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Searched defs:hasLodBias (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.hpp65 bool hasLodBias; member
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp421 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in initShaderSources() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp507 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in init() local
752 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in initShaderSources() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp782 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in ShaderTextureFunctionInstance() local
1231 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in initShaderSources() local
2971 const bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in initShaderSources() local
/external/deqp/framework/randomshaders/
DrsgExpression.cpp1510 bool hasLodBias = m_type == TYPE_TEXTURE2D_LOD || in createNextChild() local