1 #ifndef _VKTTESSELLATIONUTIL_HPP
2 #define _VKTTESSELLATIONUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2014 The Android Open Source Project
8  * Copyright (c) 2016 The Khronos Group Inc.
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Tessellation Utilities
25  *//*--------------------------------------------------------------------*/
26 
27 #include "vkDefs.hpp"
28 #include "vkMemUtil.hpp"
29 #include "vkRef.hpp"
30 #include "vkPrograms.hpp"
31 #include "vkRefUtil.hpp"
32 #include "vkQueryUtil.hpp"
33 
34 #include "tcuVector.hpp"
35 #include "tcuMaybe.hpp"
36 
37 #include "deStringUtil.hpp"
38 
39 #include <algorithm>  // sort
40 #include <iterator>   // distance
41 
42 namespace vkt
43 {
44 namespace tessellation
45 {
46 
47 class Buffer
48 {
49 public:
Buffer(const vk::DeviceInterface & vk,const vk::VkDevice device,vk::Allocator & allocator,const vk::VkBufferCreateInfo & bufferCreateInfo,const vk::MemoryRequirement memoryRequirement)50 										Buffer			(const vk::DeviceInterface&		vk,
51 														 const vk::VkDevice				device,
52 														 vk::Allocator&					allocator,
53 														 const vk::VkBufferCreateInfo&	bufferCreateInfo,
54 														 const vk::MemoryRequirement	memoryRequirement)
55 
56 											: m_buffer		(createBuffer(vk, device, &bufferCreateInfo))
57 											, m_allocation	(allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement))
58 										{
59 											VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset()));
60 										}
61 
get(void) const62 	const vk::VkBuffer&					get				(void) const { return *m_buffer; }
operator *(void) const63 	const vk::VkBuffer&					operator*		(void) const { return get(); }
getAllocation(void) const64 	vk::Allocation&						getAllocation	(void) const { return *m_allocation; }
65 
66 private:
67 	const vk::Unique<vk::VkBuffer>		m_buffer;
68 	const de::UniquePtr<vk::Allocation>	m_allocation;
69 
70 	// "deleted"
71 										Buffer			(const Buffer&);
72 	Buffer&								operator=		(const Buffer&);
73 };
74 
75 class Image
76 {
77 public:
Image(const vk::DeviceInterface & vk,const vk::VkDevice device,vk::Allocator & allocator,const vk::VkImageCreateInfo & imageCreateInfo,const vk::MemoryRequirement memoryRequirement)78 										Image			(const vk::DeviceInterface&		vk,
79 														 const vk::VkDevice				device,
80 														 vk::Allocator&					allocator,
81 														 const vk::VkImageCreateInfo&	imageCreateInfo,
82 														 const vk::MemoryRequirement	memoryRequirement)
83 
84 											: m_image		(createImage(vk, device, &imageCreateInfo))
85 											, m_allocation	(allocator.allocate(getImageMemoryRequirements(vk, device, *m_image), memoryRequirement))
86 										{
87 											VK_CHECK(vk.bindImageMemory(device, *m_image, m_allocation->getMemory(), m_allocation->getOffset()));
88 										}
89 
get(void) const90 	const vk::VkImage&					get				(void) const { return *m_image; }
operator *(void) const91 	const vk::VkImage&					operator*		(void) const { return get(); }
getAllocation(void) const92 	vk::Allocation&						getAllocation	(void) const { return *m_allocation; }
93 
94 private:
95 	const vk::Unique<vk::VkImage>		m_image;
96 	const de::UniquePtr<vk::Allocation>	m_allocation;
97 
98 	// "deleted"
99 										Image			(const Image&);
100 	Image&								operator=		(const Image&);
101 };
102 
103 class GraphicsPipelineBuilder
104 {
105 public:
GraphicsPipelineBuilder(void)106 								GraphicsPipelineBuilder	(void) : m_renderSize				(0, 0)
107 															   , m_shaderStageFlags			(0u)
108 															   , m_cullModeFlags			(vk::VK_CULL_MODE_NONE)
109 															   , m_frontFace				(vk::VK_FRONT_FACE_COUNTER_CLOCKWISE)
110 															   , m_patchControlPoints		(1u)
111 															   , m_blendEnable				(false)
112 															   , m_primitiveTopology		(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)
113 															   , m_tessellationDomainOrigin	(tcu::nothing<vk::VkTessellationDomainOrigin>()) {}
114 
setRenderSize(const tcu::IVec2 & size)115 	GraphicsPipelineBuilder&	setRenderSize					(const tcu::IVec2& size) { m_renderSize = size; return *this; }
116 	GraphicsPipelineBuilder&	setShader						(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
setPatchControlPoints(const deUint32 controlPoints)117 	GraphicsPipelineBuilder&	setPatchControlPoints			(const deUint32 controlPoints) { m_patchControlPoints = controlPoints; return *this; }
setCullModeFlags(const vk::VkCullModeFlags cullModeFlags)118 	GraphicsPipelineBuilder&	setCullModeFlags				(const vk::VkCullModeFlags cullModeFlags) { m_cullModeFlags = cullModeFlags; return *this; }
setFrontFace(const vk::VkFrontFace frontFace)119 	GraphicsPipelineBuilder&	setFrontFace					(const vk::VkFrontFace frontFace) { m_frontFace = frontFace; return *this; }
setBlend(const bool enable)120 	GraphicsPipelineBuilder&	setBlend						(const bool enable) { m_blendEnable = enable; return *this; }
121 
122 	//! Applies only to pipelines without tessellation shaders.
setPrimitiveTopology(const vk::VkPrimitiveTopology topology)123 	GraphicsPipelineBuilder&	setPrimitiveTopology			(const vk::VkPrimitiveTopology topology) { m_primitiveTopology = topology; return *this; }
124 
addVertexBinding(const vk::VkVertexInputBindingDescription vertexBinding)125 	GraphicsPipelineBuilder&	addVertexBinding				(const vk::VkVertexInputBindingDescription vertexBinding) { m_vertexInputBindings.push_back(vertexBinding); return *this; }
addVertexAttribute(const vk::VkVertexInputAttributeDescription vertexAttribute)126 	GraphicsPipelineBuilder&	addVertexAttribute				(const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
127 
128 	//! Basic vertex input configuration (uses biding 0, location 0, etc.)
129 	GraphicsPipelineBuilder&	setVertexInputSingleAttribute	(const vk::VkFormat vertexFormat, const deUint32 stride);
130 
131 	//! If tessellation domain origin is set, pipeline requires VK__maintenance2
setTessellationDomainOrigin(const vk::VkTessellationDomainOrigin domainOrigin)132 	GraphicsPipelineBuilder&	setTessellationDomainOrigin		(const vk::VkTessellationDomainOrigin domainOrigin) { return setTessellationDomainOrigin(tcu::just(domainOrigin)); }
setTessellationDomainOrigin(const tcu::Maybe<vk::VkTessellationDomainOrigin> & domainOrigin)133 	GraphicsPipelineBuilder&	setTessellationDomainOrigin		(const tcu::Maybe<vk::VkTessellationDomainOrigin>& domainOrigin) { m_tessellationDomainOrigin = domainOrigin; return *this; }
134 
135 	vk::Move<vk::VkPipeline>	build							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
136 
137 private:
138 	tcu::IVec2											m_renderSize;
139 	vk::Move<vk::VkShaderModule>						m_vertexShaderModule;
140 	vk::Move<vk::VkShaderModule>						m_fragmentShaderModule;
141 	vk::Move<vk::VkShaderModule>						m_geometryShaderModule;
142 	vk::Move<vk::VkShaderModule>						m_tessControlShaderModule;
143 	vk::Move<vk::VkShaderModule>						m_tessEvaluationShaderModule;
144 	std::vector<vk::VkPipelineShaderStageCreateInfo>	m_shaderStages;
145 	std::vector<vk::VkVertexInputBindingDescription>	m_vertexInputBindings;
146 	std::vector<vk::VkVertexInputAttributeDescription>	m_vertexInputAttributes;
147 	vk::VkShaderStageFlags								m_shaderStageFlags;
148 	vk::VkCullModeFlags									m_cullModeFlags;
149 	vk::VkFrontFace										m_frontFace;
150 	deUint32											m_patchControlPoints;
151 	bool												m_blendEnable;
152 	vk::VkPrimitiveTopology								m_primitiveTopology;
153 	tcu::Maybe<vk::VkTessellationDomainOrigin>			m_tessellationDomainOrigin;
154 
155 	GraphicsPipelineBuilder (const GraphicsPipelineBuilder&); // "deleted"
156 	GraphicsPipelineBuilder& operator= (const GraphicsPipelineBuilder&);
157 };
158 
159 struct TessLevels
160 {
161 	float inner[2];
162 	float outer[4];
163 };
164 
165 enum TessPrimitiveType
166 {
167 	TESSPRIMITIVETYPE_TRIANGLES = 0,
168 	TESSPRIMITIVETYPE_QUADS,
169 	TESSPRIMITIVETYPE_ISOLINES,
170 
171 	TESSPRIMITIVETYPE_LAST,
172 };
173 
174 enum SpacingMode
175 {
176 	SPACINGMODE_EQUAL = 0,
177 	SPACINGMODE_FRACTIONAL_ODD,
178 	SPACINGMODE_FRACTIONAL_EVEN,
179 
180 	SPACINGMODE_LAST,
181 };
182 
183 enum Winding
184 {
185 	WINDING_CCW = 0,
186 	WINDING_CW,
187 
188 	WINDING_LAST,
189 };
190 
191 enum ShaderLanguage
192 {
193 	SHADER_LANGUAGE_GLSL = 0,
194 	SHADER_LANGUAGE_HLSL = 1,
195 
196 	SHADER_LANGUAGE_LAST,
197 };
198 
199 enum FeatureFlagBits
200 {
201 	FEATURE_TESSELLATION_SHADER							= 1u << 0,
202 	FEATURE_GEOMETRY_SHADER								= 1u << 1,
203 	FEATURE_SHADER_FLOAT_64								= 1u << 2,
204 	FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS			= 1u << 3,
205 	FEATURE_FRAGMENT_STORES_AND_ATOMICS					= 1u << 4,
206 	FEATURE_SHADER_TESSELLATION_AND_GEOMETRY_POINT_SIZE	= 1u << 5,
207 };
208 typedef deUint32 FeatureFlags;
209 
210 vk::VkBufferCreateInfo			makeBufferCreateInfo						(const vk::VkDeviceSize bufferSize, const vk::VkBufferUsageFlags usage);
211 vk::VkImageCreateInfo			makeImageCreateInfo							(const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage, const deUint32 numArrayLayers);
212 vk::Move<vk::VkCommandPool>		makeCommandPool								(const vk::DeviceInterface& vk, const vk::VkDevice device, const deUint32 queueFamilyIndex);
213 vk::Move<vk::VkDescriptorSet>	makeDescriptorSet							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorPool descriptorPool, const vk::VkDescriptorSetLayout setLayout);
214 vk::Move<vk::VkPipelineLayout>	makePipelineLayout							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorSetLayout descriptorSetLayout);
215 vk::Move<vk::VkPipelineLayout>	makePipelineLayoutWithoutDescriptors		(const vk::DeviceInterface& vk, const vk::VkDevice device);
216 vk::Move<vk::VkPipeline>		makeComputePipeline							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkShaderModule shaderModule, const vk::VkSpecializationInfo* specInfo);
217 vk::Move<vk::VkRenderPass>		makeRenderPassWithoutAttachments			(const vk::DeviceInterface& vk, const vk::VkDevice device);
218 vk::Move<vk::VkFramebuffer>		makeFramebuffer								(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass, const vk::VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers);
219 vk::Move<vk::VkFramebuffer>		makeFramebufferWithoutAttachments			(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass);
220 vk::Move<vk::VkImageView>		makeImageView								(const vk::DeviceInterface& vk, const vk::VkDevice vkDevice, const vk::VkImage image, const vk::VkImageViewType viewType, const vk::VkFormat format, const vk::VkImageSubresourceRange subresourceRange);
221 vk::VkBufferImageCopy			makeBufferImageCopy							(const vk::VkExtent3D extent, const vk::VkImageSubresourceLayers subresourceLayers);
222 void							beginRenderPassWithRasterizationDisabled	(const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer);
223 void							requireFeatures								(const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const FeatureFlags flags);
224 float							getClampedTessLevel							(const SpacingMode mode, const float tessLevel);
225 int								getRoundedTessLevel							(const SpacingMode mode, const float clampedTessLevel);
226 int								getClampedRoundedTessLevel					(const SpacingMode mode, const float tessLevel);
227 void							getClampedRoundedTriangleTessLevels			(const SpacingMode mode, const float* innerSrc, const float* outerSrc, int* innerDst, int* outerDst);
228 void							getClampedRoundedQuadTessLevels				(const SpacingMode mode, const float* innerSrc, const float* outerSrc, int* innerDst, int* outerDst);
229 void							getClampedRoundedIsolineTessLevels			(const SpacingMode mode, const float* outerSrc, int* outerDst);
230 int								numOuterTessellationLevels					(const TessPrimitiveType primitiveType);
231 std::string						getTessellationLevelsString					(const TessLevels& tessLevels, const TessPrimitiveType primitiveType);
232 std::string						getTessellationLevelsString					(const float* inner, const float* outer);
233 bool							isPatchDiscarded							(const TessPrimitiveType primitiveType, const float* outerLevels);
234 std::vector<tcu::Vec3>			generateReferenceTriangleTessCoords			(const SpacingMode spacingMode, const int inner, const int outer0, const int outer1, const int outer2);
235 std::vector<tcu::Vec3>			generateReferenceQuadTessCoords				(const SpacingMode spacingMode, const int inner0, const int inner1, const int outer0, const int outer1, const int outer2, const int outer3);
236 std::vector<tcu::Vec3>			generateReferenceIsolineTessCoords			(const int outer0, const int outer1);
237 int								referenceVertexCount						(const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const bool usePointMode, const float* innerLevels, const float* outerLevels);
238 int								referencePrimitiveCount						(const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const bool usePointMode, const float* innerLevels, const float* outerLevels);
239 int								numVerticesPerPrimitive						(const TessPrimitiveType primitiveType, const bool usePointMode);
240 
getTessPrimitiveTypeShaderName(const TessPrimitiveType type)241 static inline const char* getTessPrimitiveTypeShaderName (const TessPrimitiveType type)
242 {
243 	switch (type)
244 	{
245 		case TESSPRIMITIVETYPE_TRIANGLES:	return "triangles";
246 		case TESSPRIMITIVETYPE_QUADS:		return "quads";
247 		case TESSPRIMITIVETYPE_ISOLINES:	return "isolines";
248 		default:
249 			DE_FATAL("Unexpected primitive type.");
250 			return DE_NULL;
251 	}
252 }
253 
getDomainName(const TessPrimitiveType type)254 static inline const char* getDomainName (const TessPrimitiveType type)
255 {
256 	switch (type)
257 	{
258 		case TESSPRIMITIVETYPE_TRIANGLES:	return "tri";
259 		case TESSPRIMITIVETYPE_QUADS:		return "quad";
260 		case TESSPRIMITIVETYPE_ISOLINES:	return "isoline";
261 		default:
262 			DE_FATAL("Unexpected primitive type.");
263 			return DE_NULL;
264 	}
265 }
266 
getOutputTopologyName(const TessPrimitiveType type,const Winding winding,const bool usePointMode)267 static inline const char* getOutputTopologyName (const TessPrimitiveType type, const Winding winding, const bool usePointMode)
268 {
269 	if (usePointMode)
270 		return "point";
271 	else if (type == TESSPRIMITIVETYPE_TRIANGLES || type == TESSPRIMITIVETYPE_QUADS)
272 		return (winding == WINDING_CCW ? "triangle_ccw" : "triangle_cw");
273 	else if (type == TESSPRIMITIVETYPE_ISOLINES)
274 		return "line";
275 
276 	DE_FATAL("Unexpected primitive type.");
277 	return DE_NULL;
278 }
279 
getSpacingModeShaderName(SpacingMode mode)280 static inline const char* getSpacingModeShaderName (SpacingMode mode)
281 {
282 	switch (mode)
283 	{
284 		case SPACINGMODE_EQUAL:				return "equal_spacing";
285 		case SPACINGMODE_FRACTIONAL_ODD:	return "fractional_odd_spacing";
286 		case SPACINGMODE_FRACTIONAL_EVEN:	return "fractional_even_spacing";
287 		default:
288 			DE_FATAL("Unexpected spacing mode.");
289 			return DE_NULL;
290 	}
291 }
292 
getPartitioningShaderName(SpacingMode mode)293 static inline const char* getPartitioningShaderName (SpacingMode mode)
294 {
295 	switch (mode)
296 	{
297 		case SPACINGMODE_EQUAL:				return "integer";
298 		case SPACINGMODE_FRACTIONAL_ODD:	return "fractional_odd";
299 		case SPACINGMODE_FRACTIONAL_EVEN:	return "fractional_even";
300 		default:
301 			DE_FATAL("Unexpected spacing mode.");
302 			return DE_NULL;
303 	}
304 }
305 
getWindingShaderName(const Winding winding)306 static inline const char* getWindingShaderName (const Winding winding)
307 {
308 	switch (winding)
309 	{
310 		case WINDING_CCW:	return "ccw";
311 		case WINDING_CW:	return "cw";
312 		default:
313 			DE_FATAL("Unexpected winding type.");
314 			return DE_NULL;
315 	}
316 }
317 
getShaderLanguageName(const ShaderLanguage language)318 static inline const char* getShaderLanguageName (const ShaderLanguage language)
319 {
320 	switch (language)
321 	{
322 		case SHADER_LANGUAGE_GLSL:	return "glsl";
323 		case SHADER_LANGUAGE_HLSL:	return "hlsl";
324 		default:
325 			DE_FATAL("Unexpected shader language.");
326 			return DE_NULL;
327 	}
328 }
329 
getGeometryShaderInputPrimitiveTypeShaderName(const TessPrimitiveType type,const bool usePointMode)330 static inline const char* getGeometryShaderInputPrimitiveTypeShaderName (const TessPrimitiveType type, const bool usePointMode)
331 {
332 	if (usePointMode)
333 		return "points";
334 
335 	switch (type)
336 	{
337 		case TESSPRIMITIVETYPE_TRIANGLES:
338 		case TESSPRIMITIVETYPE_QUADS:
339 			return "triangles";
340 
341 		case TESSPRIMITIVETYPE_ISOLINES:
342 			return "lines";
343 
344 		default:
345 			DE_FATAL("Unexpected primitive type.");
346 			return DE_NULL;
347 	}
348 }
349 
getGeometryShaderOutputPrimitiveTypeShaderName(const TessPrimitiveType type,const bool usePointMode)350 static inline const char* getGeometryShaderOutputPrimitiveTypeShaderName (const TessPrimitiveType type, const bool usePointMode)
351 {
352 	if (usePointMode)
353 		return "points";
354 
355 	switch (type)
356 	{
357 		case TESSPRIMITIVETYPE_TRIANGLES:
358 		case TESSPRIMITIVETYPE_QUADS:
359 			return "triangle_strip";
360 
361 		case TESSPRIMITIVETYPE_ISOLINES:
362 			return "line_strip";
363 
364 		default:
365 			DE_FATAL("Unexpected primitive type.");
366 			return DE_NULL;
367 	}
368 }
369 
370 template<typename T>
sizeInBytes(const std::vector<T> & vec)371 inline std::size_t sizeInBytes (const std::vector<T>& vec)
372 {
373 	return vec.size() * sizeof(vec[0]);
374 }
375 
376 template <typename T>
sorted(const std::vector<T> & unsorted)377 static std::vector<T> sorted (const std::vector<T>& unsorted)
378 {
379 	std::vector<T> result = unsorted;
380 	std::sort(result.begin(), result.end());
381 	return result;
382 }
383 
384 template <typename T, typename P>
sorted(const std::vector<T> & unsorted,P pred)385 static std::vector<T> sorted (const std::vector<T>& unsorted, P pred)
386 {
387 	std::vector<T> result = unsorted;
388 	std::sort(result.begin(), result.end(), pred);
389 	return result;
390 }
391 
392 template <typename IterT>
elemsStr(const IterT & begin,const IterT & end,int wrapLengthParam=0,int numIndentationSpaces=0)393 std::string elemsStr (const IterT& begin, const IterT& end, int wrapLengthParam = 0, int numIndentationSpaces = 0)
394 {
395 	const int			bigInt			= ~0u/2;
396 	const std::string	baseIndentation	= std::string(numIndentationSpaces, ' ');
397 	const std::string	deepIndentation	= baseIndentation + std::string(4, ' ');
398 	const int			wrapLength		= wrapLengthParam > 0 ? wrapLengthParam : bigInt;
399 	const int			length			= static_cast<int>(std::distance(begin, end));
400 	std::string			result;
401 
402 	if (length > wrapLength)
403 		result += "(amount: " + de::toString(length) + ") ";
404 	result += std::string() + "{" + (length > wrapLength ? "\n"+deepIndentation : " ");
405 
406 	{
407 		int index = 0;
408 		for (IterT it = begin; it != end; ++it)
409 		{
410 			if (it != begin)
411 				result += std::string() + ", " + (index % wrapLength == 0 ? "\n"+deepIndentation : "");
412 			result += de::toString(*it);
413 			index++;
414 		}
415 
416 		result += length > wrapLength ? "\n"+baseIndentation : " ";
417 	}
418 
419 	result += "}";
420 	return result;
421 }
422 
423 template <typename ContainerT>
containerStr(const ContainerT & c,int wrapLengthParam=0,int numIndentationSpaces=0)424 std::string containerStr (const ContainerT& c, int wrapLengthParam = 0, int numIndentationSpaces = 0)
425 {
426 	return elemsStr(c.begin(), c.end(), wrapLengthParam, numIndentationSpaces);
427 }
428 
429 //! Copy 'count' objects of type T from 'memory' into a vector.
430 //! 'offset' is the offset of first object in memory, and 'stride' is the distance between consecutive objects.
431 template<typename T>
readInterleavedData(const int count,const void * memory,const int offset,const int stride)432 std::vector<T> readInterleavedData (const int count, const void* memory, const int offset, const int stride)
433 {
434 	std::vector<T> results(count);
435 	const deUint8* pData = static_cast<const deUint8*>(memory) + offset;
436 
437 	for (int i = 0; i < count; ++i)
438 	{
439 		deMemcpy(&results[i], pData, sizeof(T));
440 		pData += stride;
441 	}
442 
443 	return results;
444 }
445 
446 } // tessellation
447 } // vkt
448 
449 #endif // _VKTTESSELLATIONUTIL_HPP
450