code = in testCombinedShaderStages() local 11646 bool doesProgramLink(const char* fragment_shader_code, const char* geometry_shader_code, in doesProgramLink()
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D | gl4cShaderSubroutineTests.cpp | 247 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() 5539 static const GLchar* geometry_shader_code = "#version 400 core\n" in iterate() local 5987 static const GLchar* geometry_shader_code = "#version 400 core\n" in testAtomic() local 6178 static const GLchar* geometry_shader_code = "#version 400 core\n" in testImage() local 6400 static const GLchar* geometry_shader_code = "#version 400 core\n" in testSSBO() local
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D | gl4cGPUShaderFP64Tests.cpp | 137 const glw::GLchar* geometry_shader_code, in build() 3812 std::string geometry_shader_code; in prepareProgram() local 4884 const glw::GLchar* geometry_shader_code, in init() 5126 std::stringstream geometry_shader_code; in prepareProgram() local
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D | gl4cShadingLanguage420PackTests.cpp | 18000 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build()
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