1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "VkDeviceMemory.hpp"
16 #include "VkBuffer.hpp"
17 #include "VkImage.hpp"
18 #include "Device/Blitter.hpp"
19 #include "Device/Surface.hpp"
20 #include <cstring>
21 
22 namespace vk
23 {
24 
Image(const VkImageCreateInfo * pCreateInfo,void * mem)25 Image::Image(const VkImageCreateInfo* pCreateInfo, void* mem) :
26 	flags(pCreateInfo->flags),
27 	imageType(pCreateInfo->imageType),
28 	format(pCreateInfo->format),
29 	extent(pCreateInfo->extent),
30 	mipLevels(pCreateInfo->mipLevels),
31 	arrayLayers(pCreateInfo->arrayLayers),
32 	samples(pCreateInfo->samples),
33 	tiling(pCreateInfo->tiling)
34 {
35 	blitter = new sw::Blitter();
36 }
37 
destroy(const VkAllocationCallbacks * pAllocator)38 void Image::destroy(const VkAllocationCallbacks* pAllocator)
39 {
40 	delete blitter;
41 }
42 
ComputeRequiredAllocationSize(const VkImageCreateInfo * pCreateInfo)43 size_t Image::ComputeRequiredAllocationSize(const VkImageCreateInfo* pCreateInfo)
44 {
45 	return 0;
46 }
47 
getMemoryRequirements() const48 const VkMemoryRequirements Image::getMemoryRequirements() const
49 {
50 	VkMemoryRequirements memoryRequirements;
51 	memoryRequirements.alignment = vk::REQUIRED_MEMORY_ALIGNMENT;
52 	memoryRequirements.memoryTypeBits = vk::MEMORY_TYPE_GENERIC_BIT;
53 	memoryRequirements.size = getStorageSize(flags);
54 	return memoryRequirements;
55 }
56 
bind(VkDeviceMemory pDeviceMemory,VkDeviceSize pMemoryOffset)57 void Image::bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset)
58 {
59 	deviceMemory = Cast(pDeviceMemory);
60 	memoryOffset = pMemoryOffset;
61 }
62 
getSubresourceLayout(const VkImageSubresource * pSubresource,VkSubresourceLayout * pLayout) const63 void Image::getSubresourceLayout(const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) const
64 {
65 	uint32_t bpp = bytesPerTexel(flags);
66 	pLayout->offset = getMemoryOffset(flags, pSubresource->mipLevel, pSubresource->arrayLayer);
67 	pLayout->size = getMipLevelSize(flags, pSubresource->mipLevel);
68 	pLayout->rowPitch = rowPitchBytes(flags, pSubresource->mipLevel);
69 	pLayout->depthPitch = slicePitchBytes(flags, pSubresource->mipLevel);
70 	pLayout->arrayPitch = getLayerSize(flags);
71 }
72 
copyTo(VkImage dstImage,const VkImageCopy & pRegion)73 void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion)
74 {
75 	// Image copy does not perform any conversion, it simply copies memory from
76 	// an image to another image that has the same number of bytes per pixel.
77 	Image* dst = Cast(dstImage);
78 	int srcBytesPerTexel = bytesPerTexel(pRegion.srcSubresource.aspectMask);
79 	ASSERT(srcBytesPerTexel == dst->bytesPerTexel(pRegion.dstSubresource.aspectMask));
80 
81 	if(!((pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
82 		 (pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
83 		 (pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
84 		 (pRegion.srcSubresource.baseArrayLayer != 0) ||
85 		 (pRegion.srcSubresource.layerCount != 1))
86 	{
87 		UNIMPLEMENTED();
88 	}
89 
90 	if(!((pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
91 		 (pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
92 		 (pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
93 		 (pRegion.dstSubresource.baseArrayLayer != 0) ||
94 		 (pRegion.dstSubresource.layerCount != 1))
95 	{
96 		UNIMPLEMENTED();
97 	}
98 
99 	const char* srcMem = static_cast<const char*>(getTexelPointer(pRegion.srcOffset, pRegion.srcSubresource));
100 	char* dstMem = static_cast<char*>(dst->getTexelPointer(pRegion.dstOffset, pRegion.dstSubresource));
101 
102 	int srcRowPitchBytes = rowPitchBytes(pRegion.srcSubresource.aspectMask, pRegion.srcSubresource.mipLevel);
103 	int srcSlicePitchBytes = slicePitchBytes(pRegion.srcSubresource.aspectMask, pRegion.srcSubresource.mipLevel);
104 	int dstRowPitchBytes = dst->rowPitchBytes(pRegion.dstSubresource.aspectMask, pRegion.dstSubresource.mipLevel);
105 	int dstSlicePitchBytes = dst->slicePitchBytes(pRegion.dstSubresource.aspectMask, pRegion.dstSubresource.mipLevel);
106 
107 	VkExtent3D srcExtent = getMipLevelExtent(pRegion.srcSubresource.mipLevel);
108 	VkExtent3D dstExtent = dst->getMipLevelExtent(pRegion.dstSubresource.mipLevel);
109 
110 	bool isSinglePlane = (pRegion.extent.depth == 1);
111 	bool isSingleLine  = (pRegion.extent.height == 1) && isSinglePlane;
112 	// In order to copy multiple lines using a single memcpy call, we
113 	// have to make sure that we need to copy the entire line and that
114 	// both source and destination lines have the same length in bytes
115 	bool isEntireLine  = (pRegion.extent.width == srcExtent.width) &&
116 	                     (pRegion.extent.width == dstExtent.width) &&
117 	                     (srcRowPitchBytes == dstRowPitchBytes);
118 	// In order to copy multiple planes using a single memcpy call, we
119 	// have to make sure that we need to copy the entire plane and that
120 	// both source and destination planes have the same length in bytes
121 	bool isEntirePlane = isEntireLine &&
122 	                     (pRegion.extent.height == srcExtent.height) &&
123 	                     (pRegion.extent.height == dstExtent.height) &&
124 	                     (srcSlicePitchBytes == dstSlicePitchBytes);
125 
126 	if(isSingleLine) // Copy one line
127 	{
128 		memcpy(dstMem, srcMem, pRegion.extent.width * srcBytesPerTexel);
129 	}
130 	else if(isEntireLine && isSinglePlane) // Copy one plane
131 	{
132 		memcpy(dstMem, srcMem, pRegion.extent.height * srcRowPitchBytes);
133 	}
134 	else if(isEntirePlane) // Copy multiple planes
135 	{
136 		memcpy(dstMem, srcMem, pRegion.extent.depth * srcSlicePitchBytes);
137 	}
138 	else if(isEntireLine) // Copy plane by plane
139 	{
140 		for(uint32_t z = 0; z < pRegion.extent.depth; z++, dstMem += dstSlicePitchBytes, srcMem += srcSlicePitchBytes)
141 		{
142 			memcpy(dstMem, srcMem, pRegion.extent.height * srcRowPitchBytes);
143 		}
144 	}
145 	else // Copy line by line
146 	{
147 		for(uint32_t z = 0; z < pRegion.extent.depth; z++)
148 		{
149 			for(uint32_t y = 0; y < pRegion.extent.height; y++, dstMem += dstRowPitchBytes, srcMem += srcRowPitchBytes)
150 			{
151 				memcpy(dstMem, srcMem, pRegion.extent.width * srcBytesPerTexel);
152 			}
153 		}
154 	}
155 }
156 
copy(VkBuffer buffer,const VkBufferImageCopy & region,bool bufferIsSource)157 void Image::copy(VkBuffer buffer, const VkBufferImageCopy& region, bool bufferIsSource)
158 {
159 	if(!((region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
160 	     (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
161 	     (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)))
162 	{
163 		UNIMPLEMENTED();
164 	}
165 
166 	VkExtent3D mipLevelExtent = getMipLevelExtent(region.imageSubresource.mipLevel);
167 	int imageBytesPerTexel = bytesPerTexel(region.imageSubresource.aspectMask);
168 	int imageRowPitchBytes = rowPitchBytes(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel);
169 	int imageSlicePitchBytes = slicePitchBytes(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel);
170 	int bufferRowPitchBytes = ((region.bufferRowLength == 0) ? region.imageExtent.width : region.bufferRowLength) *
171 	                          imageBytesPerTexel;
172 	int bufferSlicePitchBytes = (((region.bufferImageHeight == 0) || (region.bufferRowLength == 0))) ?
173                                 region.imageExtent.height * bufferRowPitchBytes :
174 	                            (region.bufferImageHeight * region.bufferRowLength) * imageBytesPerTexel;
175 
176 	int srcSlicePitchBytes = bufferIsSource ? bufferSlicePitchBytes : imageSlicePitchBytes;
177 	int dstSlicePitchBytes = bufferIsSource ? imageSlicePitchBytes : bufferSlicePitchBytes;
178 	int srcRowPitchBytes = bufferIsSource ? bufferRowPitchBytes : imageRowPitchBytes;
179 	int dstRowPitchBytes = bufferIsSource ? imageRowPitchBytes : bufferRowPitchBytes;
180 
181 	bool isSinglePlane = (region.imageExtent.depth == 1);
182 	bool isSingleLine  = (region.imageExtent.height == 1) && isSinglePlane;
183 	bool isEntireLine  = (region.imageExtent.width == mipLevelExtent.width) &&
184 	                     (imageRowPitchBytes == bufferRowPitchBytes);
185 	bool isEntirePlane = isEntireLine && (region.imageExtent.height == mipLevelExtent.height) &&
186 	                     (imageSlicePitchBytes == bufferSlicePitchBytes);
187 
188 	VkDeviceSize layerSize = getLayerSize(flags);
189 	char* bufferMemory = static_cast<char*>(Cast(buffer)->getOffsetPointer(region.bufferOffset));
190 	char* imageMemory = static_cast<char*>(deviceMemory->getOffsetPointer(
191 	                    getMemoryOffset(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel,
192 	                                    region.imageSubresource.baseArrayLayer) +
193 	                    texelOffsetBytesInStorage(region.imageOffset, region.imageSubresource)));
194 	char* srcMemory = bufferIsSource ? bufferMemory : imageMemory;
195 	char* dstMemory = bufferIsSource ? imageMemory : bufferMemory;
196 
197 	VkDeviceSize copySize = 0;
198 	if(isSingleLine)
199 	{
200 		copySize = region.imageExtent.width * imageBytesPerTexel;
201 	}
202 	else if(isEntireLine && isSinglePlane)
203 	{
204 		copySize = region.imageExtent.height * imageRowPitchBytes;
205 	}
206 	else if(isEntirePlane)
207 	{
208 		copySize = region.imageExtent.depth * imageSlicePitchBytes; // Copy multiple planes
209 	}
210 	else if(isEntireLine) // Copy plane by plane
211 	{
212 		copySize = region.imageExtent.height * imageRowPitchBytes;
213 	}
214 	else // Copy line by line
215 	{
216 		copySize = region.imageExtent.width * imageBytesPerTexel;
217 	}
218 
219 	for(uint32_t i = 0; i < region.imageSubresource.layerCount; i++)
220 	{
221 		if(isSingleLine || (isEntireLine && isSinglePlane) || isEntirePlane)
222 		{
223 			memcpy(dstMemory, srcMemory, copySize);
224 		}
225 		else if(isEntireLine) // Copy plane by plane
226 		{
227 			for(uint32_t z = 0; z < region.imageExtent.depth; z++)
228 			{
229 				memcpy(dstMemory, srcMemory, copySize);
230 				srcMemory += srcSlicePitchBytes;
231 				dstMemory += dstSlicePitchBytes;
232 			}
233 		}
234 		else // Copy line by line
235 		{
236 			for(uint32_t z = 0; z < region.imageExtent.depth; z++)
237 			{
238 				for(uint32_t y = 0; y < region.imageExtent.height; y++)
239 				{
240 					memcpy(dstMemory, srcMemory, copySize);
241 					srcMemory += srcRowPitchBytes;
242 					dstMemory += dstRowPitchBytes;
243 				}
244 			}
245 		}
246 
247 		srcMemory += layerSize;
248 		dstMemory += layerSize;
249 	}
250 }
251 
copyTo(VkBuffer dstBuffer,const VkBufferImageCopy & region)252 void Image::copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& region)
253 {
254 	copy(dstBuffer, region, false);
255 }
256 
copyFrom(VkBuffer srcBuffer,const VkBufferImageCopy & region)257 void Image::copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& region)
258 {
259 	copy(srcBuffer, region, true);
260 }
261 
getTexelPointer(const VkOffset3D & offset,const VkImageSubresourceLayers & subresource) const262 void* Image::getTexelPointer(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const
263 {
264 	return deviceMemory->getOffsetPointer(texelOffsetBytesInStorage(offset, subresource) +
265 	       getMemoryOffset(flags, subresource.mipLevel, subresource.baseArrayLayer));
266 }
267 
texelOffsetBytesInStorage(const VkOffset3D & offset,const VkImageSubresourceLayers & subresource) const268 VkDeviceSize Image::texelOffsetBytesInStorage(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const
269 {
270 	return offset.z * slicePitchBytes(flags, subresource.mipLevel) +
271 	       offset.y * rowPitchBytes(flags, subresource.mipLevel) +
272 	       offset.x * bytesPerTexel(flags);
273 }
274 
getMipLevelExtent(uint32_t mipLevel) const275 VkExtent3D Image::getMipLevelExtent(uint32_t mipLevel) const
276 {
277 	VkExtent3D mipLevelExtent;
278 	mipLevelExtent.width = extent.width >> mipLevel;
279 	mipLevelExtent.height = extent.height >> mipLevel;
280 	mipLevelExtent.depth = extent.depth >> mipLevel;
281 
282 	if(mipLevelExtent.width == 0)
283 	{
284 		mipLevelExtent.width = 1;
285 	}
286 	if(mipLevelExtent.height == 0)
287 	{
288 		mipLevelExtent.height = 1;
289 	}
290 	if(mipLevelExtent.depth == 0)
291 	{
292 		mipLevelExtent.depth = 1;
293 	}
294 	return mipLevelExtent;
295 }
296 
rowPitchBytes(const VkImageAspectFlags & flags,uint32_t mipLevel) const297 int Image::rowPitchBytes(const VkImageAspectFlags& flags, uint32_t mipLevel) const
298 {
299 	// Depth and Stencil pitch should be computed separately
300 	ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
301 	                (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
302 	return sw::Surface::pitchB(getMipLevelExtent(mipLevel).width, isCube() ? 1 : 0, getFormat(flags), false);
303 }
304 
slicePitchBytes(const VkImageAspectFlags & flags,uint32_t mipLevel) const305 int Image::slicePitchBytes(const VkImageAspectFlags& flags, uint32_t mipLevel) const
306 {
307 	// Depth and Stencil slice should be computed separately
308 	ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
309 	                (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
310 	VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
311 	return sw::Surface::sliceB(mipLevelExtent.width, mipLevelExtent.height, isCube() ? 1 : 0, getFormat(flags), false);
312 }
313 
bytesPerTexel(const VkImageAspectFlags & flags) const314 int Image::bytesPerTexel(const VkImageAspectFlags& flags) const
315 {
316 	// Depth and Stencil bytes should be computed separately
317 	ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
318 	                (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
319 	return sw::Surface::bytes(getFormat(flags));
320 }
321 
getFormat(const VkImageAspectFlags & flags) const322 VkFormat Image::getFormat(const VkImageAspectFlags& flags) const
323 {
324 	switch(flags)
325 	{
326 	case VK_IMAGE_ASPECT_DEPTH_BIT:
327 		switch(format)
328 		{
329 		case VK_FORMAT_D16_UNORM_S8_UINT:
330 			return VK_FORMAT_D16_UNORM;
331 		case VK_FORMAT_D24_UNORM_S8_UINT:
332 			return VK_FORMAT_X8_D24_UNORM_PACK32; // FIXME: This will allocate an extra byte per pixel
333 		case VK_FORMAT_D32_SFLOAT_S8_UINT:
334 			return VK_FORMAT_D32_SFLOAT;
335 		default:
336 			break;
337 		}
338 		break;
339 	case VK_IMAGE_ASPECT_STENCIL_BIT:
340 		switch(format)
341 		{
342 		case VK_FORMAT_D16_UNORM_S8_UINT:
343 		case VK_FORMAT_D24_UNORM_S8_UINT:
344 		case VK_FORMAT_D32_SFLOAT_S8_UINT:
345 			return VK_FORMAT_S8_UINT;
346 		default:
347 			break;
348 		}
349 		break;
350 	default:
351 		break;
352 	}
353 
354 	return format;
355 }
356 
isCube() const357 bool Image::isCube() const
358 {
359 	return (flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (imageType == VK_IMAGE_TYPE_2D);
360 }
361 
getMemoryOffset(const VkImageAspectFlags & flags) const362 VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags) const
363 {
364 	switch(format)
365 	{
366 	case VK_FORMAT_D16_UNORM_S8_UINT:
367 	case VK_FORMAT_D24_UNORM_S8_UINT:
368 	case VK_FORMAT_D32_SFLOAT_S8_UINT:
369 		if(flags == VK_IMAGE_ASPECT_STENCIL_BIT)
370 		{
371 			// Offset by depth buffer to get to stencil buffer
372 			return memoryOffset + getStorageSize(VK_IMAGE_ASPECT_DEPTH_BIT);
373 		}
374 		break;
375 	default:
376 		break;
377 	}
378 
379 	return memoryOffset;
380 }
381 
getMemoryOffset(const VkImageAspectFlags & flags,uint32_t mipLevel) const382 VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags, uint32_t mipLevel) const
383 {
384 	VkDeviceSize offset = getMemoryOffset(flags);
385 	for(uint32_t i = 0; i < mipLevel; ++i)
386 	{
387 		offset += getMipLevelSize(flags, i);
388 	}
389 	return offset;
390 }
391 
getMemoryOffset(const VkImageAspectFlags & flags,uint32_t mipLevel,uint32_t layer) const392 VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags, uint32_t mipLevel, uint32_t layer) const
393 {
394 	return layer * getLayerSize(flags) + getMemoryOffset(flags, mipLevel);
395 }
396 
getMipLevelSize(const VkImageAspectFlags & flags,uint32_t mipLevel) const397 VkDeviceSize Image::getMipLevelSize(const VkImageAspectFlags& flags, uint32_t mipLevel) const
398 {
399 	int slicePitchB = 0;
400 	if(sw::Surface::isDepth(format) && sw::Surface::isStencil(format))
401 	{
402 		switch(flags)
403 		{
404 		case VK_IMAGE_ASPECT_DEPTH_BIT:
405 		case VK_IMAGE_ASPECT_STENCIL_BIT:
406 			slicePitchB = slicePitchBytes(flags, mipLevel);
407 			break;
408 		default:
409 			// Allow allocating both depth and stencil contiguously
410 			slicePitchB = (slicePitchBytes(VK_IMAGE_ASPECT_DEPTH_BIT, mipLevel) +
411 			               slicePitchBytes(VK_IMAGE_ASPECT_STENCIL_BIT, mipLevel));
412 			break;
413 		}
414 	}
415 	else
416 	{
417 		slicePitchB = slicePitchBytes(flags, mipLevel);
418 	}
419 
420 	return getMipLevelExtent(mipLevel).depth * slicePitchB;
421 }
422 
getLayerSize(const VkImageAspectFlags & flags) const423 VkDeviceSize Image::getLayerSize(const VkImageAspectFlags& flags) const
424 {
425 	VkDeviceSize layerSize = 0;
426 
427 	for(uint32_t mipLevel = 0; mipLevel < mipLevels; ++mipLevel)
428 	{
429 		layerSize += getMipLevelSize(flags, mipLevel);
430 	}
431 
432 	return layerSize;
433 }
434 
getStorageSize(const VkImageAspectFlags & flags) const435 VkDeviceSize Image::getStorageSize(const VkImageAspectFlags& flags) const
436 {
437 	return arrayLayers * getLayerSize(flags);
438 }
439 
asSurface(const VkImageAspectFlags & flags,uint32_t mipLevel,uint32_t layer) const440 sw::Surface* Image::asSurface(const VkImageAspectFlags& flags, uint32_t mipLevel, uint32_t layer) const
441 {
442 	VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
443 	return sw::Surface::create(mipLevelExtent.width, mipLevelExtent.height, mipLevelExtent.depth, getFormat(flags),
444 	                           deviceMemory->getOffsetPointer(getMemoryOffset(flags, mipLevel, layer)),
445 	                           rowPitchBytes(flags, mipLevel), slicePitchBytes(flags, mipLevel));
446 }
447 
blit(VkImage dstImage,const VkImageBlit & region,VkFilter filter)448 void Image::blit(VkImage dstImage, const VkImageBlit& region, VkFilter filter)
449 {
450 	VkImageAspectFlags srcFlags = region.srcSubresource.aspectMask;
451 	VkImageAspectFlags dstFlags = region.dstSubresource.aspectMask;
452 	if((region.srcSubresource.baseArrayLayer != 0) ||
453 	   (region.dstSubresource.baseArrayLayer != 0) ||
454 	   (region.srcSubresource.layerCount != 1) ||
455 	   (region.dstSubresource.layerCount != 1) ||
456 	   (srcFlags != dstFlags))
457 	{
458 		UNIMPLEMENTED();
459 	}
460 
461 	int32_t numSlices = (region.srcOffsets[1].z - region.srcOffsets[0].z);
462 	ASSERT(numSlices == (region.dstOffsets[1].z - region.dstOffsets[0].z));
463 
464 	sw::Surface* srcSurface = asSurface(srcFlags, region.srcSubresource.mipLevel, 0);
465 	sw::Surface* dstSurface = Cast(dstImage)->asSurface(dstFlags, region.dstSubresource.mipLevel, 0);
466 
467 	sw::SliceRectF sRect(static_cast<float>(region.srcOffsets[0].x), static_cast<float>(region.srcOffsets[0].y),
468 	                     static_cast<float>(region.srcOffsets[1].x), static_cast<float>(region.srcOffsets[1].y),
469 	                     region.srcOffsets[0].z);
470 
471 	sw::SliceRect dRect(region.dstOffsets[0].x, region.dstOffsets[0].y,
472 	                    region.dstOffsets[1].x, region.dstOffsets[1].y, region.dstOffsets[0].z);
473 
474 	for(int i = 0; i < numSlices; i++)
475 	{
476 		blitter->blit(srcSurface, sRect, dstSurface, dRect,
477 		              {filter != VK_FILTER_NEAREST, srcFlags == VK_IMAGE_ASPECT_STENCIL_BIT, false});
478 		sRect.slice++;
479 		dRect.slice++;
480 	}
481 
482 	delete srcSurface;
483 	delete dstSurface;
484 }
485 
getClearFormat() const486 VkFormat Image::getClearFormat() const
487 {
488 	// Set the proper format for the clear value, as described here:
489 	// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#clears-values
490 	if(sw::Surface::isSignedNonNormalizedInteger(format))
491 	{
492 		return VK_FORMAT_R32G32B32A32_SINT;
493 	}
494 	else if(sw::Surface::isUnsignedNonNormalizedInteger(format))
495 	{
496 		return VK_FORMAT_R32G32B32A32_UINT;
497 	}
498 
499 	return VK_FORMAT_R32G32B32A32_SFLOAT;
500 }
501 
getLastLayerIndex(const VkImageSubresourceRange & subresourceRange) const502 uint32_t Image::getLastLayerIndex(const VkImageSubresourceRange& subresourceRange) const
503 {
504 	return ((subresourceRange.layerCount == VK_REMAINING_ARRAY_LAYERS) ?
505 	        arrayLayers : (subresourceRange.baseArrayLayer + subresourceRange.layerCount)) - 1;
506 }
507 
getLastMipLevel(const VkImageSubresourceRange & subresourceRange) const508 uint32_t Image::getLastMipLevel(const VkImageSubresourceRange& subresourceRange) const
509 {
510 	return ((subresourceRange.levelCount == VK_REMAINING_MIP_LEVELS) ?
511 	        mipLevels : (subresourceRange.baseMipLevel + subresourceRange.levelCount)) - 1;
512 }
513 
clear(void * pixelData,VkFormat format,const VkImageSubresourceRange & subresourceRange,VkImageAspectFlags aspectMask)514 void Image::clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlags aspectMask)
515 {
516 	uint32_t firstLayer = subresourceRange.baseArrayLayer;
517 	uint32_t lastLayer = getLastLayerIndex(subresourceRange);
518 	for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer)
519 	{
520 		uint32_t lastLevel = getLastMipLevel(subresourceRange);
521 		for(uint32_t mipLevel = subresourceRange.baseMipLevel; mipLevel <= lastLevel; ++mipLevel)
522 		{
523 			VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
524 			for(uint32_t s = 0; s < mipLevelExtent.depth; ++s)
525 			{
526 				const sw::SliceRect dRect(0, 0, mipLevelExtent.width, mipLevelExtent.height, s);
527 				sw::Surface* surface = asSurface(aspectMask, mipLevel, layer);
528 				blitter->clear(pixelData, format, surface, dRect, 0xF);
529 				delete surface;
530 			}
531 		}
532 	}
533 }
534 
clear(void * pixelData,VkFormat format,const VkRect2D & renderArea,const VkImageSubresourceRange & subresourceRange,VkImageAspectFlags aspectMask)535 void Image::clear(void* pixelData, VkFormat format, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlags aspectMask)
536 {
537 	if((subresourceRange.baseMipLevel != 0) ||
538 	   (subresourceRange.levelCount != 1))
539 	{
540 		UNIMPLEMENTED();
541 	}
542 
543 	sw::SliceRect dRect(renderArea.offset.x, renderArea.offset.y,
544 			            renderArea.offset.x + renderArea.extent.width,
545 			            renderArea.offset.y + renderArea.extent.height, 0);
546 
547 	uint32_t firstLayer = subresourceRange.baseArrayLayer;
548 	uint32_t lastLayer = getLastLayerIndex(subresourceRange);
549 	for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer)
550 	{
551 		for(uint32_t s = 0; s < extent.depth; ++s)
552 		{
553 			dRect.slice = s;
554 			sw::Surface* surface = asSurface(aspectMask, 0, layer);
555 			blitter->clear(pixelData, format, surface, dRect, 0xF);
556 			delete surface;
557 		}
558 	}
559 }
560 
clear(const VkClearColorValue & color,const VkImageSubresourceRange & subresourceRange)561 void Image::clear(const VkClearColorValue& color, const VkImageSubresourceRange& subresourceRange)
562 {
563 	if(!(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT))
564 	{
565 		UNIMPLEMENTED();
566 	}
567 
568 	clear((void*)color.float32, getClearFormat(), subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT);
569 }
570 
clear(const VkClearDepthStencilValue & color,const VkImageSubresourceRange & subresourceRange)571 void Image::clear(const VkClearDepthStencilValue& color, const VkImageSubresourceRange& subresourceRange)
572 {
573 	if((subresourceRange.aspectMask & ~(VK_IMAGE_ASPECT_DEPTH_BIT |
574 	                                    VK_IMAGE_ASPECT_STENCIL_BIT)) != 0)
575 	{
576 		UNIMPLEMENTED();
577 	}
578 
579 	if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
580 	{
581 		clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT);
582 	}
583 
584 	if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
585 	{
586 		clear((void*)(&color.stencil), VK_FORMAT_S8_UINT, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT);
587 	}
588 }
589 
clear(const VkClearValue & clearValue,const VkRect2D & renderArea,const VkImageSubresourceRange & subresourceRange)590 void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange)
591 {
592 	if(!((subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
593 	     (subresourceRange.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT |
594 	                                     VK_IMAGE_ASPECT_STENCIL_BIT))) ||
595 	   (subresourceRange.baseMipLevel != 0) ||
596 	   (subresourceRange.levelCount != 1))
597 	{
598 		UNIMPLEMENTED();
599 	}
600 
601 	if(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT)
602 	{
603 		clear((void*)(clearValue.color.float32), getClearFormat(), renderArea, subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT);
604 	}
605 	else
606 	{
607 		if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
608 		{
609 			clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, renderArea, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT);
610 		}
611 
612 		if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
613 		{
614 			clear((void*)(&clearValue.depthStencil.stencil), VK_FORMAT_S8_UINT, renderArea, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT);
615 		}
616 	}
617 }
618 
619 } // namespace vk