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Searched defs:hitPoint (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DCollisionSystem.java110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) { in castRay()
280 Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) { in executeStraigtRay()
331 Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) { in executeRay()
432 Vector2 startPoint, Vector2 endPoint, Vector2 hitPoint, Vector2 hitNormal, in testSegmentAgainstList()
501 Vector2 hitPoint = vectorPool.allocate(tempHitPoint); in testBoxAgainstList() local
601 Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY); in visit()
648 Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY) { in visit()
700 Vector2 hitPoint) { in calculateIntersection()
730 Vector2 hitPoint) { in calculateIntersectionBox()
DHitPoint.java20 public Vector2 hitPoint; field in HitPoint
DBackgroundCollisionComponent.java325 int left, int right, float centerY, Vector2 hitPoint, Vector2 hitNormal, in sweepHorizontal()
360 int bottom, int top, float centerX, Vector2 hitPoint, Vector2 hitNormal, in sweepVertical()
/external/pdfium/xfa/fwl/
Dcfwl_widgetmgr.cpp24 CFX_PointF hitPoint; member
528 static FWL_NEEDREPAINTHITDATA hitPoint[kNeedRepaintHitPoints]; in IsNeedRepaint() local