1 /*-------------------------------------------------------------------------
2  * OpenGL Conformance Test Suite
3  * -----------------------------
4  *
5  * Copyright (c) 2017 The Khronos Group Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */ /*!
20  * \file glcPackedPixelsTests.cpp
21  * \brief
22  */ /*-------------------------------------------------------------------*/
23 
24 #include "glcPackedPixelsTests.hpp"
25 #include "deMath.h"
26 #include "glcMisc.hpp"
27 #include "gluContextInfo.hpp"
28 #include "gluShaderProgram.hpp"
29 #include "gluStrUtil.hpp"
30 #include "glwEnums.hpp"
31 #include "glwFunctions.hpp"
32 #include "tcuRenderTarget.hpp"
33 #include "tcuTestLog.hpp"
34 #include <algorithm>
35 #include <cstring>
36 #include <limits>
37 #include <map>
38 #include <stdio.h>
39 
40 using namespace glw;
41 using namespace glu;
42 
43 namespace glcts
44 {
45 
46 enum
47 {
48 	GRADIENT_WIDTH  = 7,
49 	GRADIENT_HEIGHT = 3
50 };
51 
52 enum InputOutputOperation
53 {
54 	OUTPUT_GETTEXIMAGE,
55 	OUTPUT_READPIXELS,
56 	INPUT_TEXIMAGE,
57 };
58 
59 enum ComponentFormat
60 {
61 	FORMAT_STENCIL,		  // stencil, unsigned int
62 	FORMAT_DEPTH,		  // depth, unsigned [fp|float]
63 	FORMAT_DEPTH_STENCIL, // depth+stencil, unsigned [fp|float]
64 	FORMAT_COLOR,		  // color, [signed|unsigned] fp
65 	FORMAT_COLOR_INTEGER, // color, [signed|unsigned] int
66 };
67 
68 enum TypeStorage
69 {
70 	STORAGE_UNSIGNED, // unsigned fp/int
71 	STORAGE_SIGNED,   // signed fp/int
72 	STORAGE_FLOAT,	// signed/unsigned float
73 };
74 
75 union InternalFormatBits {
76 	struct Bits
77 	{
78 		int red;	   // red bits
79 		int green;	 // green bits
80 		int blue;	  // blue bits
81 		int alpha;	 // alpha bits
82 		int intensity; // intensity bits
83 		int luminance; // luminance bits
84 		int depth;	 // depth bits
85 		int stencil;   // stencil bits
86 		int exponent;  // shared exponent bits
87 	} bits;
88 	int array[9]; // all the bits
89 };
90 
91 struct PixelType
92 {
93 	GLenum			   type;
94 	int				   size;
95 	int				   storage;
96 	bool			   special;
97 	bool			   reversed;
98 	InternalFormatBits bits;
99 	bool			   clamp;
100 };
101 
102 struct PixelFormat
103 {
104 	GLenum			   format;			// format name
105 	int				   components;		// number of components
106 	int				   componentFormat; // element meaning
107 	GLenum			   attachment;		// target buffer
108 	InternalFormatBits componentOrder;  // zero based element order, -1 for N/A
109 };
110 
111 enum InternalFormatSamplerType
112 {
113 	SAMPLER_UNORM = 0, // unsigned normalized
114 	SAMPLER_NORM,	  // normalized
115 	SAMPLER_UINT,	  // unsigned integer
116 	SAMPLER_INT,	   // integer
117 	SAMPLER_FLOAT	  // floating-point
118 };
119 
120 enum InternalFormatFlag
121 {
122 	FLAG_PACKED		  = 1,									   // packed pixel format
123 	FLAG_COMPRESSED   = 2,									   // compressed format
124 	FLAG_REQ_RBO_GL42 = 4,									   // required RBO & tex format in OpenGL 4.2
125 	FLAG_REQ_RBO_ES30 = 8,									   // required RBO & tex format in OpenGL ES 3.0
126 	FLAG_REQ_RBO	  = FLAG_REQ_RBO_GL42 | FLAG_REQ_RBO_ES30, // Required RBO & tex format in both
127 };
128 
129 struct InternalFormat
130 {
131 	GLenum					  sizedFormat;
132 	GLenum					  baseFormat;
133 	GLenum					  format;
134 	GLenum					  type;
135 	InternalFormatSamplerType sampler;
136 	InternalFormatBits		  bits;
137 	int						  flags; // InternalFormatFlag
138 };
139 
140 struct EnumFormats
141 {
142 	GLenum internalformat;
143 	GLenum format;
144 	GLenum type;
145 	int	size;
146 	bool   bRenderable;
147 };
148 
149 #define PACK_DEFAULTI (0)
150 #define PACK_DEFAULTUI (0)
151 #define PACK_DEFAULTF (-2.0f)
152 
153 static const InternalFormat coreInternalformats[] =
154 {
155 	{ GL_DEPTH_COMPONENT,			  GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,16, 0, 0 } }, 0 },
156 	{ GL_DEPTH_STENCIL,				  GL_DEPTH_STENCIL,   GL_DEPTH_STENCIL,   GL_UNSIGNED_INT,					 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, 0 },
157 	{ GL_RED,						  GL_RED,			  GL_RED,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
158 	{ GL_RG,						  GL_RG,			  GL_RG,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
159 	{ GL_R8,						  GL_RED,			  GL_RED,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
160 	{ GL_R8_SNORM,					  GL_RED,			  GL_RED,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
161 	{ GL_R16,						  GL_RED,			  GL_RED,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
162 	{ GL_R16_SNORM,					  GL_RED,			  GL_RED,			  GL_SHORT,							 SAMPLER_NORM,   { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
163 	{ GL_RG8,						  GL_RG,			  GL_RG,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
164 	{ GL_RG8_SNORM,					  GL_RG,			  GL_RG,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
165 	{ GL_RG16,						  GL_RG,			  GL_RG,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
166 	{ GL_RG16_SNORM,				  GL_RG,			  GL_RG,			  GL_SHORT,							 SAMPLER_NORM,   { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
167 	{ GL_R3_G3_B2,					  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE_3_3_2,			 SAMPLER_UNORM,  { { 3, 3, 2, 0, 0, 0, 0, 0, 0 } }, FLAG_PACKED },
168 	{ GL_RGB4,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 4, 4, 4, 0, 0, 0, 0, 0, 0 } }, 0 },
169 	{ GL_RGB5,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 5, 5, 5, 0, 0, 0, 0, 0, 0 } }, 0 },
170 	{ GL_RGB8,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_ES30 },
171 	{ GL_RGB8_SNORM,				  GL_RGB,			  GL_RGB,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
172 	{ GL_RGB10,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {10,10,10, 0, 0, 0, 0, 0, 0 } }, 0 },
173 	{ GL_RGB12,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {12,12,12, 0, 0, 0, 0, 0, 0 } }, 0 },
174 	{ GL_RGB16,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
175 	{ GL_RGB16_SNORM,				  GL_RGB,			  GL_RGB,			  GL_SHORT,							 SAMPLER_NORM,   { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
176 	{ GL_RGBA2,						  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 2, 2, 2, 2, 0, 0, 0, 0, 0 } }, 0 },
177 	{ GL_RGBA4,						  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_SHORT_4_4_4_4,		 SAMPLER_UNORM,  { { 4, 4, 4, 4, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
178 	{ GL_RGB5_A1,					  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_SHORT_5_5_5_1,		 SAMPLER_UNORM,  { { 5, 5, 5, 1, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
179 	{ GL_RGBA8,						  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
180 	{ GL_RGBA8_SNORM,				  GL_RGBA,			  GL_RGBA,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, 0 },
181 	{ GL_RGB10_A2,					  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_INT_10_10_10_2,		 SAMPLER_UNORM,  { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
182 	{ GL_RGB10_A2UI,				  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_UNSIGNED_INT_10_10_10_2,		 SAMPLER_UINT,   { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
183 	{ GL_RGBA12,					  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {12,12,12,12, 0, 0, 0, 0, 0 } }, 0 },
184 	{ GL_RGBA16,					  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
185 	{ GL_RGBA16_SNORM,				  GL_RGBA,			  GL_RGBA,			  GL_SHORT,							 SAMPLER_NORM,   { {16,16,16,16, 0, 0, 0, 0, 0 } }, 0 },
186 	{ GL_SRGB8,						  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
187 	{ GL_SRGB8_ALPHA8,				  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
188 	{ GL_R16F,						  GL_RED,			  GL_RED,			  GL_HALF_FLOAT,					 SAMPLER_FLOAT,  { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
189 	{ GL_RG16F,						  GL_RG,			  GL_RG,			  GL_HALF_FLOAT,					 SAMPLER_FLOAT,  { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
190 	{ GL_RGB16F,					  GL_RGB,			  GL_RGB,			  GL_HALF_FLOAT,					 SAMPLER_FLOAT,  { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
191 	{ GL_RGBA16F,					  GL_RGBA,			  GL_RGBA,			  GL_HALF_FLOAT,					 SAMPLER_FLOAT,  { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
192 	{ GL_R32F,						  GL_RED,			  GL_RED,			  GL_FLOAT,							 SAMPLER_FLOAT,  { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
193 	{ GL_RG32F,						  GL_RG,			  GL_RG,			  GL_FLOAT,							 SAMPLER_FLOAT,  { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
194 	{ GL_RGB32F,					  GL_RGB,			  GL_RGB,			  GL_FLOAT,							 SAMPLER_FLOAT,  { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
195 	{ GL_RGBA32F,					  GL_RGBA,			  GL_RGBA,			  GL_FLOAT,							 SAMPLER_FLOAT,  { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
196 	{ GL_R11F_G11F_B10F,			  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_INT_10F_11F_11F_REV,	 SAMPLER_FLOAT,  { {11,11,10, 0, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
197 	{ GL_RGB9_E5,					  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_INT_5_9_9_9_REV,		 SAMPLER_FLOAT,  { { 9, 9, 9, 0, 0, 0, 0, 0, 5 } }, FLAG_PACKED },
198 	{ GL_R8I,						  GL_RED,			  GL_RED_INTEGER,	  GL_BYTE,							 SAMPLER_INT,	 { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
199 	{ GL_R8UI,						  GL_RED,			  GL_RED_INTEGER,	  GL_UNSIGNED_BYTE,					 SAMPLER_UINT,   { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
200 	{ GL_R16I,						  GL_RED,			  GL_RED_INTEGER,	  GL_SHORT,							 SAMPLER_INT,	 { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
201 	{ GL_R16UI,						  GL_RED,			  GL_RED_INTEGER,	  GL_UNSIGNED_SHORT,				 SAMPLER_UINT,   { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
202 	{ GL_R32I,						  GL_RED,			  GL_RED_INTEGER,	  GL_INT,							 SAMPLER_INT,	 { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
203 	{ GL_R32UI,						  GL_RED,			  GL_RED_INTEGER,	  GL_UNSIGNED_INT,					 SAMPLER_UINT,   { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
204 	{ GL_RG8I,						  GL_RG,			  GL_RG_INTEGER,	  GL_BYTE,							 SAMPLER_INT,	 { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
205 	{ GL_RG8UI,						  GL_RG,			  GL_RG_INTEGER,	  GL_UNSIGNED_BYTE,					 SAMPLER_UINT,   { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
206 	{ GL_RG16I,						  GL_RG,			  GL_RG_INTEGER,	  GL_SHORT,							 SAMPLER_INT,	 { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
207 	{ GL_RG16UI,					  GL_RG,			  GL_RG_INTEGER,	  GL_UNSIGNED_SHORT,				 SAMPLER_UINT,   { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
208 	{ GL_RG32I,						  GL_RG,			  GL_RG_INTEGER,	  GL_INT,							 SAMPLER_INT,	 { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
209 	{ GL_RG32UI,					  GL_RG,			  GL_RG_INTEGER,	  GL_UNSIGNED_INT,					 SAMPLER_UINT,   { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
210 	{ GL_RGB8I,						  GL_RGB,			  GL_RGB_INTEGER,	  GL_BYTE,							 SAMPLER_INT,	 { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
211 	{ GL_RGB8UI,					  GL_RGB,			  GL_RGB_INTEGER,	  GL_UNSIGNED_BYTE,					 SAMPLER_UINT,   { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
212 	{ GL_RGB16I,					  GL_RGB,			  GL_RGB_INTEGER,	  GL_SHORT,							 SAMPLER_INT,	 { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
213 	{ GL_RGB16UI,					  GL_RGB,			  GL_RGB_INTEGER,	  GL_UNSIGNED_SHORT,				 SAMPLER_UINT,   { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
214 	{ GL_RGB32I,					  GL_RGB,			  GL_RGB_INTEGER,	  GL_INT,							 SAMPLER_INT,	 { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
215 	{ GL_RGB32UI,					  GL_RGB,			  GL_RGB_INTEGER,	  GL_UNSIGNED_INT,					 SAMPLER_UINT,   { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
216 	{ GL_RGBA8I,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_BYTE,							 SAMPLER_INT,	 { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
217 	{ GL_RGBA8UI,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_UNSIGNED_BYTE,					 SAMPLER_UINT,   { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
218 	{ GL_RGBA16I,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_SHORT,							 SAMPLER_INT,	 { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
219 	{ GL_RGBA16UI,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_UNSIGNED_SHORT,				 SAMPLER_UINT,   { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
220 	{ GL_RGBA32I,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_INT,							 SAMPLER_INT,	 { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
221 	{ GL_RGBA32UI,					  GL_RGBA,			  GL_RGBA_INTEGER,	  GL_UNSIGNED_INT,					 SAMPLER_UINT,   { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
222 	{ GL_DEPTH_COMPONENT16,			  GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT,				 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,16, 0, 0 } }, FLAG_REQ_RBO },
223 	{ GL_DEPTH_COMPONENT24,			  GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,					 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,24, 0, 0 } }, FLAG_REQ_RBO },
224 	{ GL_DEPTH_COMPONENT32,			  GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,					 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,32, 0, 0 } }, 0 },
225 	{ GL_DEPTH_COMPONENT32F,		  GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT,							 SAMPLER_FLOAT,  { { 0, 0, 0, 0, 0, 0,32, 0, 0 } }, FLAG_REQ_RBO },
226 	{ GL_DEPTH24_STENCIL8,			  GL_DEPTH_STENCIL,   GL_DEPTH_STENCIL,   GL_UNSIGNED_INT_24_8,				 SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, FLAG_REQ_RBO },
227 	{ GL_DEPTH32F_STENCIL8,			  GL_DEPTH_STENCIL,   GL_DEPTH_STENCIL,   GL_FLOAT_32_UNSIGNED_INT_24_8_REV, SAMPLER_FLOAT,  { { 0, 0, 0, 0, 0, 0,32, 8, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
228 	{ GL_COMPRESSED_RED,			  GL_RED,			  GL_RED,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
229 	{ GL_COMPRESSED_RG,				  GL_RG,			  GL_RG,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
230 	{ GL_COMPRESSED_RGB,			  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
231 	{ GL_COMPRESSED_RGBA,			  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
232 	{ GL_COMPRESSED_SRGB,			  GL_RGB,			  GL_RGB,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
233 	{ GL_COMPRESSED_SRGB_ALPHA,		  GL_RGBA,			  GL_RGBA,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
234 	{ GL_COMPRESSED_RED_RGTC1,		  GL_RED,			  GL_RED,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
235 	{ GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED,			  GL_RED,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
236 	{ GL_COMPRESSED_RG_RGTC2,		  GL_RG,			  GL_RG,			  GL_UNSIGNED_BYTE,					 SAMPLER_UNORM,  { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
237 	{ GL_COMPRESSED_SIGNED_RG_RGTC2,  GL_RG,			  GL_RG,			  GL_BYTE,							 SAMPLER_NORM,   { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED },
238 };
239 
240 static InternalFormat esInternalformats[] =
241 {
242 	{ GL_LUMINANCE,			 GL_LUMINANCE,		 GL_LUMINANCE,		 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 8, 0, 0, 0 } }, 0 },
243 	{ GL_ALPHA,				 GL_ALPHA,			 GL_ALPHA,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 0, 0, 0, 8, 0, 0, 0, 0, 0 } }, 0 },
244 	{ GL_LUMINANCE_ALPHA,	 GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 0, 0, 0, 8, 0, 8, 0, 0, 0 } }, 0 },
245 	{ GL_RGB,				 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
246 	{ GL_RGBA,				 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, 0 },
247 	{ GL_R8,				 GL_RED,			 GL_RED,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
248 	{ GL_R8_SNORM,			 GL_RED,			 GL_RED,			 GL_BYTE,							SAMPLER_NORM,   { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
249 	{ GL_RG8,				 GL_RG,				 GL_RG,				 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
250 	{ GL_RG8_SNORM,			 GL_RG,				 GL_RG,				 GL_BYTE,							SAMPLER_NORM,   { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, 0 },
251 	{ GL_RGB8,				 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_ES30 },
252 	{ GL_RGB8_SNORM,		 GL_RGB,			 GL_RGB,			 GL_BYTE,							SAMPLER_NORM,   { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
253 	{ GL_RGB565,			 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_SHORT_5_6_5,			SAMPLER_UNORM,  { { 5, 6, 5, 0, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
254 	{ GL_RGBA4,				 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_SHORT_4_4_4_4,			SAMPLER_UNORM,  { { 4, 4, 4, 4, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
255 	{ GL_RGB5_A1,			 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_SHORT_5_5_5_1,			SAMPLER_UNORM,  { { 5, 5, 5, 1, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
256 	{ GL_RGBA8,				 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
257 	{ GL_RGBA8_SNORM,		 GL_RGBA,			 GL_RGBA,			 GL_BYTE,							SAMPLER_NORM,   { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, 0 },
258 	{ GL_RGB10_A2,			 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_INT_2_10_10_10_REV,	SAMPLER_UNORM,  { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 },
259 	{ GL_RGB10_A2UI,		 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_INT_2_10_10_10_REV,	SAMPLER_UINT,   { {10,10,10, 2, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_ES30 },
260 	{ GL_SRGB8,				 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
261 	{ GL_SRGB8_ALPHA8,		 GL_RGBA,			 GL_RGBA,			 GL_UNSIGNED_BYTE,					SAMPLER_UNORM,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
262 	{ GL_R16F,				 GL_RED,			 GL_RED,			 GL_HALF_FLOAT,						SAMPLER_FLOAT,  { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
263 	{ GL_RG16F,				 GL_RG,				 GL_RG,				 GL_HALF_FLOAT,						SAMPLER_FLOAT,  { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
264 	{ GL_RGB16F,			 GL_RGB,			 GL_RGB,			 GL_HALF_FLOAT,						SAMPLER_FLOAT,  { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
265 	{ GL_RGBA16F,			 GL_RGBA,			 GL_RGBA,			 GL_HALF_FLOAT,						SAMPLER_FLOAT,  { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
266 	{ GL_R32F,				 GL_RED,			 GL_RED,			 GL_FLOAT,							SAMPLER_FLOAT,  { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
267 	{ GL_RG32F,				 GL_RG,				 GL_RG,				 GL_FLOAT,							SAMPLER_FLOAT,  { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
268 	{ GL_RGB32F,			 GL_RGB,			 GL_RGB,			 GL_FLOAT,							SAMPLER_FLOAT,  { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
269 	{ GL_RGBA32F,			 GL_RGBA,			 GL_RGBA,			 GL_FLOAT,							SAMPLER_FLOAT,  { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO_GL42 },
270 	{ GL_R11F_G11F_B10F,	 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_INT_10F_11F_11F_REV,	SAMPLER_FLOAT,  { {11,11,10, 0, 0, 0, 0, 0, 0 } }, FLAG_PACKED|FLAG_REQ_RBO_GL42 },
271 	{ GL_RGB9_E5,			 GL_RGB,			 GL_RGB,			 GL_UNSIGNED_INT_5_9_9_9_REV,		SAMPLER_FLOAT,  { { 9, 9, 9, 0, 0, 0, 0, 0, 5 } }, FLAG_PACKED },
272 	{ GL_R8I,				 GL_RED,			 GL_RED_INTEGER,	 GL_BYTE,							SAMPLER_INT,	{ { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
273 	{ GL_R8UI,				 GL_RED,			 GL_RED_INTEGER,	 GL_UNSIGNED_BYTE,					SAMPLER_UINT,   { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
274 	{ GL_R16I,				 GL_RED,			 GL_RED_INTEGER,	 GL_SHORT,							SAMPLER_INT,	{ {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
275 	{ GL_R16UI,				 GL_RED,			 GL_RED_INTEGER,	 GL_UNSIGNED_SHORT,					SAMPLER_UINT,   { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
276 	{ GL_R32I,				 GL_RED,			 GL_RED_INTEGER,	 GL_INT,							SAMPLER_INT,	{ {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
277 	{ GL_R32UI,				 GL_RED,			 GL_RED_INTEGER,	 GL_UNSIGNED_INT,					SAMPLER_UINT,   { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
278 	{ GL_RG8I,				 GL_RG,				 GL_RG_INTEGER,		 GL_BYTE,							SAMPLER_INT,	{ { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
279 	{ GL_RG8UI,				 GL_RG,				 GL_RG_INTEGER,		 GL_UNSIGNED_BYTE,					SAMPLER_UINT,   { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
280 	{ GL_RG16I,				 GL_RG,				 GL_RG_INTEGER,		 GL_SHORT,							SAMPLER_INT,	{ {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
281 	{ GL_RG16UI,			 GL_RG,				 GL_RG_INTEGER,		 GL_UNSIGNED_SHORT,					SAMPLER_UINT,   { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
282 	{ GL_RG32I,				 GL_RG,				 GL_RG_INTEGER,		 GL_INT,							SAMPLER_INT,	{ {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
283 	{ GL_RG32UI,			 GL_RG,				 GL_RG_INTEGER,		 GL_UNSIGNED_INT,					SAMPLER_UINT,   { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
284 	{ GL_RGB8I,				 GL_RGB,			 GL_RGB_INTEGER,	 GL_BYTE,							SAMPLER_INT,	{ { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
285 	{ GL_RGB8UI,			 GL_RGB,			 GL_RGB_INTEGER,	 GL_UNSIGNED_BYTE,					SAMPLER_UINT,   { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
286 	{ GL_RGB16I,			 GL_RGB,			 GL_RGB_INTEGER,	 GL_SHORT,							SAMPLER_INT,	{ {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
287 	{ GL_RGB16UI,			 GL_RGB,			 GL_RGB_INTEGER,	 GL_UNSIGNED_SHORT,					SAMPLER_UINT,   { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
288 	{ GL_RGB32I,			 GL_RGB,			 GL_RGB_INTEGER,	 GL_INT,							SAMPLER_INT,	{ {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
289 	{ GL_RGB32UI,			 GL_RGB,			 GL_RGB_INTEGER,	 GL_UNSIGNED_INT,					SAMPLER_UINT,   { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
290 	{ GL_RGBA8I,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_BYTE,							SAMPLER_INT,	{ { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
291 	{ GL_RGBA8UI,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_BYTE,					SAMPLER_UINT,   { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
292 	{ GL_RGBA16I,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_SHORT,							SAMPLER_INT,	{ {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
293 	{ GL_RGBA16UI,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_SHORT,					SAMPLER_UINT,   { {16,16,16,16, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
294 	{ GL_RGBA32I,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_INT,							SAMPLER_INT,	{ {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
295 	{ GL_RGBA32UI,			 GL_RGBA,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_INT,					SAMPLER_UINT,   { {32,32,32,32, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
296 	{ GL_DEPTH_COMPONENT16,	 GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT,					SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,16, 0, 0 } }, FLAG_REQ_RBO },
297 	{ GL_DEPTH_COMPONENT24,	 GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,					SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,24, 0, 0 } }, FLAG_REQ_RBO },
298 	{ GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_FLOAT,							SAMPLER_FLOAT,  { { 0, 0, 0, 0, 0, 0,32, 0, 0 } }, FLAG_REQ_RBO },
299 	{ GL_DEPTH24_STENCIL8,	 GL_DEPTH_STENCIL,   GL_DEPTH_STENCIL,   GL_UNSIGNED_INT_24_8,				SAMPLER_UNORM,  { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, FLAG_REQ_RBO },
300 	{ GL_DEPTH32F_STENCIL8,	 GL_DEPTH_STENCIL,   GL_DEPTH_STENCIL,   GL_FLOAT_32_UNSIGNED_INT_24_8_REV, SAMPLER_FLOAT,  { { 0, 0, 0, 0, 0, 0,32, 8, 0 } }, FLAG_PACKED|FLAG_REQ_RBO },
301 };
302 
303 static const PixelFormat coreFormats[] = {
304 	{ GL_STENCIL_INDEX,   1, FORMAT_STENCIL,	   GL_STENCIL_ATTACHMENT,		{ {-1,-1,-1,-1,-1,-1,-1, 0,-1} } },
305 	{ GL_DEPTH_COMPONENT, 1, FORMAT_DEPTH,		   GL_DEPTH_ATTACHMENT,			{ {-1,-1,-1,-1,-1,-1, 0,-1,-1} } },
306 	{ GL_DEPTH_STENCIL,   2, FORMAT_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, { {-1,-1,-1,-1,-1,-1, 0, 1,-1} } },
307 	{ GL_RED,			  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0,-1,-1,-1,-1,-1,-1,-1,-1} } },
308 	{ GL_GREEN,			  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ {-1, 0,-1,-1,-1,-1,-1,-1,-1} } },
309 	{ GL_BLUE,			  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ {-1,-1, 0,-1,-1,-1,-1,-1,-1} } },
310 	{ GL_RG,			  2, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1,-1,-1,-1,-1,-1,-1,-1} } },
311 	{ GL_RGB,			  3, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2,-1,-1,-1,-1,-1,-1} } },
312 	{ GL_RGBA,			  4, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2, 3,-1,-1,-1,-1,-1} } },
313 	{ GL_BGR,			  3, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 2, 1, 0,-1,-1,-1,-1,-1,-1} } },
314 	{ GL_BGRA,			  4, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 2, 1, 0, 3,-1,-1,-1,-1,-1} } },
315 	{ GL_RED_INTEGER,	  1, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0,-1,-1,-1,-1,-1,-1,-1,-1} } },
316 	{ GL_GREEN_INTEGER,   1, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ {-1, 0,-1,-1,-1,-1,-1,-1,-1} } },
317 	{ GL_BLUE_INTEGER,	  1, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ {-1,-1, 0,-1,-1,-1,-1,-1,-1} } },
318 	{ GL_RG_INTEGER,	  2, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1,-1,-1,-1,-1,-1,-1,-1} } },
319 	{ GL_RGB_INTEGER,	  3, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2,-1,-1,-1,-1,-1,-1} } },
320 	{ GL_RGBA_INTEGER,	  4, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2, 3,-1,-1,-1,-1,-1} } },
321 	{ GL_BGR_INTEGER,	  3, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 2, 1, 0,-1,-1,-1,-1,-1,-1} } },
322 	{ GL_BGRA_INTEGER,	  4, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 2, 1, 0, 3,-1,-1,-1,-1,-1} } },
323 };
324 
325 static const PixelFormat esFormats[] = {
326 	{ GL_DEPTH_COMPONENT, 1, FORMAT_DEPTH,		   GL_DEPTH_ATTACHMENT,			{ {-1,-1,-1,-1,-1,-1, 0,-1,-1} } },
327 	{ GL_DEPTH_STENCIL,   2, FORMAT_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, { {-1,-1,-1,-1,-1,-1, 0, 1,-1} } },
328 	{ GL_RED,			  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0,-1,-1,-1,-1,-1,-1,-1,-1} } },
329 	{ GL_RG,			  2, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1,-1,-1,-1,-1,-1,-1,-1} } },
330 	{ GL_RGB,			  3, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2,-1,-1,-1,-1,-1,-1} } },
331 	{ GL_RGBA,			  4, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2, 3,-1,-1,-1,-1,-1} } },
332 	{ GL_LUMINANCE,		  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ {-1,-1,-1,-1,-1, 0,-1,-1,-1} } },
333 	{ GL_ALPHA,			  1, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ {-1,-1,-1, 0,-1,-1,-1,-1,-1} } },
334 	{ GL_LUMINANCE_ALPHA, 2, FORMAT_COLOR,		   GL_COLOR_ATTACHMENT0,		{ {-1,-1,-1, 1,-1, 0,-1,-1,-1} } },
335 	{ GL_RED_INTEGER,	  1, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0,-1,-1,-1,-1,-1,-1,-1,-1} } },
336 	{ GL_RG_INTEGER,	  2, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1,-1,-1,-1,-1,-1,-1,-1} } },
337 	{ GL_RGB_INTEGER,	  3, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2,-1,-1,-1,-1,-1,-1} } },
338 	{ GL_RGBA_INTEGER,	  4, FORMAT_COLOR_INTEGER, GL_COLOR_ATTACHMENT0,		{ { 0, 1, 2, 3,-1,-1,-1,-1,-1} } },
339 };
340 
341 static const PixelType coreTypes[] = {
342 	{ GL_UNSIGNED_BYTE,					 sizeof(GLubyte),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
343 	{ GL_BYTE,							 sizeof(GLbyte),				 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
344 	{ GL_UNSIGNED_SHORT,				 sizeof(GLushort),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
345 	{ GL_SHORT,							 sizeof(GLshort),				 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
346 	{ GL_UNSIGNED_INT,					 sizeof(GLuint),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
347 	{ GL_INT,							 sizeof(GLint),					 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
348 	{ GL_HALF_FLOAT,					 sizeof(GLhalf),				 STORAGE_FLOAT,	   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
349 	{ GL_FLOAT,							 sizeof(GLfloat),				 STORAGE_FLOAT,	   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
350 	{ GL_UNSIGNED_SHORT_5_6_5,			 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 5, 6, 5, 0, 0, 0, 0, 0, 0 } }, false },
351 	{ GL_UNSIGNED_SHORT_4_4_4_4,		 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 4, 4, 4, 4, 0, 0, 0, 0, 0 } }, false },
352 	{ GL_UNSIGNED_SHORT_5_5_5_1,		 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 5, 5, 5, 1, 0, 0, 0, 0, 0 } }, false },
353 	{ GL_UNSIGNED_INT_2_10_10_10_REV,	 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  true,  { {10,10,10, 2, 0, 0, 0, 0, 0 } }, false },
354 	{ GL_UNSIGNED_INT_24_8,				 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  false, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, false },
355 	{ GL_UNSIGNED_INT_10F_11F_11F_REV,	 sizeof(GLuint),				 STORAGE_FLOAT,	   true,  true,  { { 6, 7, 7, 0, 0, 0, 0, 0, 0 } }, false },
356 	{ GL_UNSIGNED_INT_5_9_9_9_REV,		 sizeof(GLuint),				 STORAGE_FLOAT,	   true,  true,  { { 9, 9, 9, 5, 0, 0, 0, 0, 0 } }, false },
357 	{ GL_FLOAT_32_UNSIGNED_INT_24_8_REV, sizeof(GLfloat)+sizeof(GLuint), STORAGE_FLOAT,	   true,  true,  { { 0, 0, 0, 0, 0, 0,32, 8,24 } }, false },
358 	{ GL_UNSIGNED_BYTE_3_3_2,			 sizeof(GLubyte),				 STORAGE_UNSIGNED, true,  false, { { 3, 3, 2, 0, 0, 0, 0, 0, 0 } }, false },
359 	{ GL_UNSIGNED_BYTE_2_3_3_REV,		 sizeof(GLubyte),				 STORAGE_UNSIGNED, true,  true,  { { 3, 3, 2, 0, 0, 0, 0, 0, 0 } }, false },
360 	{ GL_UNSIGNED_SHORT_5_6_5_REV,		 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  true,  { { 5, 6, 5, 0, 0, 0, 0, 0, 0 } }, false },
361 	{ GL_UNSIGNED_SHORT_4_4_4_4_REV,	 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  true,  { { 4, 4, 4, 4, 0, 0, 0, 0, 0 } }, false },
362 	{ GL_UNSIGNED_SHORT_1_5_5_5_REV,	 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  true,  { { 5, 5, 5, 1, 0, 0, 0, 0, 0 } }, false },
363 	{ GL_UNSIGNED_INT_8_8_8_8,			 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  false, { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, false },
364 	{ GL_UNSIGNED_INT_8_8_8_8_REV,		 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  true,  { { 8, 8, 8, 8, 0, 0, 0, 0, 0 } }, false },
365 	{ GL_UNSIGNED_INT_10_10_10_2,		 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  true,  { {10,10,10, 2, 0, 0, 0, 0, 0 } }, false },
366 };
367 
368 static const PixelType esTypes[] = {
369 	{ GL_UNSIGNED_BYTE,					 sizeof(GLubyte),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
370 	{ GL_BYTE,							 sizeof(GLbyte),				 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
371 	{ GL_UNSIGNED_SHORT,				 sizeof(GLushort),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
372 	{ GL_SHORT,							 sizeof(GLshort),				 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, true },
373 	{ GL_UNSIGNED_INT,					 sizeof(GLuint),				 STORAGE_UNSIGNED, false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
374 	{ GL_INT,							 sizeof(GLint),					 STORAGE_SIGNED,   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
375 	{ GL_HALF_FLOAT,					 sizeof(GLhalf),				 STORAGE_FLOAT,	   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
376 	{ GL_FLOAT,							 sizeof(GLfloat),				 STORAGE_FLOAT,	   false, false, { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, false },
377 	{ GL_UNSIGNED_SHORT_5_6_5,			 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 5, 6, 5, 0, 0, 0, 0, 0, 0 } }, false },
378 	{ GL_UNSIGNED_SHORT_4_4_4_4,		 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 4, 4, 4, 4, 0, 0, 0, 0, 0 } }, false },
379 	{ GL_UNSIGNED_SHORT_5_5_5_1,		 sizeof(GLushort),				 STORAGE_UNSIGNED, true,  false, { { 5, 5, 5, 1, 0, 0, 0, 0, 0 } }, false },
380 	{ GL_UNSIGNED_INT_2_10_10_10_REV,	 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  true,  { {10,10,10, 2, 0, 0, 0, 0, 0 } }, false },
381 	{ GL_UNSIGNED_INT_24_8,				 sizeof(GLuint),				 STORAGE_UNSIGNED, true,  false, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, false },
382 	{ GL_UNSIGNED_INT_10F_11F_11F_REV,	 sizeof(GLuint),				 STORAGE_FLOAT,	   true,  true,  { { 6, 7, 7, 0, 0, 0, 0, 0, 0 } }, false },
383 	{ GL_UNSIGNED_INT_5_9_9_9_REV,		 sizeof(GLuint),				 STORAGE_FLOAT,	   true,  true,  { { 9, 9, 9, 5, 0, 0, 0, 0, 0 } }, false },
384 	{ GL_FLOAT_32_UNSIGNED_INT_24_8_REV, sizeof(GLfloat)+sizeof(GLuint), STORAGE_FLOAT,	   true,  true,  { { 0, 0, 0, 0, 0, 0,32, 8,24 } }, false },
385 };
386 
387 static const EnumFormats esValidFormats[] = {
388 	{ GL_RGBA8,				 GL_RGBA,			 GL_UNSIGNED_BYTE,					4, true },
389 	{ GL_RGB5_A1,			 GL_RGBA,			 GL_UNSIGNED_BYTE,					4, true },
390 	{ GL_RGBA4,				 GL_RGBA,			 GL_UNSIGNED_BYTE,					4, true },
391 	{ GL_SRGB8_ALPHA8,		 GL_RGBA,			 GL_UNSIGNED_BYTE,					4, true },
392 	{ GL_RGBA8_SNORM,		 GL_RGBA,			 GL_BYTE,							4, false },
393 	{ GL_RGBA4,				 GL_RGBA,			 GL_UNSIGNED_SHORT_4_4_4_4,			2, true },
394 	{ GL_RGB5_A1,			 GL_RGBA,			 GL_UNSIGNED_SHORT_5_5_5_1,			2, true },
395 	{ GL_RGB10_A2,			 GL_RGBA,			 GL_UNSIGNED_INT_2_10_10_10_REV,	4, true },
396 	{ GL_RGB5_A1,			 GL_RGBA,			 GL_UNSIGNED_INT_2_10_10_10_REV,	4, true },
397 	{ GL_RGBA16F,			 GL_RGBA,			 GL_HALF_FLOAT,						8, false },
398 	{ GL_RGBA32F,			 GL_RGBA,			 GL_FLOAT,						   16, false },
399 	{ GL_RGBA16F,			 GL_RGBA,			 GL_FLOAT,						   16, false },
400 	{ GL_RGBA8UI,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_BYTE,					4, true },
401 	{ GL_RGBA8I,			 GL_RGBA_INTEGER,	 GL_BYTE,							4, true },
402 	{ GL_RGBA16UI,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_SHORT,					8, true },
403 	{ GL_RGBA16I,			 GL_RGBA_INTEGER,	 GL_SHORT,							8, true },
404 	{ GL_RGBA32UI,			 GL_RGBA_INTEGER,	 GL_UNSIGNED_INT,				   16, true },
405 	{ GL_RGBA32I,			 GL_RGBA_INTEGER,	 GL_INT,						   16, true },
406 	{ GL_RGB10_A2UI,		 GL_RGBA_INTEGER,	 GL_UNSIGNED_INT_2_10_10_10_REV,	4, true },
407 	{ GL_RGB8,				 GL_RGB,			 GL_UNSIGNED_BYTE,					3, true },
408 	{ GL_RGB565,			 GL_RGB,			 GL_UNSIGNED_BYTE,					3, true },
409 	{ GL_SRGB8,				 GL_RGB,			 GL_UNSIGNED_BYTE,					3, false },
410 	{ GL_RGB8_SNORM,		 GL_RGB,			 GL_BYTE,							3, false },
411 	{ GL_RGB565,			 GL_RGB,			 GL_UNSIGNED_SHORT_5_6_5,			2, true },
412 	{ GL_R11F_G11F_B10F,	 GL_RGB,			 GL_UNSIGNED_INT_10F_11F_11F_REV,	4, false },
413 	{ GL_R11F_G11F_B10F,	 GL_RGB,			 GL_HALF_FLOAT,						6, false },
414 	{ GL_R11F_G11F_B10F,	 GL_RGB,			 GL_FLOAT,						   12, false },
415 	{ GL_RGB9_E5,			 GL_RGB,			 GL_UNSIGNED_INT_5_9_9_9_REV,		4, false },
416 	{ GL_RGB9_E5,			 GL_RGB,			 GL_HALF_FLOAT,						6, false },
417 	{ GL_RGB9_E5,			 GL_RGB,			 GL_FLOAT,						   12, false },
418 	{ GL_RGB16F,			 GL_RGB,			 GL_HALF_FLOAT,						6, false },
419 	{ GL_RGB32F,			 GL_RGB,			 GL_FLOAT,						   12, false },
420 	{ GL_RGB16F,			 GL_RGB,			 GL_FLOAT,						   12, false },
421 	{ GL_RGB8UI,			 GL_RGB_INTEGER,	 GL_UNSIGNED_BYTE,					3, false },
422 	{ GL_RGB8I,				 GL_RGB_INTEGER,	 GL_BYTE,							3, false },
423 	{ GL_RGB16UI,			 GL_RGB_INTEGER,	 GL_UNSIGNED_SHORT,					6, false },
424 	{ GL_RGB16I,			 GL_RGB_INTEGER,	 GL_SHORT,							6, false },
425 	{ GL_RGB32UI,			 GL_RGB_INTEGER,	 GL_UNSIGNED_INT,				   12, false },
426 	{ GL_RGB32I,			 GL_RGB_INTEGER,	 GL_INT,						   12, false },
427 	{ GL_RG8,				 GL_RG,				 GL_UNSIGNED_BYTE,					2, true },
428 	{ GL_RG8_SNORM,			 GL_RG,				 GL_BYTE,							2, false },
429 	{ GL_RG16F,				 GL_RG,				 GL_HALF_FLOAT,						4, false },
430 	{ GL_RG32F,				 GL_RG,				 GL_FLOAT,							8, false },
431 	{ GL_RG16F,				 GL_RG,				 GL_FLOAT,							8, false },
432 	{ GL_RG8UI,				 GL_RG_INTEGER,		 GL_UNSIGNED_BYTE,					2, true },
433 	{ GL_RG8I,				 GL_RG_INTEGER,		 GL_BYTE,							2, true },
434 	{ GL_RG16UI,			 GL_RG_INTEGER,		 GL_UNSIGNED_SHORT,					4, true },
435 	{ GL_RG16I,				 GL_RG_INTEGER,		 GL_SHORT,							4, true },
436 	{ GL_RG32UI,			 GL_RG_INTEGER,		 GL_UNSIGNED_INT,					8, true },
437 	{ GL_RG32I,				 GL_RG_INTEGER,		 GL_INT,							8, true },
438 	{ GL_R8,				 GL_RED,			 GL_UNSIGNED_BYTE,					1, true },
439 	{ GL_R8_SNORM,			 GL_RED,			 GL_BYTE,							1, false },
440 	{ GL_R16F,				 GL_RED,			 GL_HALF_FLOAT,						2, false },
441 	{ GL_R32F,				 GL_RED,			 GL_FLOAT,							4, false },
442 	{ GL_R16F,				 GL_RED,			 GL_FLOAT,							4, false },
443 	{ GL_R8UI,				 GL_RED_INTEGER,	 GL_UNSIGNED_BYTE,					1, true },
444 	{ GL_R8I,				 GL_RED_INTEGER,	 GL_BYTE,							1, true },
445 	{ GL_R16UI,				 GL_RED_INTEGER,	 GL_UNSIGNED_SHORT,					2, true },
446 	{ GL_R16I,				 GL_RED_INTEGER,	 GL_SHORT,							2, true },
447 	{ GL_R32UI,				 GL_RED_INTEGER,	 GL_UNSIGNED_INT,					4, true },
448 	{ GL_R32I,				 GL_RED_INTEGER,	 GL_INT,							4, true },
449 	{ GL_DEPTH_COMPONENT24,  GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,					4, true },
450 	{ GL_DEPTH_COMPONENT16,  GL_DEPTH_COMPONENT, GL_UNSIGNED_INT,					4, true },
451 	{ GL_DEPTH_COMPONENT16,  GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT,					2, true },
452 	{ GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT,							4, true },
453 	{ GL_DEPTH24_STENCIL8,   GL_DEPTH_STENCIL,	 GL_UNSIGNED_INT_24_8,				4, true },
454 	{ GL_DEPTH32F_STENCIL8,  GL_DEPTH_STENCIL,	 GL_FLOAT_32_UNSIGNED_INT_24_8_REV, 8, true },
455 	{ GL_RGBA,				 GL_RGBA,			 GL_UNSIGNED_BYTE,					4, true },
456 	{ GL_RGBA,				 GL_RGBA,			 GL_UNSIGNED_SHORT_4_4_4_4,			2, true },
457 	{ GL_RGBA,				 GL_RGBA,			 GL_UNSIGNED_SHORT_5_5_5_1,			2, true },
458 	{ GL_RGB,				 GL_RGB,			 GL_UNSIGNED_BYTE,					3, true },
459 	{ GL_RGB,				 GL_RGB,			 GL_UNSIGNED_SHORT_5_6_5,			2, true },
460 	{ GL_LUMINANCE_ALPHA,	 GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,					2, false },
461 	{ GL_LUMINANCE,			 GL_LUMINANCE,		 GL_UNSIGNED_BYTE,					1, false },
462 	{ GL_ALPHA,				 GL_ALPHA,			 GL_UNSIGNED_BYTE,					1, false },
463 };
464 
465 static const EnumFormats coreValidFormats[] = {
466 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_BYTE_3_3_2,			 3, true },
467 	{ GL_RGB_INTEGER,	GL_RGB_INTEGER,   GL_UNSIGNED_BYTE_3_3_2,			 3, true },
468 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_BYTE_2_3_3_REV,		 3, true },
469 	{ GL_RGB_INTEGER,	GL_RGB_INTEGER,   GL_UNSIGNED_BYTE_2_3_3_REV,		 3, true },
470 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_SHORT_5_6_5,			 3, true },
471 	{ GL_RGB_INTEGER,	GL_RGB_INTEGER,   GL_UNSIGNED_SHORT_5_6_5,			 3, true },
472 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_SHORT_5_6_5_REV,		 3, true },
473 	{ GL_RGB_INTEGER,	GL_RGB_INTEGER,   GL_UNSIGNED_SHORT_5_6_5_REV,		 3, true },
474 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_SHORT_4_4_4_4,		 4, true },
475 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_SHORT_4_4_4_4_REV,	 4, true },
476 	{ GL_RGBA_INTEGER,	GL_RGBA_INTEGER,  GL_UNSIGNED_SHORT_4_4_4_4,		 4, true },
477 	{ GL_RGBA_INTEGER,	GL_RGBA_INTEGER,  GL_UNSIGNED_SHORT_4_4_4_4_REV,	 4, true },
478 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_SHORT_4_4_4_4_REV,	 4, true },
479 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_SHORT_4_4_4_4,		 4, true },
480 	{ GL_BGRA_INTEGER,	GL_BGRA_INTEGER,  GL_UNSIGNED_SHORT_4_4_4_4_REV,	 4, true },
481 	{ GL_BGRA_INTEGER,	GL_BGRA_INTEGER,  GL_UNSIGNED_SHORT_4_4_4_4,		 4, true },
482 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_SHORT_5_5_5_1,		 4, true },
483 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_SHORT_5_5_5_1,		 4, true },
484 	{ GL_RGBA_INTEGER,  GL_RGBA_INTEGER,  GL_UNSIGNED_SHORT_5_5_5_1,		 4, true },
485 	{ GL_BGRA_INTEGER,  GL_BGRA_INTEGER,  GL_UNSIGNED_SHORT_5_5_5_1,		 4, true },
486 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_SHORT_1_5_5_5_REV,	 4, true },
487 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_SHORT_1_5_5_5_REV,	 4, true },
488 	{ GL_RGBA_INTEGER,  GL_RGBA_INTEGER,  GL_UNSIGNED_SHORT_1_5_5_5_REV,	 4, true },
489 	{ GL_BGRA_INTEGER,  GL_BGRA_INTEGER,  GL_UNSIGNED_SHORT_1_5_5_5_REV,	 4, true },
490 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_INT_8_8_8_8,			 4, true },
491 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_INT_8_8_8_8,			 4, true },
492 	{ GL_RGBA_INTEGER,  GL_RGBA_INTEGER,  GL_UNSIGNED_INT_8_8_8_8,			 4, true },
493 	{ GL_BGRA_INTEGER,  GL_BGRA_INTEGER,  GL_UNSIGNED_INT_8_8_8_8,			 4, true },
494 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_INT_8_8_8_8_REV,		 4, true },
495 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_INT_8_8_8_8_REV,		 4, true },
496 	{ GL_RGBA_INTEGER,  GL_RGBA_INTEGER,  GL_UNSIGNED_INT_8_8_8_8_REV,		 4, true },
497 	{ GL_BGRA_INTEGER,  GL_BGRA_INTEGER,  GL_UNSIGNED_INT_8_8_8_8_REV,		 4, true },
498 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_INT_10_10_10_2,		 4, true },
499 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_INT_10_10_10_2,		 4, true },
500 	{ GL_RGBA_INTEGER, GL_RGBA_INTEGER,   GL_UNSIGNED_INT_10_10_10_2,		 4, true },
501 	{ GL_BGRA_INTEGER, GL_BGRA_INTEGER,   GL_UNSIGNED_INT_10_10_10_2,		 4, true },
502 	{ GL_RGBA,			GL_RGBA,		  GL_UNSIGNED_INT_2_10_10_10_REV,	 4, true },
503 	{ GL_BGRA,			GL_BGRA,		  GL_UNSIGNED_INT_2_10_10_10_REV,	 4, true },
504 	{ GL_RGBA_INTEGER, GL_RGBA_INTEGER,   GL_UNSIGNED_INT_2_10_10_10_REV,	 4, true },
505 	{ GL_BGRA_INTEGER, GL_BGRA_INTEGER,   GL_UNSIGNED_INT_2_10_10_10_REV,	 4, true },
506 	{ GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,				 2, true },
507 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_INT_10F_11F_11F_REV,	 3, true },
508 	{ GL_RGB,			GL_RGB,			  GL_UNSIGNED_INT_5_9_9_9_REV,		 4, true },
509 	{ GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, 2, true },
510 };
511 
512 static const EnumFormats validformats_EXT_texture_type_2_10_10_10_REV[] = {
513 	{ GL_RGBA, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, 4, false },
514 	{ GL_RGB, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, 3, false }
515 };
516 
517 // Valid combinations given by GL_EXT_texture_type_2_10_10_10_REV and
518 // GL_OES_required_internalformat extensions
519 static const EnumFormats validformats_OES_required_internalformat[] = {
520 	{ GL_RGB8_OES, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, 3, true },
521 	{ GL_RGB565, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, 4, true }
522 };
523 
524 // Companion type for GL_FLOAT_32_UNSIGNED_INT_24_8_REV. Stencil part was
525 // not split into 24/8 to avoid any packing related issues from compiler.
526 struct F_32_UINT_24_8_REV
527 {
528 	GLfloat d;
529 	GLuint  s;
530 };
531 
532 // custom pixel data type. holds both float and integer pixel data. memory consuming, but
533 // it is not that relavant in this case. makes comparing more reliable and flexible
534 struct FloatPixel
535 {
536 	int i_r;
537 	int i_g;
538 	int i_b;
539 	int i_a;
540 	int i_d;
541 	int i_s;
542 
543 	unsigned int ui_r;
544 	unsigned int ui_g;
545 	unsigned int ui_b;
546 	unsigned int ui_a;
547 	unsigned int ui_d;
548 	unsigned int ui_s;
549 
550 	float r;
551 	float g;
552 	float b;
553 	float a;
554 	float d;
555 	float s;
556 };
557 
558 static const int NUM_FLOAT_PIXEL_COUNT = sizeof(FloatPixel) / sizeof(float);
559 
560 typedef int			 rawIntPixel[4];
561 typedef unsigned int rawUintPixel[4];
562 typedef float		 rawFloatPixel[4];
563 
564 struct PackedPixelsBufferProperties
565 {
566 	int elementsInGroup;	  // number of elements in a group
567 	int rowLength;			  // number of groups in the row
568 	int alignment;			  // alignment (in bytes)
569 	int elementSize;		  // size of an element (in bytes)
570 	int elementsInRow;		  // row size (in elements)
571 	int elementsInRowNoAlign; // row size (in elements) without alignment
572 	int rowCount;			  // number of rows in 2D image
573 	int imagesCount;		  // number of 2D images in 3D image
574 	int skipPixels;			  // (UN)PACK_SKIP_PIXELS
575 	int skipRows;			  // (UN)PACK_SKIP_ROWS
576 	int skipImages;			  // (UN)PACK_SKIP_IMAGES
577 	int swapBytes;
578 	int lsbFirst;
579 };
580 
getTypeStr(GLenum type)581 std::string getTypeStr(GLenum type)
582 {
583 	// this function extends glu::getTypeStr by types used in this tests
584 
585 	typedef std::map<GLenum, std::string> TypeMap;
586 	static TypeMap typeMap;
587 	if (typeMap.empty())
588 	{
589 		typeMap[GL_UNSIGNED_BYTE_3_3_2]		   = "GL_UNSIGNED_BYTE_3_3_2";
590 		typeMap[GL_UNSIGNED_BYTE_2_3_3_REV]	= "GL_UNSIGNED_BYTE_2_3_3_REV";
591 		typeMap[GL_UNSIGNED_SHORT_5_6_5_REV]   = "GL_UNSIGNED_SHORT_5_6_5_REV";
592 		typeMap[GL_UNSIGNED_SHORT_4_4_4_4_REV] = "GL_UNSIGNED_SHORT_4_4_4_4_REV";
593 		typeMap[GL_UNSIGNED_SHORT_1_5_5_5_REV] = "GL_UNSIGNED_SHORT_1_5_5_5_REV";
594 		typeMap[GL_UNSIGNED_INT_8_8_8_8]	   = "GL_UNSIGNED_INT_8_8_8_8";
595 		typeMap[GL_UNSIGNED_INT_8_8_8_8_REV]   = "GL_UNSIGNED_INT_8_8_8_8_REV";
596 		typeMap[GL_UNSIGNED_INT_10_10_10_2]	= "GL_UNSIGNED_INT_10_10_10_2";
597 	}
598 
599 	TypeMap::iterator it = typeMap.find(type);
600 	if (it == typeMap.end())
601 	{
602 		// if type is not in map use glu function
603 		return glu::getTypeStr(type).toString();
604 	}
605 	return it->second;
606 }
607 
getFormatStr(GLenum format)608 std::string getFormatStr(GLenum format)
609 {
610 	// this function extends glu::getTextureFormatStr by types used in this tests
611 
612 	typedef std::map<GLenum, std::string> FormatMap;
613 	static FormatMap formatMap;
614 	if (formatMap.empty())
615 	{
616 		formatMap[GL_GREEN]						  = "GL_GREEN";
617 		formatMap[GL_BLUE]						  = "GL_BLUE";
618 		formatMap[GL_GREEN_INTEGER]				  = "GL_GREEN_INTEGER";
619 		formatMap[GL_BLUE_INTEGER]				  = "GL_BLUE_INTEGER";
620 		formatMap[GL_BGR]						  = "GL_BGR";
621 		formatMap[GL_BGR_INTEGER]				  = "GL_BGR_INTEGER";
622 		formatMap[GL_BGRA_INTEGER]				  = "GL_BGRA_INTEGER";
623 		formatMap[GL_R3_G3_B2]					  = "GL_R3_G3_B2";
624 		formatMap[GL_RGB4]						  = "GL_RGB4";
625 		formatMap[GL_RGB5]						  = "GL_RGB5";
626 		formatMap[GL_RGB12]						  = "GL_RGB12";
627 		formatMap[GL_RGBA2]						  = "GL_RGBA2";
628 		formatMap[GL_RGBA12]					  = "GL_RGBA12";
629 		formatMap[GL_COMPRESSED_RED]			  = "GL_COMPRESSED_RED";
630 		formatMap[GL_COMPRESSED_RG]				  = "GL_COMPRESSED_RG";
631 		formatMap[GL_COMPRESSED_RGB]			  = "GL_COMPRESSED_RGB";
632 		formatMap[GL_COMPRESSED_RGBA]			  = "GL_COMPRESSED_RGBA";
633 		formatMap[GL_COMPRESSED_SRGB]			  = "GL_COMPRESSED_SRGB";
634 		formatMap[GL_COMPRESSED_SRGB_ALPHA]		  = "GL_COMPRESSED_SRGB_ALPHA";
635 		formatMap[GL_COMPRESSED_RED_RGTC1]		  = "GL_COMPRESSED_RED_RGTC1";
636 		formatMap[GL_COMPRESSED_SIGNED_RED_RGTC1] = "GL_COMPRESSED_SIGNED_RED_RGTC1";
637 		formatMap[GL_COMPRESSED_RG_RGTC2]		  = "GL_COMPRESSED_RG_RGTC2";
638 		formatMap[GL_COMPRESSED_SIGNED_RG_RGTC2]  = "GL_COMPRESSED_SIGNED_RG_RGTC2";
639 		formatMap[GL_STENCIL_INDEX]				  = "GL_STENCIL_INDEX";
640 	}
641 
642 	FormatMap::iterator it = formatMap.find(format);
643 	if (it == formatMap.end())
644 	{
645 		// if format is not in map use glu function
646 		return glu::getTextureFormatStr(format).toString();
647 	}
648 	return it->second;
649 }
650 
getModeStr(GLenum type)651 std::string getModeStr(GLenum type)
652 {
653 	typedef std::map<GLenum, std::string> ModeMap;
654 	static ModeMap modeMap;
655 	if (modeMap.empty())
656 	{
657 		modeMap[GL_UNPACK_ROW_LENGTH]   = "GL_UNPACK_ROW_LENGTH";
658 		modeMap[GL_UNPACK_SKIP_ROWS]	= "GL_UNPACK_SKIP_ROWS";
659 		modeMap[GL_UNPACK_SKIP_PIXELS]  = "GL_UNPACK_SKIP_PIXELS";
660 		modeMap[GL_UNPACK_ALIGNMENT]	= "GL_UNPACK_ALIGNMENT";
661 		modeMap[GL_UNPACK_IMAGE_HEIGHT] = "GL_UNPACK_IMAGE_HEIGHT";
662 		modeMap[GL_UNPACK_SKIP_IMAGES]  = "GL_UNPACK_SKIP_IMAGES";
663 		modeMap[GL_PACK_ROW_LENGTH]		= "GL_PACK_ROW_LENGTH";
664 		modeMap[GL_PACK_SKIP_ROWS]		= "GL_PACK_SKIP_ROWS";
665 		modeMap[GL_PACK_SKIP_PIXELS]	= "GL_PACK_SKIP_PIXELS";
666 		modeMap[GL_PACK_ALIGNMENT]		= "GL_PACK_ALIGNMENT";
667 		modeMap[GL_UNPACK_SWAP_BYTES]   = "GL_UNPACK_SWAP_BYTES";
668 		modeMap[GL_UNPACK_LSB_FIRST]	= "GL_UNPACK_LSB_FIRST";
669 		modeMap[GL_PACK_SWAP_BYTES]		= "GL_PACK_SWAP_BYTES";
670 		modeMap[GL_PACK_LSB_FIRST]		= "GL_PACK_LSB_FIRST";
671 		modeMap[GL_PACK_IMAGE_HEIGHT]   = "GL_PACK_IMAGE_HEIGHT";
672 		modeMap[GL_PACK_SKIP_IMAGES]	= "GL_PACK_SKIP_IMAGES";
673 	}
674 
675 	ModeMap::iterator it = modeMap.find(type);
676 	if (it == modeMap.end())
677 		TCU_FAIL("Unknown mode name");
678 	return it->second;
679 }
680 
681 class RectangleTest : public deqp::TestCase
682 {
683 public:
684 	RectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat);
685 	virtual ~RectangleTest();
686 
687 	void resetInitialStorageModes();
688 	void applyInitialStorageModes();
689 	void testAllFormatsAndTypes();
690 
691 	virtual tcu::TestNode::IterateResult iterate(void);
692 
693 protected:
694 	void createGradient();
695 	void swapBytes(int typeSize, std::vector<GLbyte>& dataBuffer);
696 
697 	template <typename Type>
698 	void makeGradient(Type (*unpack)(float));
699 
700 	template <typename Type>
701 	static Type unpackSizedComponents(float value, int s1, int s2, int s3, int s4);
702 
703 	template <typename Type>
704 	static Type unpackSizedComponentsRev(float value, int s1, int s2, int s3, int s4);
705 
706 	static GLubyte unpack_UNSIGNED_BYTE(float value);
707 	static GLbyte unpack_BYTE(float value);
708 	static GLushort unpack_UNSIGNED_SHORT(float value);
709 	static GLshort unpack_SHORT(float value);
710 	static GLuint unpack_UNSIGNED_INT(float value);
711 	static GLint unpack_INT(float value);
712 	static GLhalf unpack_HALF_FLOAT(float value);
713 	static GLfloat unpack_FLOAT(float value);
714 	static GLubyte unpack_UNSIGNED_BYTE_3_3_2(float value);
715 	static GLubyte unpack_UNSIGNED_BYTE_2_3_3_REV(float value);
716 	static GLushort unpack_UNSIGNED_SHORT_5_6_5_REV(float value);
717 	static GLushort unpack_UNSIGNED_SHORT_4_4_4_4_REV(float value);
718 	static GLushort unpack_UNSIGNED_SHORT_1_5_5_5_REV(float value);
719 	static GLuint unpack_UNSIGNED_INT_8_8_8_8(float value);
720 	static GLuint unpack_UNSIGNED_INT_8_8_8_8_REV(float value);
721 	static GLuint unpack_UNSIGNED_INT_10_10_10_2(float value);
722 	static GLushort unpack_UNSIGNED_SHORT_5_6_5(float value);
723 	static GLushort unpack_UNSIGNED_SHORT_4_4_4_4(float value);
724 	static GLushort unpack_UNSIGNED_SHORT_5_5_5_1(float value);
725 	static GLuint unpack_UNSIGNED_INT_2_10_10_10_REV(float value);
726 	static GLuint unpack_UNSIGNED_INT_24_8(float value);
727 	static GLuint unpack_UNSIGNED_INT_5_9_9_9_REV(float value);
728 	static GLuint unpack_UNSIGNED_INT_10F_11F_11F_REV(float value);
729 	static F_32_UINT_24_8_REV unpack_FLOAT_32_UNSIGNED_INT_24_8_REV(float value);
730 
731 	bool isFormatValid(const PixelFormat& format, const PixelType& type, const struct InternalFormat& internalformat,
732 					   bool checkInput, bool checkOutput, int operation) const;
733 	bool isUnsizedFormat(GLenum format) const;
734 	bool isSRGBFormat(const InternalFormat& internalFormat) const;
735 	bool isSNORMFormat(const InternalFormat& internalFormat) const;
736 	bool isCopyValid(const InternalFormat& copyInternalFormat, const InternalFormat& internalFormat) const;
737 	bool isFBOImageAttachValid(const InternalFormat& internalformat, GLenum format, GLenum type) const;
738 
739 	const PixelFormat& getPixelFormat(GLenum format) const;
740 	const PixelType& getPixelType(GLenum type) const;
741 	const EnumFormats* getCanonicalFormat(const InternalFormat& internalformat, GLenum format, GLenum type) const;
742 	InternalFormatSamplerType getSampler(const PixelType& type, const PixelFormat& format) const;
743 
744 	GLenum readOutputData(const PixelFormat& outputFormat, const PixelType& outputType, int operation);
745 
746 	bool doCopy();
747 
748 	bool doCopyInner();
749 
750 	bool compare(GLvoid* gradient, GLvoid* data, const PixelFormat& outputFormat, const PixelType& outputType,
751 				 bool isCopy) const;
752 
753 	void getFloatBuffer(GLvoid* gradient, int samplerIsIntUintFloat, const PixelFormat& format, const PixelType& type,
754 						int elementCount, std::vector<FloatPixel>& result) const;
755 
756 	void getBits(const PixelType& type, const PixelFormat& format, std::vector<int>& resultTable) const;
757 
758 	template <typename Type>
759 	void makeBuffer(const GLvoid* gradient, const PixelFormat& format, int samplerIsIntUintFloat, int elementCount,
760 					int componentCount, float (*pack)(Type), std::vector<FloatPixel>& result) const;
761 
762 	template <typename Type>
763 	void makeBufferPackedInt(const GLvoid* gradient, const PixelFormat& format, int		elementCount,
764 							 void (*pack)(rawIntPixel*, Type), std::vector<FloatPixel>& result) const;
765 
766 	template <typename Type>
767 	void makeBufferPackedUint(const GLvoid* gradient, const PixelFormat& format, int	  elementCount,
768 							  void (*pack)(rawUintPixel*, Type), std::vector<FloatPixel>& result) const;
769 
770 	template <typename Type>
771 	void makeBufferPackedFloat(const GLvoid* gradient, const PixelFormat& format, int		elementCount,
772 							   void (*pack)(rawFloatPixel*, Type), std::vector<FloatPixel>& result) const;
773 
774 	FloatPixel orderComponentsInt(rawIntPixel values, const PixelFormat& format) const;
775 	FloatPixel orderComponentsUint(rawUintPixel values, const PixelFormat& format) const;
776 	FloatPixel orderComponentsFloat(rawFloatPixel values, const PixelFormat& format) const;
777 
778 	unsigned int getRealBitPrecision(int bits, bool isFloat) const;
779 
780 	bool stripBuffer(const PackedPixelsBufferProperties& props, const GLubyte* orginalBuffer,
781 					 std::vector<GLubyte>& newBuffer, bool validate) const;
782 
783 	int clampSignedValue(int bits, int value) const;
784 	unsigned int clampUnsignedValue(int bits, unsigned int value) const;
785 
786 	static float pack_UNSIGNED_BYTE(GLubyte value);
787 	static float pack_BYTE(GLbyte value);
788 	static float pack_UNSIGNED_SHORT(GLushort value);
789 	static float pack_SHORT(GLshort value);
790 	static float pack_UNSIGNED_INT(GLuint value);
791 	static float pack_INT(GLint value);
792 	static float pack_HALF_FLOAT(GLhalf value);
793 	static float pack_FLOAT(GLfloat value);
794 	static void pack_UNSIGNED_BYTE_3_3_2(rawFloatPixel* values, GLubyte value);
795 	static void pack_UNSIGNED_BYTE_3_3_2_UINT(rawUintPixel* values, GLubyte value);
796 	static void pack_UNSIGNED_BYTE_3_3_2_INT(rawIntPixel* values, GLubyte value);
797 	static void pack_UNSIGNED_BYTE_2_3_3_REV(rawFloatPixel* values, GLubyte value);
798 	static void pack_UNSIGNED_BYTE_2_3_3_REV_UINT(rawUintPixel* values, GLubyte value);
799 	static void pack_UNSIGNED_BYTE_2_3_3_REV_INT(rawIntPixel* values, GLubyte value);
800 	static void pack_UNSIGNED_SHORT_5_6_5(rawFloatPixel* values, GLushort value);
801 	static void pack_UNSIGNED_SHORT_5_6_5_UINT(rawUintPixel* values, GLushort value);
802 	static void pack_UNSIGNED_SHORT_5_6_5_INT(rawIntPixel* values, GLushort value);
803 	static void pack_UNSIGNED_SHORT_5_6_5_REV(rawFloatPixel* values, GLushort value);
804 	static void pack_UNSIGNED_SHORT_5_6_5_REV_UINT(rawUintPixel* values, GLushort value);
805 	static void pack_UNSIGNED_SHORT_5_6_5_REV_INT(rawIntPixel* values, GLushort value);
806 	static void pack_UNSIGNED_SHORT_4_4_4_4(rawFloatPixel* values, GLushort value);
807 	static void pack_UNSIGNED_SHORT_4_4_4_4_UINT(rawUintPixel* values, GLushort value);
808 	static void pack_UNSIGNED_SHORT_4_4_4_4_INT(rawIntPixel* values, GLushort value);
809 	static void pack_UNSIGNED_SHORT_4_4_4_4_REV(rawFloatPixel* values, GLushort value);
810 	static void pack_UNSIGNED_SHORT_4_4_4_4_REV_UINT(rawUintPixel* values, GLushort value);
811 	static void pack_UNSIGNED_SHORT_4_4_4_4_REV_INT(rawIntPixel* values, GLushort value);
812 	static void pack_UNSIGNED_SHORT_5_5_5_1(rawFloatPixel* values, GLushort value);
813 	static void pack_UNSIGNED_SHORT_5_5_5_1_UINT(rawUintPixel* values, GLushort value);
814 	static void pack_UNSIGNED_SHORT_5_5_5_1_INT(rawIntPixel* values, GLushort value);
815 	static void pack_UNSIGNED_SHORT_1_5_5_5_REV(rawFloatPixel* values, GLushort value);
816 	static void pack_UNSIGNED_SHORT_1_5_5_5_REV_UINT(rawUintPixel* values, GLushort value);
817 	static void pack_UNSIGNED_SHORT_1_5_5_5_REV_INT(rawIntPixel* values, GLushort value);
818 	static void pack_UNSIGNED_INT_8_8_8_8(rawFloatPixel* values, GLuint value);
819 	static void pack_UNSIGNED_INT_8_8_8_8_UINT(rawUintPixel* values, GLuint value);
820 	static void pack_UNSIGNED_INT_8_8_8_8_INT(rawIntPixel* values, GLuint value);
821 	static void pack_UNSIGNED_INT_8_8_8_8_REV(rawFloatPixel* values, GLuint value);
822 	static void pack_UNSIGNED_INT_8_8_8_8_REV_UINT(rawUintPixel* values, GLuint value);
823 	static void pack_UNSIGNED_INT_8_8_8_8_REV_INT(rawIntPixel* values, GLuint value);
824 	static void pack_UNSIGNED_INT_10_10_10_2(rawFloatPixel* values, GLuint value);
825 	static void pack_UNSIGNED_INT_10_10_10_2_UINT(rawUintPixel* values, GLuint value);
826 	static void pack_UNSIGNED_INT_10_10_10_2_INT(rawIntPixel* values, GLuint value);
827 	static void pack_UNSIGNED_INT_2_10_10_10_REV(rawFloatPixel* values, GLuint value);
828 	static void pack_UNSIGNED_INT_2_10_10_10_REV_UINT(rawUintPixel* values, GLuint value);
829 	static void pack_UNSIGNED_INT_2_10_10_10_REV_INT(rawIntPixel* values, GLuint value);
830 	static void pack_UNSIGNED_INT_24_8(rawFloatPixel* values, GLuint value);
831 	static void pack_UNSIGNED_INT_10F_11F_11F_REV(rawFloatPixel* values, GLuint value);
832 	static void pack_UNSIGNED_INT_5_9_9_9_REV(rawFloatPixel* values, GLuint value);
833 	static void pack_FLOAT_32_UNSIGNED_INT_24_8_REV(rawFloatPixel* values, F_32_UINT_24_8_REV value);
834 
835 	bool getTexImage();
836 	bool getTexImageInner(const PixelFormat& outputFormat, const PixelType& outputType);
837 
838 	bool doRead(GLuint texture);
839 	bool readPixels(bool isCopy);
840 	bool readPixelsInner(const PixelFormat& outputFormat, const PixelType& outputType, bool isCopy);
841 
842 protected:
843 	const InternalFormat m_internalFormat;
844 
845 	bool						 m_usePBO;
846 	GLenum						 m_textureTarget;
847 	PackedPixelsBufferProperties m_initialPackProperties;
848 	PackedPixelsBufferProperties m_initialUnpackProperties;
849 
850 	std::vector<GLbyte> m_gradient;
851 	const GLubyte		m_defaultFillValue;
852 
853 public:
854 	// debuf counters
855 	static int m_countReadPixels;
856 	static int m_countReadPixelsOK;
857 	static int m_countGetTexImage;
858 	static int m_countGetTexImageOK;
859 	static int m_countCompare;
860 	static int m_countCompareOK;
861 
862 private:
863 	// those attribute change multiple times during test execution
864 	PixelFormat					 m_inputFormat;
865 	PixelType					 m_inputType;
866 	InternalFormat				 m_copyInternalFormat;
867 	PackedPixelsBufferProperties m_packProperties;
868 	PackedPixelsBufferProperties m_unpackProperties;
869 	std::vector<GLbyte>			 m_outputBuffer;
870 };
871 
872 int RectangleTest::m_countReadPixels	= 0;
873 int RectangleTest::m_countReadPixelsOK  = 0;
874 int RectangleTest::m_countGetTexImage   = 0;
875 int RectangleTest::m_countGetTexImageOK = 0;
876 int RectangleTest::m_countCompare		= 0;
877 int RectangleTest::m_countCompareOK		= 0;
878 
RectangleTest(deqp::Context & context,std::string & name,InternalFormat internalFormat)879 RectangleTest::RectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat)
880 	: deqp::TestCase(context, name.c_str(), "")
881 	, m_internalFormat(internalFormat)
882 	, m_usePBO(false)
883 	, m_textureTarget(GL_TEXTURE_2D)
884 	, m_defaultFillValue(0xaa)
885 {
886 }
887 
~RectangleTest()888 RectangleTest::~RectangleTest()
889 {
890 }
891 
resetInitialStorageModes()892 void RectangleTest::resetInitialStorageModes()
893 {
894 	m_initialPackProperties.skipPixels = 0;
895 	m_initialPackProperties.skipRows   = 0;
896 	m_initialPackProperties.rowLength  = 0;
897 	m_initialPackProperties.alignment  = 4;
898 	m_initialPackProperties.rowCount   = 0;
899 	m_initialPackProperties.skipImages = 0;
900 	m_initialPackProperties.lsbFirst   = 0;
901 	m_initialPackProperties.swapBytes  = 0;
902 
903 	m_initialUnpackProperties.skipPixels = 0;
904 	m_initialUnpackProperties.skipRows   = 0;
905 	m_initialUnpackProperties.rowLength  = 0;
906 	m_initialUnpackProperties.alignment  = 4;
907 	m_initialUnpackProperties.rowCount   = 0;
908 	m_initialUnpackProperties.skipImages = 0;
909 	m_initialUnpackProperties.lsbFirst   = 0;
910 	m_initialUnpackProperties.swapBytes  = 0;
911 }
912 
applyInitialStorageModes()913 void RectangleTest::applyInitialStorageModes()
914 {
915 	glu::RenderContext& renderContext = m_context.getRenderContext();
916 	const Functions&	gl			  = renderContext.getFunctions();
917 
918 	PackedPixelsBufferProperties& up = m_initialUnpackProperties;
919 	PackedPixelsBufferProperties& pp = m_initialPackProperties;
920 
921 	m_unpackProperties = up;
922 	m_packProperties   = pp;
923 
924 	gl.pixelStorei(GL_PACK_ROW_LENGTH, pp.rowLength);
925 	gl.pixelStorei(GL_PACK_SKIP_ROWS, pp.skipRows);
926 	gl.pixelStorei(GL_PACK_SKIP_PIXELS, pp.skipPixels);
927 	gl.pixelStorei(GL_PACK_ALIGNMENT, pp.alignment);
928 
929 	gl.pixelStorei(GL_UNPACK_ROW_LENGTH, up.rowLength);
930 	gl.pixelStorei(GL_UNPACK_SKIP_ROWS, up.skipRows);
931 	gl.pixelStorei(GL_UNPACK_SKIP_PIXELS, up.skipPixels);
932 	gl.pixelStorei(GL_UNPACK_ALIGNMENT, up.alignment);
933 	gl.pixelStorei(GL_UNPACK_IMAGE_HEIGHT, up.rowCount);
934 	gl.pixelStorei(GL_UNPACK_SKIP_IMAGES, up.skipImages);
935 
936 	if (!isContextTypeES(renderContext.getType()))
937 	{
938 		gl.pixelStorei(GL_PACK_IMAGE_HEIGHT, pp.rowCount);
939 		gl.pixelStorei(GL_PACK_SKIP_IMAGES, pp.skipImages);
940 
941 		gl.pixelStorei(GL_PACK_SWAP_BYTES, pp.swapBytes);
942 		gl.pixelStorei(GL_PACK_LSB_FIRST, pp.lsbFirst);
943 
944 		gl.pixelStorei(GL_UNPACK_SWAP_BYTES, up.swapBytes);
945 		gl.pixelStorei(GL_UNPACK_LSB_FIRST, up.lsbFirst);
946 	}
947 }
948 
swapBytes(int typeSize,std::vector<GLbyte> & dataBuffer)949 void RectangleTest::swapBytes(int typeSize, std::vector<GLbyte>& dataBuffer)
950 {
951 	int bufferSize = dataBuffer.size();
952 	switch (typeSize)
953 	{
954 	case 1:
955 		break; // no swapping
956 	case 2:
957 	{
958 		GLushort* data = reinterpret_cast<GLushort*>(&dataBuffer[0]);
959 		for (int i = 0; i < bufferSize / 2; i++)
960 		{
961 			GLushort v = data[i];
962 			data[i]	= ((v & 0xff) << 8) + ((v & 0xff00) >> 8);
963 		}
964 		break;
965 	}
966 	case 4:
967 	case 8: // typeSize is 2 x 32bit, behaves the same this time
968 	{
969 		GLuint* data = reinterpret_cast<GLuint*>(&dataBuffer[0]);
970 		for (int i = 0; i < bufferSize / 4; i++)
971 		{
972 			GLuint v = data[i];
973 			data[i]  = ((v & 0xff) << 24) + ((v & 0xff00) << 8) + ((v & 0xff0000) >> 8) + ((v & 0xff000000) >> 24);
974 		}
975 		break;
976 	}
977 	default:
978 		TCU_FAIL("Invalid size for swapBytes");
979 	}
980 }
981 
getPixelFormat(GLenum format) const982 const PixelFormat& RectangleTest::getPixelFormat(GLenum format) const
983 {
984 	const PixelFormat* formats;
985 	int				   formatsCount;
986 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
987 	{
988 		formats		 = esFormats;
989 		formatsCount = DE_LENGTH_OF_ARRAY(esFormats);
990 	}
991 	else
992 	{
993 		formats		 = coreFormats;
994 		formatsCount = DE_LENGTH_OF_ARRAY(coreFormats);
995 	}
996 
997 	// Look up pixel format from a GL enum
998 	for (int i = 0; i < formatsCount; i++)
999 	{
1000 		if (formats[i].format == format)
1001 			return formats[i];
1002 	}
1003 
1004 	TCU_FAIL("Unsuported format.");
1005 	return formats[0];
1006 }
1007 
getPixelType(GLenum type) const1008 const PixelType& RectangleTest::getPixelType(GLenum type) const
1009 {
1010 	const PixelType* types;
1011 	int				 typesCount;
1012 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
1013 	{
1014 		types	  = esTypes;
1015 		typesCount = DE_LENGTH_OF_ARRAY(esTypes);
1016 	}
1017 	else
1018 	{
1019 		types	  = coreTypes;
1020 		typesCount = DE_LENGTH_OF_ARRAY(coreTypes);
1021 	}
1022 
1023 	for (int i = 0; i < typesCount; i++)
1024 	{
1025 		if (types[i].type == type)
1026 			return types[i];
1027 	}
1028 
1029 	TCU_FAIL("Unsuported type.");
1030 	return types[0];
1031 }
1032 
getCanonicalFormat(const InternalFormat & internalformat,GLenum format,GLenum type) const1033 const EnumFormats* RectangleTest::getCanonicalFormat(const InternalFormat& internalformat, GLenum format,
1034 													 GLenum type) const
1035 {
1036 	// function returns a canonical format from internal format. for example
1037 	// GL_RGBA16F => { GL_RGBA, GL_FLOAT }; used mostly for GLES tests
1038 
1039 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
1040 	{
1041 		for (int i = 0; i < DE_LENGTH_OF_ARRAY(esValidFormats); ++i)
1042 		{
1043 			if ((esValidFormats[i].internalformat == internalformat.sizedFormat) &&
1044 				(esValidFormats[i].format == format) && (esValidFormats[i].type == type))
1045 			{
1046 				return &(esValidFormats[i]);
1047 			}
1048 		}
1049 
1050 		const glu::ContextInfo& contextInfo = m_context.getContextInfo();
1051 		if (contextInfo.isExtensionSupported("GL_EXT_texture_type_2_10_10_10_REV"))
1052 		{
1053 			for (int i = 0; i < DE_LENGTH_OF_ARRAY(validformats_EXT_texture_type_2_10_10_10_REV); ++i)
1054 			{
1055 				if (validformats_EXT_texture_type_2_10_10_10_REV[i].internalformat == internalformat.sizedFormat &&
1056 					validformats_EXT_texture_type_2_10_10_10_REV[i].format == format &&
1057 					validformats_EXT_texture_type_2_10_10_10_REV[i].type == type)
1058 				{
1059 					return &(validformats_EXT_texture_type_2_10_10_10_REV[i]);
1060 				}
1061 			}
1062 
1063 			if (contextInfo.isExtensionSupported("GL_OES_required_internalformat"))
1064 			{
1065 				for (int i = 0; i < DE_LENGTH_OF_ARRAY(validformats_OES_required_internalformat); ++i)
1066 				{
1067 					if (validformats_OES_required_internalformat[i].internalformat == internalformat.sizedFormat &&
1068 						validformats_OES_required_internalformat[i].format == format &&
1069 						validformats_OES_required_internalformat[i].type == type)
1070 					{
1071 						return &(validformats_OES_required_internalformat[i]);
1072 					}
1073 				}
1074 			}
1075 		}
1076 	}
1077 	else
1078 	{
1079 		for (int i = 0; i < DE_LENGTH_OF_ARRAY(coreValidFormats); ++i)
1080 		{
1081 			if ((coreValidFormats[i].internalformat == internalformat.sizedFormat) &&
1082 				(coreValidFormats[i].format == format) && (coreValidFormats[i].type == type))
1083 			{
1084 				return &(coreValidFormats[i]);
1085 			}
1086 		}
1087 	}
1088 
1089 	return 0;
1090 }
1091 
getSampler(const PixelType & type,const PixelFormat & format) const1092 InternalFormatSamplerType RectangleTest::getSampler(const PixelType& type, const PixelFormat& format) const
1093 {
1094 	switch (type.storage)
1095 	{
1096 	case STORAGE_FLOAT:
1097 		return SAMPLER_FLOAT;
1098 
1099 	case STORAGE_UNSIGNED:
1100 		if ((format.componentFormat == FORMAT_COLOR_INTEGER) || (format.componentFormat == FORMAT_STENCIL))
1101 			return SAMPLER_UINT;
1102 		return SAMPLER_UNORM;
1103 
1104 	case STORAGE_SIGNED:
1105 		if (format.componentFormat == FORMAT_COLOR_INTEGER)
1106 			return SAMPLER_INT;
1107 		return SAMPLER_NORM;
1108 
1109 	default:
1110 		TCU_FAIL("Invalid storage specifier");
1111 	}
1112 }
1113 
createGradient()1114 void RectangleTest::createGradient()
1115 {
1116 	switch (m_inputType.type)
1117 	{
1118 	case GL_UNSIGNED_BYTE:
1119 		makeGradient(unpack_UNSIGNED_BYTE);
1120 		break;
1121 	case GL_BYTE:
1122 		makeGradient<GLbyte>(unpack_BYTE);
1123 		break;
1124 	case GL_UNSIGNED_SHORT:
1125 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT);
1126 		break;
1127 	case GL_SHORT:
1128 		makeGradient<GLshort>(unpack_SHORT);
1129 		break;
1130 	case GL_UNSIGNED_INT:
1131 		makeGradient<GLuint>(unpack_UNSIGNED_INT);
1132 		break;
1133 	case GL_INT:
1134 		makeGradient<GLint>(unpack_INT);
1135 		break;
1136 	case GL_HALF_FLOAT:
1137 		makeGradient<GLhalf>(unpack_HALF_FLOAT);
1138 		break;
1139 	case GL_FLOAT:
1140 		makeGradient<GLfloat>(unpack_FLOAT);
1141 		break;
1142 	case GL_UNSIGNED_SHORT_5_6_5:
1143 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_5_6_5);
1144 		break;
1145 	case GL_UNSIGNED_SHORT_4_4_4_4:
1146 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_4_4_4_4);
1147 		break;
1148 	case GL_UNSIGNED_SHORT_5_5_5_1:
1149 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_5_5_5_1);
1150 		break;
1151 	case GL_UNSIGNED_INT_2_10_10_10_REV:
1152 		makeGradient<GLuint>(unpack_UNSIGNED_INT_2_10_10_10_REV);
1153 		break;
1154 	case GL_UNSIGNED_INT_24_8:
1155 		makeGradient<GLuint>(unpack_UNSIGNED_INT_24_8);
1156 		break;
1157 	case GL_UNSIGNED_INT_10F_11F_11F_REV:
1158 		makeGradient<GLuint>(unpack_UNSIGNED_INT_10F_11F_11F_REV);
1159 		break;
1160 	case GL_UNSIGNED_INT_5_9_9_9_REV:
1161 		makeGradient<GLuint>(unpack_UNSIGNED_INT_5_9_9_9_REV);
1162 		break;
1163 	case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1164 		makeGradient<F_32_UINT_24_8_REV>(unpack_FLOAT_32_UNSIGNED_INT_24_8_REV);
1165 		break;
1166 	case GL_UNSIGNED_BYTE_3_3_2:
1167 		makeGradient<GLubyte>(unpack_UNSIGNED_BYTE_3_3_2);
1168 		break;
1169 	case GL_UNSIGNED_BYTE_2_3_3_REV:
1170 		makeGradient<GLubyte>(unpack_UNSIGNED_BYTE_2_3_3_REV);
1171 		break;
1172 	case GL_UNSIGNED_SHORT_5_6_5_REV:
1173 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_5_6_5_REV);
1174 		break;
1175 	case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1176 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_4_4_4_4_REV);
1177 		break;
1178 	case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1179 		makeGradient<GLushort>(unpack_UNSIGNED_SHORT_1_5_5_5_REV);
1180 		break;
1181 	case GL_UNSIGNED_INT_8_8_8_8:
1182 		makeGradient<GLuint>(unpack_UNSIGNED_INT_8_8_8_8);
1183 		break;
1184 	case GL_UNSIGNED_INT_8_8_8_8_REV:
1185 		makeGradient<GLuint>(unpack_UNSIGNED_INT_8_8_8_8_REV);
1186 		break;
1187 	case GL_UNSIGNED_INT_10_10_10_2:
1188 		makeGradient<GLuint>(unpack_UNSIGNED_INT_10_10_10_2);
1189 		break;
1190 	default:
1191 		TCU_FAIL("Unsupported type");
1192 	};
1193 }
1194 
1195 template <typename Type>
makeGradient(Type (* unpack)(float))1196 void RectangleTest::makeGradient(Type (*unpack)(float))
1197 {
1198 	// number of elements in a group
1199 	int elementsInGroup = m_inputFormat.components;
1200 	if (m_inputType.special)
1201 		elementsInGroup = 1;
1202 
1203 	int rowCount = m_unpackProperties.rowCount;
1204 	if (rowCount == 0)
1205 		rowCount = GRADIENT_HEIGHT + m_unpackProperties.skipRows;
1206 
1207 	// number of groups in the row
1208 	int rowLength = m_unpackProperties.rowLength;
1209 	if (rowLength == 0)
1210 		rowLength = GRADIENT_WIDTH + m_unpackProperties.skipPixels;
1211 
1212 	int elementSize = m_inputType.size;
1213 
1214 	// row size (in elements)
1215 	int elementsInRowNoAlign = elementsInGroup * rowLength;
1216 	int elementsInRow		 = elementsInRowNoAlign;
1217 	if (elementSize < m_unpackProperties.alignment)
1218 	{
1219 		int alignment = m_unpackProperties.alignment;
1220 		elementsInRow = (int)(alignment * deFloatCeil(elementSize * elementsInGroup * rowLength / ((float)alignment))) /
1221 						elementSize;
1222 	}
1223 
1224 	if (m_textureTarget == GL_TEXTURE_2D)
1225 		m_unpackProperties.skipImages = 0;
1226 
1227 	// "depth" will be 1 + skipped image layers.
1228 	// We still want to work on a 2D-ish image later.
1229 	int depth = 1 + m_unpackProperties.skipImages;
1230 
1231 	m_unpackProperties.elementsInGroup		= elementsInGroup;
1232 	m_unpackProperties.rowCount				= rowCount;
1233 	m_unpackProperties.rowLength			= rowLength;
1234 	m_unpackProperties.elementSize			= elementSize;
1235 	m_unpackProperties.elementsInRowNoAlign = elementsInRowNoAlign;
1236 	m_unpackProperties.elementsInRow		= elementsInRow;
1237 	m_unpackProperties.imagesCount			= depth;
1238 
1239 	// element size * elements in row * number of rows * number of 2d images
1240 	std::size_t bufferSize = elementSize * elementsInRow * rowCount * depth;
1241 
1242 	m_gradient.resize(bufferSize);
1243 	Type* data = reinterpret_cast<Type*>(&m_gradient[0]);
1244 
1245 	std::size_t dataToSkip   = m_unpackProperties.skipImages * rowCount * elementsInRow;
1246 	std::size_t index		 = dataToSkip;
1247 	const Type  defaultValue = unpack(0.5f);
1248 	std::fill(data, data + dataToSkip, defaultValue);
1249 
1250 	for (int k = 0; k < depth; k++)
1251 	{
1252 		for (int j = 0; j < rowCount; j++)
1253 		{
1254 			for (int i = 0; i < elementsInRow; i++)
1255 			{
1256 				int x = i / elementsInGroup;
1257 				if ((k == depth - 1) && (m_unpackProperties.skipRows <= j) &&
1258 					(j < m_unpackProperties.skipRows + GRADIENT_HEIGHT) && (m_unpackProperties.skipPixels <= x) &&
1259 					(x < m_unpackProperties.skipPixels + GRADIENT_WIDTH))
1260 				{
1261 					float value   = static_cast<float>(x - m_unpackProperties.skipPixels) / GRADIENT_WIDTH;
1262 					int   channel = i - elementsInGroup * x;
1263 					value *= 1.0f - 0.25f * channel;
1264 					data[index] = unpack(value);
1265 				}
1266 				else
1267 				{
1268 					data[index] = defaultValue;
1269 				}
1270 				index++;
1271 			}
1272 		}
1273 	}
1274 }
1275 
1276 template <typename Type>
unpackSizedComponents(float value,int s1,int s2,int s3,int s4)1277 Type RectangleTest::unpackSizedComponents(float value, int s1, int s2, int s3, int s4)
1278 {
1279 	int	typeBits = sizeof(Type) * 8;
1280 	double v		= static_cast<double>(value);
1281 	Type   c1		= static_cast<Type>(v * 1.00 * ((1 << s1) - 1));
1282 	Type   c2		= static_cast<Type>(v * 0.75 * ((1 << s2) - 1));
1283 	Type   c3		= static_cast<Type>(v * 0.50 * ((1 << s3) - 1));
1284 	Type   c4		= static_cast<Type>(v * 0.25 * ((1 << s4) - 1));
1285 	return ((c1) << (typeBits - s1)) | ((c2) << (typeBits - s1 - s2)) | ((c3) << (typeBits - s1 - s2 - s3)) |
1286 		   ((c4) << (typeBits - s1 - s2 - s3 - s4));
1287 }
1288 
1289 template <typename Type>
unpackSizedComponentsRev(float value,int s1,int s2,int s3,int s4)1290 Type RectangleTest::unpackSizedComponentsRev(float value, int s1, int s2, int s3, int s4)
1291 {
1292 	int	typeBits = sizeof(Type) * 8;
1293 	double v		= static_cast<double>(value);
1294 	Type   c1		= static_cast<Type>(v * 1.00 * ((1 << s4) - 1));
1295 	Type   c2		= static_cast<Type>(v * 0.75 * ((1 << s3) - 1));
1296 	Type   c3		= static_cast<Type>(v * 0.50 * ((1 << s2) - 1));
1297 	Type   c4		= static_cast<Type>(v * 0.25 * ((1 << s1) - 1));
1298 	return ((c4) << (typeBits - s1)) | ((c3) << (typeBits - s1 - s2)) | ((c2) << (typeBits - s1 - s2 - s3)) |
1299 		   ((c1) << (typeBits - s1 - s2 - s3 - s4));
1300 }
1301 
unpack_UNSIGNED_BYTE(float value)1302 GLubyte RectangleTest::unpack_UNSIGNED_BYTE(float value)
1303 {
1304 	return static_cast<GLubyte>(value * std::numeric_limits<GLubyte>::max());
1305 }
1306 
unpack_BYTE(float value)1307 GLbyte RectangleTest::unpack_BYTE(float value)
1308 {
1309 	return static_cast<GLbyte>(value * std::numeric_limits<GLbyte>::max());
1310 }
1311 
unpack_UNSIGNED_SHORT(float value)1312 GLushort RectangleTest::unpack_UNSIGNED_SHORT(float value)
1313 {
1314 	return static_cast<GLushort>(value * std::numeric_limits<GLushort>::max());
1315 }
1316 
unpack_SHORT(float value)1317 GLshort RectangleTest::unpack_SHORT(float value)
1318 {
1319 	return static_cast<GLshort>(value * std::numeric_limits<GLshort>::max());
1320 }
1321 
unpack_UNSIGNED_INT(float value)1322 GLuint RectangleTest::unpack_UNSIGNED_INT(float value)
1323 {
1324 	return static_cast<GLuint>(value * std::numeric_limits<GLuint>::max());
1325 }
1326 
unpack_INT(float value)1327 GLint RectangleTest::unpack_INT(float value)
1328 {
1329 	return static_cast<GLint>(value * std::numeric_limits<GLint>::max());
1330 }
1331 
unpack_HALF_FLOAT(float value)1332 GLhalf RectangleTest::unpack_HALF_FLOAT(float value)
1333 {
1334 	return floatToHalfFloat(value);
1335 }
1336 
unpack_FLOAT(float value)1337 GLfloat RectangleTest::unpack_FLOAT(float value)
1338 {
1339 	return value;
1340 }
1341 
unpack_UNSIGNED_BYTE_3_3_2(float value)1342 GLubyte RectangleTest::unpack_UNSIGNED_BYTE_3_3_2(float value)
1343 {
1344 	return unpackSizedComponents<GLubyte>(value, 3, 3, 2, 0);
1345 }
1346 
unpack_UNSIGNED_BYTE_2_3_3_REV(float value)1347 GLubyte RectangleTest::unpack_UNSIGNED_BYTE_2_3_3_REV(float value)
1348 {
1349 	return unpackSizedComponentsRev<GLubyte>(value, 2, 3, 3, 0);
1350 }
1351 
unpack_UNSIGNED_SHORT_5_6_5_REV(float value)1352 GLushort RectangleTest::unpack_UNSIGNED_SHORT_5_6_5_REV(float value)
1353 {
1354 	return unpackSizedComponentsRev<GLushort>(value, 5, 6, 5, 0);
1355 }
1356 
unpack_UNSIGNED_SHORT_4_4_4_4_REV(float value)1357 GLushort RectangleTest::unpack_UNSIGNED_SHORT_4_4_4_4_REV(float value)
1358 {
1359 	return unpackSizedComponentsRev<GLushort>(value, 4, 4, 4, 4);
1360 }
1361 
unpack_UNSIGNED_SHORT_1_5_5_5_REV(float value)1362 GLushort RectangleTest::unpack_UNSIGNED_SHORT_1_5_5_5_REV(float value)
1363 {
1364 	return unpackSizedComponentsRev<GLushort>(value, 1, 5, 5, 5);
1365 }
1366 
unpack_UNSIGNED_INT_8_8_8_8(float value)1367 GLuint RectangleTest::unpack_UNSIGNED_INT_8_8_8_8(float value)
1368 {
1369 	return unpackSizedComponents<GLuint>(value, 8, 8, 8, 8);
1370 }
1371 
unpack_UNSIGNED_INT_8_8_8_8_REV(float value)1372 GLuint RectangleTest::unpack_UNSIGNED_INT_8_8_8_8_REV(float value)
1373 {
1374 	return unpackSizedComponentsRev<GLuint>(value, 8, 8, 8, 8);
1375 }
1376 
unpack_UNSIGNED_INT_10_10_10_2(float value)1377 GLuint RectangleTest::unpack_UNSIGNED_INT_10_10_10_2(float value)
1378 {
1379 	return unpackSizedComponents<GLuint>(value, 10, 10, 10, 2);
1380 }
1381 
unpack_UNSIGNED_SHORT_5_6_5(float value)1382 GLushort RectangleTest::unpack_UNSIGNED_SHORT_5_6_5(float value)
1383 {
1384 	return unpackSizedComponents<GLushort>(value, 5, 6, 5, 0);
1385 }
1386 
unpack_UNSIGNED_SHORT_4_4_4_4(float value)1387 GLushort RectangleTest::unpack_UNSIGNED_SHORT_4_4_4_4(float value)
1388 {
1389 	return unpackSizedComponents<GLushort>(value, 4, 4, 4, 4);
1390 }
1391 
unpack_UNSIGNED_SHORT_5_5_5_1(float value)1392 GLushort RectangleTest::unpack_UNSIGNED_SHORT_5_5_5_1(float value)
1393 {
1394 	return unpackSizedComponents<GLushort>(value, 5, 5, 5, 1);
1395 }
1396 
unpack_UNSIGNED_INT_2_10_10_10_REV(float value)1397 GLuint RectangleTest::unpack_UNSIGNED_INT_2_10_10_10_REV(float value)
1398 {
1399 	return unpackSizedComponentsRev<GLuint>(value, 2, 10, 10, 10);
1400 }
1401 
unpack_UNSIGNED_INT_24_8(float value)1402 GLuint RectangleTest::unpack_UNSIGNED_INT_24_8(float value)
1403 {
1404 	return unpackSizedComponents<GLuint>(value, 24, 8, 0, 0);
1405 }
1406 
unpack_UNSIGNED_INT_5_9_9_9_REV(float value)1407 GLuint RectangleTest::unpack_UNSIGNED_INT_5_9_9_9_REV(float value)
1408 {
1409 	const int N		= 9;
1410 	const int B		= 15;
1411 	const int E_max = 31;
1412 
1413 	GLfloat red   = value * 1.00f;
1414 	GLfloat green = value * 0.75f;
1415 	GLfloat blue  = value * 0.50f;
1416 
1417 	GLfloat sharedExpMax = (deFloatPow(2.0f, (float)N) - 1.0f) / deFloatPow(2.0f, (float)N) * deFloatPow(2.0f, (float)(E_max - B));
1418 
1419 	GLfloat red_c   = deFloatMax(0, deFloatMin(sharedExpMax, red));
1420 	GLfloat green_c = deFloatMax(0, deFloatMin(sharedExpMax, green));
1421 	GLfloat blue_c  = deFloatMax(0, deFloatMin(sharedExpMax, blue));
1422 
1423 	GLfloat max_c = deFloatMax(deFloatMax(red_c, green_c), blue_c);
1424 
1425 	GLfloat exp_p = deFloatMax(-B - 1, deFloatFloor(deFloatLog2(max_c))) + 1 + B;
1426 
1427 	GLfloat max_s = deFloatFloor(max_c / deFloatPow(2.0f, exp_p - (float)B - (float)N) + 0.5f);
1428 
1429 	GLfloat exp_s;
1430 
1431 	if (0 <= max_s && max_s < deFloatPow(2.0f, (float)N))
1432 		exp_s = exp_p;
1433 	else
1434 		exp_s = exp_p + 1;
1435 
1436 	GLfloat red_s   = deFloatFloor(red_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f);
1437 	GLfloat green_s = deFloatFloor(green_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f);
1438 	GLfloat blue_s  = deFloatFloor(blue_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f);
1439 
1440 	GLuint c1 = (static_cast<GLuint>(red_s)) & 511;
1441 	GLuint c2 = (static_cast<GLuint>(green_s)) & 511;
1442 	GLuint c3 = (static_cast<GLuint>(blue_s)) & 511;
1443 	GLuint c4 = (static_cast<GLuint>(exp_s)) & 31;
1444 
1445 	return (c1) | (c2 << 9) | (c3 << 18) | (c4 << 27);
1446 }
1447 
unpack_UNSIGNED_INT_10F_11F_11F_REV(float value)1448 GLuint RectangleTest::unpack_UNSIGNED_INT_10F_11F_11F_REV(float value)
1449 {
1450 	GLuint c1 = floatToUnisgnedF11(value * 1.00f);
1451 	GLuint c2 = floatToUnisgnedF11(value * 0.75f);
1452 	GLuint c3 = floatToUnisgnedF10(value * 0.50f);
1453 	return (c3 << 22) | (c2 << 11) | (c1);
1454 }
1455 
unpack_FLOAT_32_UNSIGNED_INT_24_8_REV(float value)1456 F_32_UINT_24_8_REV RectangleTest::unpack_FLOAT_32_UNSIGNED_INT_24_8_REV(float value)
1457 {
1458 	F_32_UINT_24_8_REV ret;
1459 	ret.d = value;
1460 	ret.s = (GLuint)(value * 255.0 * 0.75);
1461 	ret.s &= 0xff;
1462 	return ret;
1463 }
1464 
isFormatValid(const PixelFormat & format,const PixelType & type,const struct InternalFormat & internalformat,bool checkInput,bool checkOutput,int operation) const1465 bool RectangleTest::isFormatValid(const PixelFormat& format, const PixelType& type,
1466 								  const struct InternalFormat& internalformat, bool checkInput, bool checkOutput,
1467 								  int operation) const
1468 {
1469 	glu::RenderContext&		renderContext = m_context.getRenderContext();
1470 	glu::ContextType		contextType   = renderContext.getType();
1471 	const glu::ContextInfo& contextInfo   = m_context.getContextInfo();
1472 	const Functions&		gl			  = renderContext.getFunctions();
1473 
1474 	int i;
1475 
1476 	// Test the combination of input format, input type and internalFormat
1477 	if (glu::isContextTypeES(contextType))
1478 	{
1479 		if (checkInput)
1480 		{
1481 			// GLES30 has more restricted requirement on combination than GL for input
1482 			for (i = 0; i < DE_LENGTH_OF_ARRAY(esValidFormats); ++i)
1483 			{
1484 				if (internalformat.sizedFormat == esValidFormats[i].internalformat &&
1485 					format.format == esValidFormats[i].format && type.type == esValidFormats[i].type)
1486 				{
1487 					break;
1488 				}
1489 			}
1490 
1491 			if (i == DE_LENGTH_OF_ARRAY(esValidFormats))
1492 			{
1493 				// Check for support of OES_texture_float extension
1494 				if (((GL_LUMINANCE_ALPHA == format.format) && (GL_LUMINANCE_ALPHA == internalformat.sizedFormat)) ||
1495 					((GL_LUMINANCE == format.format) && (GL_LUMINANCE == internalformat.sizedFormat)) ||
1496 					((GL_ALPHA == format.format) && (GL_ALPHA == internalformat.sizedFormat)) ||
1497 					((GL_RGBA == format.format) && (GL_RGBA == internalformat.sizedFormat)) ||
1498 					((GL_RGB == format.format) && (GL_RGB == internalformat.sizedFormat)))
1499 				{
1500 					if ((contextInfo.isExtensionSupported("GL_OES_texture_float") && (GL_FLOAT == type.type)) ||
1501 						(contextInfo.isExtensionSupported("GL_OES_texture_half_float") &&
1502 						 (GL_HALF_FLOAT_OES == type.type)))
1503 					{
1504 						return true;
1505 					}
1506 				}
1507 
1508 				// Check for support of EXT_texture_type_2_10_10_10_REV extension
1509 				if (((GL_RGBA == format.format) && (GL_RGBA == internalformat.sizedFormat)) ||
1510 					((GL_RGB == format.format) && (GL_RGB == internalformat.sizedFormat)))
1511 				{
1512 					if (contextInfo.isExtensionSupported("GL_EXT_texture_type_2_10_10_10_REV") &&
1513 						((GL_UNSIGNED_INT_2_10_10_10_REV_EXT == type.type)))
1514 						return true;
1515 				}
1516 
1517 				// Check for support of NV_packed_float extension
1518 				if ((GL_RGB == format.format) && (GL_RGB == internalformat.sizedFormat))
1519 				{
1520 					if (contextInfo.isExtensionSupported("GL_NV_packed_float") &&
1521 						((GL_UNSIGNED_INT_10F_11F_11F_REV == type.type)))
1522 						return true;
1523 				}
1524 
1525 				// Check for support of EXT_texture_type_2_10_10_10_REV and GL_OES_required_internalformat extensions
1526 				if (contextInfo.isExtensionSupported("GL_EXT_texture_type_2_10_10_10_REV") &&
1527 					contextInfo.isExtensionSupported("GL_OES_required_internalformat"))
1528 				{
1529 					for (i = 0; i < DE_LENGTH_OF_ARRAY(validformats_OES_required_internalformat); ++i)
1530 					{
1531 						if (internalformat.sizedFormat == validformats_OES_required_internalformat[i].internalformat &&
1532 							format.format == validformats_OES_required_internalformat[i].format &&
1533 							type.type == validformats_OES_required_internalformat[i].type)
1534 						{
1535 							return true;
1536 						}
1537 					}
1538 				}
1539 
1540 				return false;
1541 			}
1542 
1543 			if ((m_textureTarget == GL_TEXTURE_3D) &&
1544 				((format.format == GL_DEPTH_COMPONENT) || (format.format == GL_DEPTH_STENCIL)))
1545 				return false;
1546 		}
1547 		else if (checkOutput)
1548 		{
1549 			// GLES30 has more restricted requirement on combination than GL for output
1550 			// As stated in Section Reading Pixels
1551 			InternalFormatSamplerType sampler = internalformat.sampler;
1552 
1553 			const PixelFormat& inputFormat = getPixelFormat(internalformat.format);
1554 
1555 			if (inputFormat.attachment == GL_DEPTH_ATTACHMENT && contextInfo.isExtensionSupported("GL_NV_read_depth") &&
1556 				format.format == GL_DEPTH_COMPONENT &&
1557 				((sampler == SAMPLER_FLOAT && type.type == GL_FLOAT) ||
1558 				 (sampler != SAMPLER_FLOAT && (type.type == GL_UNSIGNED_SHORT || type.type == GL_UNSIGNED_INT ||
1559 											   type.type == GL_UNSIGNED_INT_24_8))))
1560 			{
1561 				return true;
1562 			}
1563 
1564 			if (inputFormat.attachment == GL_DEPTH_STENCIL_ATTACHMENT &&
1565 				contextInfo.isExtensionSupported("GL_NV_read_depth_stencil") &&
1566 				((format.format == GL_DEPTH_STENCIL &&
1567 				  ((sampler == SAMPLER_FLOAT && type.type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV) ||
1568 				   (sampler != SAMPLER_FLOAT && type.type == GL_UNSIGNED_INT_24_8))) ||
1569 				 (format.format == GL_DEPTH_COMPONENT &&
1570 				  ((sampler == SAMPLER_FLOAT && type.type == GL_FLOAT) ||
1571 				   (sampler != SAMPLER_FLOAT && (type.type == GL_UNSIGNED_SHORT || type.type == GL_UNSIGNED_INT ||
1572 												 type.type == GL_UNSIGNED_INT_24_8))))))
1573 			{
1574 				return true;
1575 			}
1576 
1577 			if (inputFormat.attachment != GL_COLOR_ATTACHMENT0)
1578 			{
1579 				return false;
1580 			}
1581 
1582 			if ((sampler == SAMPLER_UNORM) && (((type.type == GL_UNSIGNED_BYTE) && (format.format == GL_RGB) &&
1583 												(internalformat.sizedFormat == GL_SRGB8)) ||
1584 											   ((type.type == GL_UNSIGNED_BYTE) && (format.format == GL_RGBA) &&
1585 												(internalformat.sizedFormat == GL_SRGB8_ALPHA8))) &&
1586 				contextInfo.isExtensionSupported("GL_NV_sRGB_formats"))
1587 			{
1588 				return true;
1589 			}
1590 
1591 			if ((sampler == SAMPLER_NORM) && (type.type == GL_UNSIGNED_BYTE) && (format.format == GL_RGBA) &&
1592 				((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) ||
1593 				 (internalformat.sizedFormat == GL_RGBA8_SNORM) || (internalformat.sizedFormat == GL_R16_SNORM) ||
1594 				 (internalformat.sizedFormat == GL_RG16_SNORM) || (internalformat.sizedFormat == GL_RGBA16_SNORM)) &&
1595 				contextInfo.isExtensionSupported("GL_EXT_render_snorm"))
1596 			{
1597 				return true;
1598 			}
1599 
1600 			if ((sampler == SAMPLER_NORM) && (type.type == GL_BYTE) && (format.format == GL_RGBA) &&
1601 				((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) ||
1602 				 (internalformat.sizedFormat == GL_RGBA8_SNORM)) &&
1603 				contextInfo.isExtensionSupported("GL_EXT_render_snorm"))
1604 			{
1605 				return true;
1606 			}
1607 
1608 			GLint implementType;
1609 			GLint implementFormat;
1610 			gl.getIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &implementType);
1611 			gl.getIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &implementFormat);
1612 			GLenum err				   = gl.getError();
1613 			GLenum implementTypeEnum   = static_cast<GLenum>(implementType);
1614 			GLenum implementFormatEnum = static_cast<GLenum>(implementFormat);
1615 
1616 			if (((sampler == SAMPLER_UNORM) && (type.type == GL_UNSIGNED_BYTE) && (format.format == GL_RGBA)) ||
1617 				((sampler == SAMPLER_UINT) && (type.type == GL_UNSIGNED_INT) && (format.format == GL_RGBA_INTEGER)) ||
1618 				((sampler == SAMPLER_INT) && (type.type == GL_INT) && (format.format == GL_RGBA_INTEGER)) ||
1619 				((sampler == SAMPLER_FLOAT) && (type.type == GL_FLOAT) && (format.format == GL_RGBA)) ||
1620 				((err == GL_NO_ERROR) && (type.type == implementTypeEnum) && (format.format == implementFormatEnum)) ||
1621 				((internalformat.sizedFormat == GL_RGB10_A2) && (type.type == GL_UNSIGNED_INT_2_10_10_10_REV) &&
1622 				 (format.format == GL_RGBA)))
1623 			{
1624 				return true;
1625 			}
1626 			else
1627 			{
1628 				return false;
1629 			}
1630 		}
1631 	}
1632 	else
1633 	{
1634 		if (format.format == GL_DEPTH_STENCIL)
1635 		{
1636 			if (type.type != GL_UNSIGNED_INT_24_8 && type.type != GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1637 			{
1638 				return false;
1639 			}
1640 		}
1641 
1642 		if ((format.componentFormat == FORMAT_COLOR_INTEGER) && (type.type == GL_FLOAT || type.type == GL_HALF_FLOAT))
1643 		{
1644 			return false;
1645 		}
1646 
1647 		if ((internalformat.baseFormat == GL_DEPTH_STENCIL || internalformat.baseFormat == GL_STENCIL_INDEX ||
1648 			 internalformat.baseFormat == GL_DEPTH_COMPONENT) !=
1649 			(format.format == GL_DEPTH_STENCIL || format.format == GL_STENCIL_INDEX ||
1650 			 format.format == GL_DEPTH_COMPONENT))
1651 		{
1652 			return false;
1653 		}
1654 
1655 		if (operation == INPUT_TEXIMAGE)
1656 		{
1657 			if (format.format == GL_STENCIL_INDEX || internalformat.baseFormat == GL_STENCIL_INDEX)
1658 			{
1659 				return false;
1660 			}
1661 
1662 			if ((format.format == GL_DEPTH_COMPONENT || format.format == GL_DEPTH_STENCIL) &&
1663 				!(internalformat.baseFormat == GL_DEPTH_STENCIL || internalformat.baseFormat == GL_DEPTH_COMPONENT))
1664 			{
1665 				return false;
1666 			}
1667 		}
1668 		else if (operation == OUTPUT_GETTEXIMAGE)
1669 		{
1670 			if ((format.format == GL_STENCIL_INDEX &&
1671 				 ((internalformat.baseFormat != GL_STENCIL_INDEX && internalformat.baseFormat != GL_DEPTH_STENCIL) ||
1672 				  !contextInfo.isExtensionSupported("GL_ARB_texture_stencil8"))))
1673 			{
1674 				return false;
1675 			}
1676 
1677 			if (format.format == GL_DEPTH_STENCIL && internalformat.baseFormat != GL_DEPTH_STENCIL)
1678 			{
1679 				return false;
1680 			}
1681 		}
1682 		else if (operation == OUTPUT_READPIXELS)
1683 		{
1684 			if (format.format == GL_DEPTH_STENCIL && internalformat.baseFormat != GL_DEPTH_STENCIL)
1685 			{
1686 				return false;
1687 			}
1688 
1689 			if (format.format == GL_DEPTH_COMPONENT && internalformat.baseFormat != GL_DEPTH_STENCIL &&
1690 				internalformat.baseFormat != GL_DEPTH_COMPONENT)
1691 			{
1692 				return false;
1693 			}
1694 
1695 			if (format.format == GL_STENCIL_INDEX && internalformat.baseFormat != GL_DEPTH_STENCIL &&
1696 				internalformat.baseFormat != GL_STENCIL_INDEX)
1697 			{
1698 				return false;
1699 			}
1700 		}
1701 
1702 		if (type.special == true)
1703 		{
1704 			bool valid = false;
1705 
1706 			for (i = 0; i < DE_LENGTH_OF_ARRAY(coreValidFormats); ++i)
1707 			{
1708 				if (coreValidFormats[i].format == format.format && coreValidFormats[i].type == type.type)
1709 				{
1710 					valid = true;
1711 					break;
1712 				}
1713 			}
1714 
1715 			if (!valid)
1716 				return false;
1717 		}
1718 
1719 		if ((format.componentFormat == FORMAT_COLOR_INTEGER) &&
1720 			!(internalformat.sampler == SAMPLER_INT || internalformat.sampler == SAMPLER_UINT))
1721 		{
1722 			return false;
1723 		}
1724 
1725 		if (!(format.componentFormat == FORMAT_COLOR_INTEGER) &&
1726 			(internalformat.sampler == SAMPLER_INT || internalformat.sampler == SAMPLER_UINT))
1727 		{
1728 			return false;
1729 		}
1730 
1731 		if ((m_textureTarget == GL_TEXTURE_3D) &&
1732 			((internalformat.baseFormat == GL_DEPTH_COMPONENT) || (internalformat.baseFormat == GL_DEPTH_STENCIL) ||
1733 			 (internalformat.sizedFormat == GL_COMPRESSED_RED_RGTC1) ||
1734 			 (internalformat.sizedFormat == GL_COMPRESSED_SIGNED_RED_RGTC1) ||
1735 			 (internalformat.sizedFormat == GL_COMPRESSED_RG_RGTC2) ||
1736 			 (internalformat.sizedFormat == GL_COMPRESSED_SIGNED_RG_RGTC2)))
1737 		{
1738 			return false;
1739 		}
1740 	}
1741 
1742 	return true;
1743 }
1744 
isUnsizedFormat(GLenum format) const1745 bool RectangleTest::isUnsizedFormat(GLenum format) const
1746 {
1747 	GLenum  formats[]  = { GL_RGBA, GL_RGB, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_ALPHA };
1748 	GLenum* formatsEnd = formats + DE_LENGTH_OF_ARRAY(formats);
1749 	return (std::find(formats, formatsEnd, format) < formatsEnd);
1750 }
1751 
isSRGBFormat(const InternalFormat & internalFormat) const1752 bool RectangleTest::isSRGBFormat(const InternalFormat& internalFormat) const
1753 {
1754 	return (internalFormat.sizedFormat == GL_SRGB8) || (internalFormat.sizedFormat == GL_SRGB8_ALPHA8);
1755 }
1756 
isSNORMFormat(const InternalFormat & internalFormat) const1757 bool RectangleTest::isSNORMFormat(const InternalFormat& internalFormat) const
1758 {
1759 	GLenum formats[] = { GL_R8_SNORM,  GL_RG8_SNORM,  GL_RGB8_SNORM,  GL_RGBA8_SNORM,
1760 						 GL_R16_SNORM, GL_RG16_SNORM, GL_RGB16_SNORM, GL_RGBA16_SNORM };
1761 	GLenum* formatsEnd = formats + DE_LENGTH_OF_ARRAY(formats);
1762 	return (std::find(formats, formatsEnd, internalFormat.sizedFormat) < formatsEnd);
1763 }
1764 
isCopyValid(const InternalFormat & copyInternalFormat,const InternalFormat & internalFormat) const1765 bool RectangleTest::isCopyValid(const InternalFormat& copyInternalFormat, const InternalFormat& internalFormat) const
1766 {
1767 	// check if copy between two internal formats is allowed
1768 
1769 	int b1 = getPixelFormat(internalFormat.format).components;
1770 	int b2 = getPixelFormat(copyInternalFormat.format).components;
1771 
1772 	if (b2 > b1)
1773 		return false;
1774 
1775 	//Check that the types can be converted in CopyTexImage.
1776 	if (((copyInternalFormat.sampler == SAMPLER_UINT) && (internalFormat.sampler != SAMPLER_UINT)) ||
1777 		((copyInternalFormat.sampler == SAMPLER_INT) && (internalFormat.sampler != SAMPLER_INT)) ||
1778 		(((copyInternalFormat.sampler == SAMPLER_FLOAT) || (internalFormat.sampler == SAMPLER_UNORM) ||
1779 		  (copyInternalFormat.sampler == SAMPLER_NORM)) &&
1780 		 (!((copyInternalFormat.sampler == SAMPLER_FLOAT) || (internalFormat.sampler == SAMPLER_UNORM) ||
1781 			(internalFormat.sampler == SAMPLER_NORM)))))
1782 	{
1783 		return false;
1784 	}
1785 
1786 	// Core GL is less restricted then ES - check it first
1787 	if (!glu::isContextTypeES(m_context.getRenderContext().getType()))
1788 	{
1789 		if ((copyInternalFormat.format == GL_DEPTH_COMPONENT && internalFormat.format != GL_DEPTH_COMPONENT) ||
1790 			(copyInternalFormat.format == GL_DEPTH_STENCIL && internalFormat.format != GL_DEPTH_STENCIL) ||
1791 			(copyInternalFormat.format == GL_ALPHA && internalFormat.format != GL_ALPHA) ||
1792 			(copyInternalFormat.format == GL_LUMINANCE && internalFormat.format != GL_LUMINANCE) ||
1793 			(copyInternalFormat.format == GL_LUMINANCE_ALPHA && internalFormat.format != GL_LUMINANCE_ALPHA))
1794 		{
1795 			return false;
1796 		}
1797 
1798 		return true;
1799 	}
1800 
1801 	const glu::ContextInfo& contextInfo = m_context.getContextInfo();
1802 
1803 	// GLES30 has more restricted requirement on glCopyTexImage2D
1804 	// As stated in Table 3.15 and comment to glCopyTexImage2D
1805 	if ((internalFormat.baseFormat == GL_DEPTH_COMPONENT) || (internalFormat.baseFormat == GL_DEPTH_STENCIL) ||
1806 		(copyInternalFormat.baseFormat == GL_DEPTH_COMPONENT) || (copyInternalFormat.baseFormat == GL_DEPTH_STENCIL) ||
1807 		((internalFormat.baseFormat != GL_RGBA && internalFormat.baseFormat != GL_ALPHA) &&
1808 		 ((copyInternalFormat.baseFormat == GL_ALPHA) || (copyInternalFormat.baseFormat == GL_LUMINANCE_ALPHA))) ||
1809 		((internalFormat.baseFormat == GL_ALPHA) &&
1810 		 ((copyInternalFormat.baseFormat != GL_RGBA) && (copyInternalFormat.baseFormat != GL_ALPHA) &&
1811 		  (copyInternalFormat.baseFormat != GL_LUMINANCE_ALPHA))) ||
1812 		(isSRGBFormat(internalFormat) != isSRGBFormat(copyInternalFormat)) ||
1813 		// GLES30 does not define ReadPixels types for signed normalized fixed point formats in Table 3.14,
1814 		// and conversions to SNORM internalformats are not allowed by Table 3.2
1815 		(copyInternalFormat.sampler == SAMPLER_NORM) ||
1816 		((copyInternalFormat.sizedFormat == GL_RGB9_E5) &&
1817 		 !contextInfo.isExtensionSupported("GL_APPLE_color_buffer_packed_float")))
1818 	{
1819 		/* Some formats are activated by extensions, check. */
1820 		if (((internalFormat.baseFormat == GL_LUMINANCE && copyInternalFormat.baseFormat == GL_LUMINANCE) ||
1821 			 (internalFormat.baseFormat == GL_ALPHA && copyInternalFormat.baseFormat == GL_ALPHA) ||
1822 			 (internalFormat.baseFormat == GL_LUMINANCE_ALPHA &&
1823 			  (copyInternalFormat.baseFormat == GL_LUMINANCE_ALPHA || copyInternalFormat.baseFormat == GL_LUMINANCE ||
1824 			   copyInternalFormat.baseFormat == GL_ALPHA))) &&
1825 			contextInfo.isExtensionSupported("GL_NV_render_luminance_alpha"))
1826 		{
1827 			return true;
1828 		}
1829 		else if (contextInfo.isExtensionSupported("GL_EXT_render_snorm") && isSNORMFormat(copyInternalFormat) &&
1830 				 (internalFormat.sampler == copyInternalFormat.sampler) &&
1831 				 (((copyInternalFormat.baseFormat == GL_RED) &&
1832 				   (internalFormat.baseFormat == GL_RED || internalFormat.baseFormat == GL_RG ||
1833 					internalFormat.baseFormat == GL_RGB || internalFormat.baseFormat == GL_RGBA ||
1834 					copyInternalFormat.baseFormat == GL_LUMINANCE)) ||
1835 				  ((copyInternalFormat.baseFormat == GL_RG) &&
1836 				   (internalFormat.baseFormat == GL_RG || internalFormat.baseFormat == GL_RGB ||
1837 					internalFormat.baseFormat == GL_RGBA)) ||
1838 				  ((copyInternalFormat.baseFormat == GL_RGB) &&
1839 				   (internalFormat.baseFormat == GL_RGB || internalFormat.baseFormat == GL_RGBA)) ||
1840 				  ((copyInternalFormat.baseFormat == GL_RGBA) && (internalFormat.baseFormat == GL_RGBA))))
1841 		{
1842 			return true;
1843 		}
1844 
1845 		return false;
1846 	}
1847 	else
1848 	{
1849 		if (internalFormat.sampler != copyInternalFormat.sampler)
1850 		{
1851 			// You can't convert between different base types, for example NORM<->FLOAT.
1852 			return false;
1853 		}
1854 		if (!isUnsizedFormat(copyInternalFormat.sizedFormat))
1855 		{
1856 			if ((internalFormat.bits.bits.red && copyInternalFormat.bits.bits.red &&
1857 				 internalFormat.bits.bits.red != copyInternalFormat.bits.bits.red) ||
1858 				(internalFormat.bits.bits.green && copyInternalFormat.bits.bits.green &&
1859 				 internalFormat.bits.bits.green != copyInternalFormat.bits.bits.green) ||
1860 				(internalFormat.bits.bits.blue && copyInternalFormat.bits.bits.blue &&
1861 				 internalFormat.bits.bits.blue != copyInternalFormat.bits.bits.blue) ||
1862 				(internalFormat.bits.bits.alpha && copyInternalFormat.bits.bits.alpha &&
1863 				 internalFormat.bits.bits.alpha != copyInternalFormat.bits.bits.alpha))
1864 			{
1865 				// If the destination internalFormat is sized we don't allow component size changes.
1866 				return false;
1867 			}
1868 		}
1869 		else
1870 		{
1871 			if (internalFormat.sizedFormat == GL_RGB10_A2)
1872 			{
1873 				// Not allowed to convert from a GL_RGB10_A2 surface.
1874 				return false;
1875 			}
1876 		}
1877 	}
1878 
1879 	return true;
1880 }
1881 
isFBOImageAttachValid(const InternalFormat & internalformat,GLenum format,GLenum type) const1882 bool RectangleTest::isFBOImageAttachValid(const InternalFormat& internalformat, GLenum format, GLenum type) const
1883 {
1884 	const glu::ContextInfo& contextInfo = m_context.getContextInfo();
1885 
1886 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
1887 	{
1888 		const EnumFormats* validFormat = getCanonicalFormat(internalformat, format, type);
1889 		if (validFormat != 0)
1890 		{
1891 			if (!validFormat->bRenderable)
1892 			{
1893 				/* Some formats are activated by extensions, check. */
1894 				if ((GL_RGBA32F == validFormat->internalformat || GL_RGBA16F == validFormat->internalformat ||
1895 					 GL_RG32F == validFormat->internalformat || GL_RG16F == validFormat->internalformat ||
1896 					 GL_R32F == validFormat->internalformat || GL_R16F == validFormat->internalformat ||
1897 					 GL_R11F_G11F_B10F == validFormat->internalformat) &&
1898 					contextInfo.isExtensionSupported("GL_EXT_color_buffer_float"))
1899 				{
1900 					return true;
1901 				}
1902 
1903 				if ((GL_RGBA16F == validFormat->internalformat || GL_RGB16F == validFormat->internalformat ||
1904 					 GL_RG16F == validFormat->internalformat || GL_R16F == validFormat->internalformat) &&
1905 					contextInfo.isExtensionSupported("GL_EXT_color_buffer_half_float"))
1906 				{
1907 					return true;
1908 				}
1909 
1910 				if ((GL_R11F_G11F_B10F == validFormat->internalformat || GL_RGB9_E5 == validFormat->internalformat) &&
1911 					contextInfo.isExtensionSupported("GL_APPLE_color_buffer_packed_float"))
1912 				{
1913 					return true;
1914 				}
1915 
1916 				if ((GL_LUMINANCE == validFormat->internalformat || GL_ALPHA == validFormat->internalformat ||
1917 					 GL_LUMINANCE_ALPHA == validFormat->internalformat) &&
1918 					contextInfo.isExtensionSupported("GL_NV_render_luminance_alpha"))
1919 				{
1920 					return true;
1921 				}
1922 
1923 				if ((GL_SRGB8 == validFormat->internalformat) && contextInfo.isExtensionSupported("GL_NV_sRGB_formats"))
1924 				{
1925 					return true;
1926 				}
1927 
1928 				if (((GL_R8_SNORM == validFormat->internalformat) || (GL_RG8_SNORM == validFormat->internalformat) ||
1929 					 (GL_RGBA8_SNORM == validFormat->internalformat) || (GL_R16_SNORM == validFormat->internalformat) ||
1930 					 (GL_RG16_SNORM == validFormat->internalformat) ||
1931 					 (GL_RGBA16_SNORM == validFormat->internalformat)) &&
1932 					contextInfo.isExtensionSupported("GL_EXT_render_snorm"))
1933 				{
1934 					return true;
1935 				}
1936 			}
1937 			return validFormat->bRenderable;
1938 		}
1939 		else
1940 		{
1941 			// Check for NV_packed_float
1942 			if (GL_RGB == internalformat.sizedFormat && GL_RGB == format && GL_UNSIGNED_INT_10F_11F_11F_REV == type &&
1943 				contextInfo.isExtensionSupported("GL_NV_packed_float"))
1944 			{
1945 				return true;
1946 			}
1947 			return false;
1948 		}
1949 	}
1950 	else
1951 	{
1952 		if (format == GL_DEPTH_STENCIL && internalformat.sizedFormat != GL_DEPTH24_STENCIL8 &&
1953 			internalformat.sizedFormat != GL_DEPTH32F_STENCIL8)
1954 		{
1955 			// We can't make a complete DEPTH_STENCIL attachment with a
1956 			// texture that does not have both DEPTH and STENCIL components.
1957 			return false;
1958 		}
1959 
1960 		GLenum colorRenderableFrmats[] = { GL_RGBA32F,	GL_RGBA32I, GL_RGBA32UI,	 GL_RGBA16,
1961 										   GL_RGBA16F,	GL_RGBA16I, GL_RGBA16UI,	 GL_RGBA8,
1962 										   GL_RGBA8I,	 GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2,
1963 										   GL_RGB10_A2UI, GL_RGB5_A1, GL_RGBA4,		   GL_R11F_G11F_B10F,
1964 										   GL_RGB565,	 GL_RG32F,   GL_RG32I,		   GL_RG32UI,
1965 										   GL_RG16,		  GL_RG16F,   GL_RG16I,		   GL_RG16UI,
1966 										   GL_RG8,		  GL_RG8I,	GL_RG8UI,		   GL_R32F,
1967 										   GL_R32I,		  GL_R32UI,   GL_R16F,		   GL_R16I,
1968 										   GL_R16UI,	  GL_R16,	 GL_R8,		   GL_R8I,
1969 										   GL_R8UI };
1970 		GLenum* formatsEnd = colorRenderableFrmats + DE_LENGTH_OF_ARRAY(colorRenderableFrmats);
1971 		if (std::find(colorRenderableFrmats, formatsEnd, internalformat.sizedFormat) < formatsEnd)
1972 			return true;
1973 
1974 		GLenum dsRenderableFormats[] = {
1975 			GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16,
1976 			GL_DEPTH32F_STENCIL8,  GL_DEPTH24_STENCIL8,
1977 		};
1978 
1979 		formatsEnd = dsRenderableFormats + DE_LENGTH_OF_ARRAY(dsRenderableFormats);
1980 		if (std::find(dsRenderableFormats, formatsEnd, internalformat.sizedFormat) < formatsEnd)
1981 			return true;
1982 
1983 		return false;
1984 	}
1985 }
1986 
doRead(GLuint texture)1987 bool RectangleTest::doRead(GLuint texture)
1988 {
1989 	glu::RenderContext& renderContext = m_context.getRenderContext();
1990 	const Functions&	gl			  = renderContext.getFunctions();
1991 
1992 	GLuint fboId;
1993 	gl.genFramebuffers(1, &fboId);
1994 	gl.bindFramebuffer(GL_FRAMEBUFFER, fboId);
1995 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBindFramebuffer");
1996 
1997 	bool validImageAttach = isFBOImageAttachValid(m_internalFormat, m_inputFormat.format, m_inputType.type);
1998 	if (m_textureTarget == GL_TEXTURE_2D)
1999 		gl.framebufferTexture2D(GL_FRAMEBUFFER, m_inputFormat.attachment, GL_TEXTURE_2D, texture, 0);
2000 	else if (glu::isContextTypeES(renderContext.getType()))
2001 		gl.framebufferTextureLayer(GL_FRAMEBUFFER, m_inputFormat.attachment, texture, 0, 0);
2002 	else
2003 		gl.framebufferTexture3D(GL_FRAMEBUFFER, m_inputFormat.attachment, GL_TEXTURE_3D, texture, 0, 0);
2004 	GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
2005 
2006 	bool result = true;
2007 	if (status == GL_FRAMEBUFFER_COMPLETE)
2008 	{
2009 		if (!validImageAttach && glu::isContextTypeES(renderContext.getType()))
2010 		{
2011 			m_testCtx.getLog() << tcu::TestLog::Message << "FBO is complete but expected incomplete with sizedFormat: "
2012 							   << getFormatStr(m_internalFormat.sizedFormat) << tcu::TestLog::EndMessage;
2013 			result = false;
2014 		}
2015 		else
2016 		{
2017 			result &= readPixels(false);
2018 			result &= doCopy();
2019 		}
2020 	}
2021 	else if (validImageAttach)
2022 	{
2023 		m_testCtx.getLog() << tcu::TestLog::Message << "FBO is not complete but expected complete with sizedFormat: "
2024 						   << getFormatStr(m_internalFormat.sizedFormat) << tcu::TestLog::EndMessage;
2025 		result = false;
2026 	}
2027 
2028 	gl.deleteFramebuffers(1, &fboId);
2029 
2030 	return result;
2031 }
2032 
readPixels(bool isCopy)2033 bool RectangleTest::readPixels(bool isCopy)
2034 {
2035 	bool result = true;
2036 
2037 	const PixelType*   types;
2038 	int				   typesCount;
2039 	const PixelFormat* formats;
2040 	int				   formatsCount;
2041 
2042 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
2043 	{
2044 		types		 = esTypes;
2045 		typesCount   = DE_LENGTH_OF_ARRAY(esTypes);
2046 		formats		 = esFormats;
2047 		formatsCount = DE_LENGTH_OF_ARRAY(esFormats);
2048 	}
2049 	else
2050 	{
2051 		types		 = coreTypes;
2052 		typesCount   = DE_LENGTH_OF_ARRAY(coreTypes);
2053 		formats		 = coreFormats;
2054 		formatsCount = DE_LENGTH_OF_ARRAY(coreFormats);
2055 	}
2056 
2057 	// for each output format
2058 	for (int m = 0; m < formatsCount; ++m)
2059 	{
2060 		const PixelFormat& outputFormat = formats[m];
2061 
2062 		// for each output type
2063 		for (int n = 0; n < typesCount; ++n)
2064 		{
2065 			const PixelType& outputType = types[n];
2066 
2067 			if (isCopy)
2068 			{
2069 				// continue when input format,type != canonical format,type and
2070 				// output format,type != canonical format,type
2071 				if ((outputFormat.format != m_copyInternalFormat.format ||
2072 					 outputType.type != m_copyInternalFormat.type))
2073 				{
2074 					// invalid output format and type - skipping case
2075 					continue;
2076 				}
2077 			}
2078 			else if ((m_inputFormat.format != m_internalFormat.format || m_inputType.type != m_internalFormat.type) &&
2079 					 (outputFormat.format != m_internalFormat.format || outputType.type != m_internalFormat.type))
2080 			{
2081 				// invalid output format and type - skipping case
2082 				continue;
2083 			}
2084 
2085 			result &= readPixelsInner(outputFormat, outputType, isCopy);
2086 		}
2087 	}
2088 
2089 	return result;
2090 }
2091 
readPixelsInner(const PixelFormat & outputFormat,const PixelType & outputType,bool isCopy)2092 bool RectangleTest::readPixelsInner(const PixelFormat& outputFormat, const PixelType& outputType, bool isCopy)
2093 {
2094 	const char* copyStage = "Copy stage: ";
2095 
2096 	GLenum readerror = readOutputData(outputFormat, outputType, OUTPUT_READPIXELS);
2097 	if (m_outputBuffer.empty())
2098 	{
2099 		m_testCtx.getLog() << tcu::TestLog::Message << "No buffer allocated" << tcu::TestLog::EndMessage;
2100 		return false;
2101 	}
2102 
2103 	m_countReadPixels++;
2104 
2105 	// Check if output format is valid
2106 	bool outputFormatValid = isFormatValid(outputFormat, outputType, isCopy ? m_copyInternalFormat : m_internalFormat,
2107 										   false, true, OUTPUT_READPIXELS);
2108 
2109 	// Even if this is a valid glReadPixels format, we can't read non-existant components
2110 	if (outputFormatValid && outputFormat.format == GL_DEPTH_STENCIL && m_inputFormat.format != GL_DEPTH_STENCIL)
2111 		outputFormatValid = false;
2112 
2113 	if (outputFormatValid)
2114 	{
2115 		if (readerror != GL_NO_ERROR)
2116 		{
2117 			m_testCtx.getLog() << tcu::TestLog::Message << (isCopy ? copyStage : "")
2118 							   << "Valid format used but glReadPixels failed for input = ["
2119 							   << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type)
2120 							   << "] output = [" << getFormatStr(outputFormat.format) << ", "
2121 							   << getTypeStr(outputType.type) << "]" << tcu::TestLog::EndMessage;
2122 			return false;
2123 		}
2124 		else
2125 		{
2126 			m_countReadPixelsOK++;
2127 			m_countCompare++;
2128 
2129 			// compare output gradient to input gradient
2130 			if (!compare(&m_gradient[0], &m_outputBuffer[0], outputFormat, outputType, isCopy))
2131 			{
2132 				m_testCtx.getLog() << tcu::TestLog::Message << (isCopy ? copyStage : "")
2133 								   << "Gradient comparison failed during ReadPixels for input = ["
2134 								   << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type)
2135 								   << "] output = [" << getFormatStr(outputFormat.format) << ", "
2136 								   << getTypeStr(outputType.type) << "]" << tcu::TestLog::EndMessage;
2137 				return false;
2138 			}
2139 
2140 			m_countCompareOK++;
2141 		}
2142 	}
2143 	else if (readerror == GL_NO_ERROR)
2144 	{
2145 		m_testCtx.getLog() << tcu::TestLog::Message << (isCopy ? copyStage : "")
2146 						   << "Invalid format used but glReadPixels succeeded for input = ["
2147 						   << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type)
2148 						   << "] output = [" << getFormatStr(outputFormat.format) << ", " << getTypeStr(outputType.type)
2149 						   << "]" << tcu::TestLog::EndMessage;
2150 		return false;
2151 	}
2152 
2153 	return true;
2154 }
2155 
readOutputData(const PixelFormat & outputFormat,const PixelType & outputType,int operation)2156 GLenum RectangleTest::readOutputData(const PixelFormat& outputFormat, const PixelType& outputType, int operation)
2157 {
2158 	// If using PBOs buffer object for GL_PIXEL_PACK_BUFFER must
2159 	// be bound and not allocated before calling when using PBOs
2160 
2161 	glu::RenderContext& renderContext = m_context.getRenderContext();
2162 	const Functions&	gl			  = renderContext.getFunctions();
2163 
2164 	PackedPixelsBufferProperties& props = m_packProperties;
2165 	props.elementSize					= outputType.size;
2166 	props.elementsInGroup				= outputType.special ? 1 : outputFormat.components;
2167 	props.rowLength			   = (props.rowLength == 0) ? (GRADIENT_WIDTH + props.skipPixels) : props.rowLength;
2168 	props.elementsInRowNoAlign = props.elementsInGroup * props.rowLength;
2169 	props.elementsInRow		   = props.elementsInRowNoAlign;
2170 
2171 	if (glu::isContextTypeES(renderContext.getType()))
2172 	{
2173 		props.rowCount   = 0;
2174 		props.skipImages = 0;
2175 	}
2176 	else if ((operation == OUTPUT_READPIXELS) || (m_textureTarget == GL_TEXTURE_2D))
2177 		props.skipImages = 0;
2178 
2179 	if (props.rowCount == 0)
2180 		props.rowCount = GRADIENT_HEIGHT + props.skipRows;
2181 	props.imagesCount  = props.skipImages + 1;
2182 	if (props.elementSize < props.alignment)
2183 	{
2184 		props.elementsInRow = (int)(props.alignment * deFloatCeil(props.elementSize * props.elementsInGroup *
2185 																  props.rowLength / ((float)props.alignment))) /
2186 							  props.elementSize;
2187 	}
2188 
2189 	int bufferSize =
2190 		props.elementSize * props.elementsInRow * props.rowCount * props.imagesCount * (props.skipImages + 1);
2191 
2192 	// The output buffer allocated should be initialized to a known value. After
2193 	// a pack operation, any extra memory allocated for skipping should be
2194 	// verified to be the original known value, untouched by the GL.
2195 	const GLubyte defaultFillValue = 0xaa;
2196 	m_outputBuffer.resize(static_cast<std::size_t>(bufferSize));
2197 	std::fill(m_outputBuffer.begin(), m_outputBuffer.end(), defaultFillValue);
2198 
2199 	GLuint packPBO;
2200 	if (m_usePBO)
2201 	{
2202 		gl.genBuffers(1, &packPBO);
2203 		gl.bindBuffer(GL_PIXEL_PACK_BUFFER, packPBO);
2204 		gl.bufferData(GL_PIXEL_PACK_BUFFER, bufferSize, &m_outputBuffer[0], GL_STATIC_READ);
2205 	}
2206 
2207 	GLenum readError = GL_NO_ERROR;
2208 	switch (operation)
2209 	{
2210 	case OUTPUT_GETTEXIMAGE:
2211 		gl.getTexImage(m_textureTarget, 0, outputFormat.format, outputType.type, m_usePBO ? 0 : &m_outputBuffer[0]);
2212 		break;
2213 
2214 	case OUTPUT_READPIXELS:
2215 		if (m_inputFormat.attachment != GL_DEPTH_ATTACHMENT &&
2216 			m_inputFormat.attachment != GL_DEPTH_STENCIL_ATTACHMENT &&
2217 			m_inputFormat.attachment != GL_STENCIL_ATTACHMENT)
2218 			gl.readBuffer(m_inputFormat.attachment);
2219 
2220 		readError = gl.getError();
2221 		if (readError == GL_NO_ERROR)
2222 			gl.readPixels(0, 0, GRADIENT_WIDTH, GRADIENT_HEIGHT, outputFormat.format, outputType.type,
2223 						  m_usePBO ? 0 : &m_outputBuffer[0]);
2224 		break;
2225 	}
2226 
2227 	if (readError == GL_NO_ERROR)
2228 		readError = gl.getError();
2229 
2230 	if (m_usePBO)
2231 	{
2232 		if (readError == GL_NO_ERROR)
2233 		{
2234 			GLvoid* mappedData = gl.mapBufferRange(GL_PIXEL_PACK_BUFFER, 0, bufferSize, GL_MAP_READ_BIT);
2235 			if (!mappedData)
2236 				return GL_INVALID_INDEX;
2237 
2238 			std::memcpy(&m_outputBuffer[0], mappedData, bufferSize);
2239 			gl.unmapBuffer(GL_PIXEL_PACK_BUFFER);
2240 		}
2241 
2242 		gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0);
2243 		gl.deleteBuffers(1, &packPBO);
2244 	}
2245 
2246 	if (m_packProperties.swapBytes && (readError == GL_NO_ERROR))
2247 		swapBytes(outputType.size, m_outputBuffer);
2248 
2249 	return readError;
2250 }
2251 
doCopy()2252 bool RectangleTest::doCopy()
2253 {
2254 	bool result = true;
2255 
2256 	const InternalFormat* copyInternalFormats;
2257 	int					  internalFormatsCount;
2258 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
2259 	{
2260 		copyInternalFormats  = esInternalformats;
2261 		internalFormatsCount = DE_LENGTH_OF_ARRAY(esInternalformats);
2262 	}
2263 	else
2264 	{
2265 		copyInternalFormats  = coreInternalformats;
2266 		internalFormatsCount = DE_LENGTH_OF_ARRAY(coreInternalformats);
2267 	}
2268 
2269 	if ((m_inputFormat.format == m_internalFormat.format) && (m_inputType.type == m_internalFormat.type))
2270 	{
2271 		for (int i = 0; i < internalFormatsCount; ++i)
2272 		{
2273 			m_copyInternalFormat = copyInternalFormats[i];
2274 			result &= doCopyInner();
2275 		}
2276 	}
2277 
2278 	return result;
2279 }
2280 
doCopyInner()2281 bool RectangleTest::doCopyInner()
2282 {
2283 	glu::RenderContext& renderContext = m_context.getRenderContext();
2284 	const Functions&	gl			  = renderContext.getFunctions();
2285 	bool				result		  = true;
2286 
2287 	const EnumFormats* copyFormatEnum =
2288 		getCanonicalFormat(m_copyInternalFormat, m_copyInternalFormat.format, m_copyInternalFormat.type);
2289 
2290 	if (copyFormatEnum != 0)
2291 	{
2292 		GLuint texture2;
2293 		GLenum status;
2294 
2295 		bool validcopy = isCopyValid(m_copyInternalFormat, m_internalFormat);
2296 
2297 		gl.genTextures(1, &texture2);
2298 		// Target is always GL_TEXTURE_2D
2299 		gl.bindTexture(GL_TEXTURE_2D, texture2);
2300 		GLenum error = gl.getError();
2301 
2302 		// CopyTexImage to copy_internalformat (GL converts, but PixelStore is ignored)
2303 		// Target is always GL_TEXTURE_2D
2304 		gl.copyTexImage2D(GL_TEXTURE_2D, 0, m_copyInternalFormat.sizedFormat, 0, 0, GRADIENT_WIDTH, GRADIENT_HEIGHT, 0);
2305 		error = gl.getError();
2306 
2307 		// if this combination of copy_internalformat,internalformat is invalid
2308 		if (validcopy == false)
2309 		{
2310 			// expect error and continue
2311 			if (error != GL_NO_ERROR)
2312 			{
2313 				// Invalid format used and glCopyTexImage2D failed
2314 				result = true;
2315 			}
2316 			else
2317 			{
2318 				m_testCtx.getLog() << tcu::TestLog::Message << "Invalid format used but glCopyTexImage2D succeeded"
2319 								   << tcu::TestLog::EndMessage;
2320 				result = false;
2321 			}
2322 		}
2323 		else // validcopy == true
2324 		{
2325 			// expect no error and continue
2326 			if (error != GL_NO_ERROR)
2327 			{
2328 				m_testCtx.getLog() << tcu::TestLog::Message << "Valid format used but glCopyTexImage2D failed"
2329 								   << tcu::TestLog::EndMessage;
2330 				result = false;
2331 			}
2332 			else
2333 			{
2334 				if (!glu::isContextTypeES(renderContext.getType()))
2335 				{
2336 					// if GetTexImage is supported we call the
2337 					// inner function only as no loop needed
2338 					const PixelFormat& outputFormat = getPixelFormat(copyFormatEnum->format);
2339 					const PixelType&   outputType   = getPixelType(copyFormatEnum->type);
2340 					result &= getTexImageInner(outputFormat, outputType);
2341 				}
2342 
2343 				GLint orginalFboId;
2344 				gl.getIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &orginalFboId);
2345 				GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv");
2346 
2347 				GLuint fboId;
2348 				gl.genFramebuffers(1, &fboId);
2349 				gl.bindFramebuffer(GL_FRAMEBUFFER, fboId);
2350 
2351 				bool validImageAttach =
2352 					isFBOImageAttachValid(m_copyInternalFormat, copyFormatEnum->format, copyFormatEnum->type);
2353 
2354 				// attach copy_internalformat texture to FBO
2355 				// Target is always GL_TEXTURE_2D
2356 				const PixelFormat& copyFormat = getPixelFormat(copyFormatEnum->format);
2357 				gl.framebufferTexture2D(GL_FRAMEBUFFER, copyFormat.attachment, GL_TEXTURE_2D, texture2, 0);
2358 				GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferTexture2D");
2359 
2360 				status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
2361 				GLU_EXPECT_NO_ERROR(gl.getError(), "glCheckFramebufferStatus");
2362 
2363 				// if an unsized sizedFormat was given, then implementation chosen copy format
2364 				// destination might be different than what's expected;
2365 				// we cannot continue checking since ReadPixels might not choose a compatible
2366 				// format, also the format may not be renderable as expected
2367 				if (isUnsizedFormat(m_copyInternalFormat.sizedFormat))
2368 				{
2369 					result &= true;
2370 				}
2371 				else if (status == GL_FRAMEBUFFER_COMPLETE)
2372 				{
2373 					if (validImageAttach)
2374 						result &= readPixels(true);
2375 					else
2376 					{
2377 						m_testCtx.getLog()
2378 							<< tcu::TestLog::Message << "Copy FBO is complete but expected incomplete with sizedFormat "
2379 							<< getFormatStr(m_copyInternalFormat.sizedFormat) << ", attachement "
2380 							<< copyFormat.attachment << tcu::TestLog::EndMessage;
2381 						result = false;
2382 					}
2383 				}
2384 				else if (validImageAttach)
2385 				{
2386 					m_testCtx.getLog() << tcu::TestLog::Message
2387 									   << "Copy FBO is not complete but expected complete with sizedFormat "
2388 									   << getFormatStr(m_copyInternalFormat.sizedFormat) << ", attachement "
2389 									   << copyFormat.attachment << tcu::TestLog::EndMessage;
2390 					result = false;
2391 				}
2392 
2393 				// bind original FBO
2394 				gl.bindFramebuffer(GL_FRAMEBUFFER, orginalFboId);
2395 				gl.deleteFramebuffers(1, &fboId);
2396 			}
2397 		}
2398 
2399 		gl.deleteTextures(1, &texture2);
2400 	}
2401 
2402 	return result;
2403 }
2404 
compare(GLvoid * gradient,GLvoid * data,const PixelFormat & outputFormat,const PixelType & outputType,bool isCopy) const2405 bool RectangleTest::compare(GLvoid* gradient, GLvoid* data, const PixelFormat& outputFormat,
2406 							const PixelType& outputType, bool isCopy) const
2407 {
2408 	// Compares the reference gradient data to the output data
2409 
2410 	int iformatSampler = m_internalFormat.sampler;
2411 	int outputSampler  = getSampler(outputType, outputFormat);
2412 	int inputSampler   = getSampler(m_inputType, m_inputFormat);
2413 
2414 	if (isCopy)
2415 		iformatSampler = m_copyInternalFormat.sampler;
2416 
2417 	int samplerIsIntUintFloat = 3; // 1: INT | 2: UINT | 3: FLOAT/UNORM/NORM
2418 	if (m_internalFormat.sampler == SAMPLER_INT)
2419 		samplerIsIntUintFloat = 1;
2420 	else if (m_internalFormat.sampler == SAMPLER_UINT)
2421 		samplerIsIntUintFloat = 2;
2422 
2423 	std::vector<GLubyte> gradientStrip;
2424 	if (!stripBuffer(m_unpackProperties, static_cast<const GLubyte*>(gradient), gradientStrip, false))
2425 		return false;
2426 	std::vector<GLubyte> dataStrip;
2427 	if (!stripBuffer(m_packProperties, static_cast<const GLubyte*>(data), dataStrip, true))
2428 		return false;
2429 
2430 	if (gradientStrip.empty() || dataStrip.empty())
2431 		return false;
2432 
2433 	std::vector<FloatPixel> inputBuffer;
2434 	getFloatBuffer(&gradientStrip[0], samplerIsIntUintFloat, m_inputFormat, m_inputType,
2435 				   GRADIENT_WIDTH * GRADIENT_HEIGHT, inputBuffer);
2436 
2437 	std::vector<FloatPixel> outputBuffer;
2438 	getFloatBuffer(&dataStrip[0], samplerIsIntUintFloat, outputFormat, outputType, GRADIENT_WIDTH * GRADIENT_HEIGHT,
2439 				   outputBuffer);
2440 
2441 	std::vector<int> inputBitTable;
2442 	getBits(m_inputType, m_inputFormat, inputBitTable);
2443 	std::vector<int> outputBitTable;
2444 	getBits(outputType, outputFormat, outputBitTable);
2445 	const int* internalformatBitTable = reinterpret_cast<const int*>(&m_internalFormat.bits);
2446 	const int* copyFormatBitTable	 = m_copyInternalFormat.bits.array;
2447 
2448 	// make struct field iterable
2449 	float* inputBufferFloat  = reinterpret_cast<float*>(&inputBuffer[0]);
2450 	float* outputBufferFloat = reinterpret_cast<float*>(&outputBuffer[0]);
2451 
2452 	int* inputBufferInt  = reinterpret_cast<int*>(&inputBuffer[0]);
2453 	int* outputBufferInt = reinterpret_cast<int*>(&outputBuffer[0]);
2454 
2455 	unsigned int* inputBufferUint  = reinterpret_cast<unsigned int*>(&inputBuffer[0]);
2456 	unsigned int* outputBufferUint = reinterpret_cast<unsigned int*>(&outputBuffer[0]);
2457 
2458 	for (int i = 0; i < GRADIENT_WIDTH * GRADIENT_HEIGHT; ++i)
2459 	{
2460 		for (int j = 0; j < NUM_FLOAT_PIXEL_COUNT / 3; ++j)
2461 		{
2462 			int bit1 = getRealBitPrecision(inputBitTable[j], inputSampler == SAMPLER_FLOAT);
2463 			int bit2 = getRealBitPrecision(outputBitTable[j], outputSampler == SAMPLER_FLOAT);
2464 			int bit3 = getRealBitPrecision(internalformatBitTable[j], iformatSampler == SAMPLER_FLOAT);
2465 			int bitdiff;
2466 
2467 			if (bit1 >= bit3)
2468 			{
2469 				if ((inputSampler == SAMPLER_UNORM && m_internalFormat.sampler == SAMPLER_NORM))
2470 					bit3 -= 1;
2471 			}
2472 
2473 			if (bit2 <= bit3)
2474 			{
2475 				if (outputSampler == SAMPLER_NORM && m_internalFormat.sampler == SAMPLER_UNORM)
2476 					bit2 -= 1;
2477 			}
2478 
2479 			if (!(m_internalFormat.flags & FLAG_REQ_RBO) && bit3 > 8 && m_internalFormat.sampler != SAMPLER_UINT &&
2480 				m_internalFormat.sampler != SAMPLER_INT)
2481 			{
2482 				// If this internalFormat is not a required format there is no requirement
2483 				// that the implementation uses exactly the bit width requested. For example,
2484 				// it may substitute RGB10 for RGB12. The implementation can't make subtitutions
2485 				// for integer formats.
2486 				bit3 = 8;
2487 			}
2488 
2489 			bitdiff = std::min(std::min(bit1, bit2), bit3);
2490 			if (isCopy)
2491 			{
2492 				bitdiff = std::min(bitdiff, copyFormatBitTable[j]);
2493 			}
2494 
2495 			if (bitdiff > 0)
2496 			{
2497 				if (samplerIsIntUintFloat == 1) // 1: INT
2498 				{
2499 					int inputValue  = inputBufferInt[NUM_FLOAT_PIXEL_COUNT * i + j];
2500 					int outputValue = outputBufferInt[NUM_FLOAT_PIXEL_COUNT * i + j];
2501 
2502 					if (inputSampler == SAMPLER_UINT)
2503 						// If input data was unsigned, it should be clamped to fit into
2504 						// internal format positive range (otherwise it may wrap and
2505 						// yield negative internalformat values)
2506 						inputValue = clampUnsignedValue(bit3 - 1, inputValue);
2507 					;
2508 
2509 					inputValue = clampSignedValue(bit3, inputValue);
2510 					if (isCopy)
2511 					{
2512 						inputValue = clampSignedValue(copyFormatBitTable[j], inputValue);
2513 					}
2514 					if (outputSampler == SAMPLER_UINT)
2515 						inputValue = clampUnsignedValue(bit2, inputValue);
2516 					else
2517 						inputValue = clampSignedValue(bit2, inputValue);
2518 
2519 					if (inputValue != outputValue)
2520 					{
2521 						m_testCtx.getLog() << tcu::TestLog::Message << "Integer comparison: " << i << ", " << j << ", "
2522 										   << NUM_FLOAT_PIXEL_COUNT * i + j << ": " << inputValue
2523 										   << " == " << outputValue << ": not equal." << tcu::TestLog::EndMessage;
2524 						return false;
2525 					}
2526 				}
2527 				else if (samplerIsIntUintFloat == 2) // 2: UINT
2528 				{
2529 					unsigned int inputValue  = inputBufferUint[NUM_FLOAT_PIXEL_COUNT * i + j + 6];
2530 					unsigned int outputValue = outputBufferUint[NUM_FLOAT_PIXEL_COUNT * i + j + 6];
2531 
2532 					inputValue = clampUnsignedValue(bit3, inputValue);
2533 					if (isCopy)
2534 						inputValue = clampUnsignedValue(copyFormatBitTable[j], inputValue);
2535 
2536 					if (outputSampler == SAMPLER_UINT)
2537 						inputValue = clampUnsignedValue(bit2, inputValue);
2538 					else if (outputSampler == SAMPLER_INT)
2539 						inputValue = clampUnsignedValue(bit2 - 1, inputValue);
2540 					if (inputValue != outputValue)
2541 					{
2542 						m_testCtx.getLog() << tcu::TestLog::Message << "Integer comparison: " << i << ", " << j << ", "
2543 										   << NUM_FLOAT_PIXEL_COUNT * i + j << ": " << inputValue
2544 										   << " == " << outputValue << ": not equal." << tcu::TestLog::EndMessage;
2545 						return false;
2546 					}
2547 				}
2548 				else if (samplerIsIntUintFloat == 3) // 3: FLOAT / UNORM / NORM
2549 				{
2550 					float inputValue  = inputBufferFloat[NUM_FLOAT_PIXEL_COUNT * i + j + 12];
2551 					float outputValue = outputBufferFloat[NUM_FLOAT_PIXEL_COUNT * i + j + 12];
2552 					float epsilon;
2553 
2554 					if ((outputSampler == SAMPLER_UNORM) || (outputSampler == SAMPLER_NORM))
2555 					{
2556 						// Check if format is UNORM/NORM which needs different
2557 						// precision since it implies a int->float conversion.
2558 						epsilon = 1.0f / ((float)((1 << (bitdiff - 1))) - 1);
2559 					}
2560 					else if ((inputSampler == SAMPLER_FLOAT) != (outputSampler == SAMPLER_FLOAT))
2561 					{
2562 						// Allow for rounding in either direction for float->int conversions.
2563 						epsilon = 1.0f / ((float)((1 << (bitdiff - 1))) - 1);
2564 					}
2565 					else
2566 						epsilon = 1.0f / ((float)((1 << bitdiff) - 1));
2567 
2568 					if (inputSampler == SAMPLER_FLOAT || outputSampler == SAMPLER_FLOAT)
2569 					{
2570 						// According to GL spec the precision requirement
2571 						// of floating-point values is 1 part in 10^5.
2572 						epsilon = deFloatMax(epsilon, 0.00001f);
2573 					}
2574 
2575 					if (m_internalFormat.flags & FLAG_COMPRESSED)
2576 						epsilon = deFloatMax(epsilon, 0.1f);
2577 
2578 					// Clamp input value to range of output
2579 					if (iformatSampler == SAMPLER_UNORM || outputSampler == SAMPLER_UNORM)
2580 						inputValue = deFloatMax(deFloatMin(inputValue, 1.0f), 0.0f);
2581 					else if (iformatSampler == SAMPLER_NORM || outputSampler == SAMPLER_NORM)
2582 						inputValue = deFloatMax(deFloatMin(inputValue, 1.0f), -1.0f);
2583 
2584 					// Compare the input and output
2585 					if (deFloatAbs(inputValue - outputValue) > epsilon)
2586 					{
2587 						m_testCtx.getLog()
2588 							<< tcu::TestLog::Message << "Non-integer comparison: " << i << ", " << j << ", "
2589 							<< NUM_FLOAT_PIXEL_COUNT * i + j << ", " << epsilon << ": " << inputValue
2590 							<< " == " << outputValue << ": not equal." << tcu::TestLog::EndMessage;
2591 						return false;
2592 					}
2593 				}
2594 				else
2595 				{
2596 					m_testCtx.getLog() << tcu::TestLog::Message << "Sampler type cannot be recognised, so no comparison"
2597 									   << tcu::TestLog::EndMessage;
2598 					return false;
2599 				}
2600 			}
2601 		}
2602 	}
2603 
2604 	return true;
2605 }
2606 
getFloatBuffer(GLvoid * gradient,int samplerIsIntUintFloat,const PixelFormat & format,const PixelType & type,int elementCount,std::vector<FloatPixel> & result) const2607 void RectangleTest::getFloatBuffer(GLvoid* gradient, int samplerIsIntUintFloat, const PixelFormat& format,
2608 								   const PixelType& type, int elementCount, std::vector<FloatPixel>& result) const
2609 {
2610 	int componentCount = format.components;
2611 	switch (type.type)
2612 	{
2613 	case GL_UNSIGNED_BYTE:
2614 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_UNSIGNED_BYTE, result);
2615 		break;
2616 	case GL_BYTE:
2617 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_BYTE, result);
2618 		break;
2619 	case GL_UNSIGNED_SHORT:
2620 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_UNSIGNED_SHORT, result);
2621 		break;
2622 	case GL_SHORT:
2623 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_SHORT, result);
2624 		break;
2625 	case GL_UNSIGNED_INT:
2626 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_UNSIGNED_INT, result);
2627 		break;
2628 	case GL_INT:
2629 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_INT, result);
2630 		break;
2631 	case GL_HALF_FLOAT:
2632 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_HALF_FLOAT, result);
2633 		break;
2634 	case GL_FLOAT:
2635 		makeBuffer(gradient, format, samplerIsIntUintFloat, elementCount, componentCount, pack_FLOAT, result);
2636 		break;
2637 	case GL_UNSIGNED_SHORT_5_6_5:
2638 		if (samplerIsIntUintFloat == 1)
2639 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5_INT, result);
2640 		else if (samplerIsIntUintFloat == 2)
2641 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5_UINT, result);
2642 		else if (samplerIsIntUintFloat == 3)
2643 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5, result);
2644 		break;
2645 	case GL_UNSIGNED_SHORT_4_4_4_4:
2646 		if (samplerIsIntUintFloat == 1)
2647 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4_INT, result);
2648 		else if (samplerIsIntUintFloat == 2)
2649 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4_UINT, result);
2650 		else if (samplerIsIntUintFloat == 3)
2651 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4, result);
2652 		break;
2653 	case GL_UNSIGNED_SHORT_5_5_5_1:
2654 		if (samplerIsIntUintFloat == 1)
2655 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_5_5_1_INT, result);
2656 		else if (samplerIsIntUintFloat == 2)
2657 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_5_5_1_UINT, result);
2658 		else if (samplerIsIntUintFloat == 3)
2659 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_5_5_1, result);
2660 		break;
2661 	case GL_UNSIGNED_INT_2_10_10_10_REV:
2662 		if (samplerIsIntUintFloat == 1)
2663 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_INT_2_10_10_10_REV_INT, result);
2664 		else if (samplerIsIntUintFloat == 2)
2665 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_INT_2_10_10_10_REV_UINT, result);
2666 		else if (samplerIsIntUintFloat == 3)
2667 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_2_10_10_10_REV, result);
2668 		break;
2669 	case GL_UNSIGNED_INT_24_8:
2670 		makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_24_8, result);
2671 		break;
2672 	case GL_UNSIGNED_INT_10F_11F_11F_REV:
2673 		makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_10F_11F_11F_REV, result);
2674 		break;
2675 	case GL_UNSIGNED_INT_5_9_9_9_REV:
2676 		makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_5_9_9_9_REV, result);
2677 		break;
2678 	case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
2679 		makeBufferPackedFloat(gradient, format, elementCount, pack_FLOAT_32_UNSIGNED_INT_24_8_REV, result);
2680 		break;
2681 	case GL_UNSIGNED_BYTE_3_3_2:
2682 		if (samplerIsIntUintFloat == 1)
2683 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_BYTE_3_3_2_INT, result);
2684 		else if (samplerIsIntUintFloat == 2)
2685 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_BYTE_3_3_2_UINT, result);
2686 		else if (samplerIsIntUintFloat == 3)
2687 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_BYTE_3_3_2, result);
2688 		break;
2689 	case GL_UNSIGNED_BYTE_2_3_3_REV:
2690 		if (samplerIsIntUintFloat == 1)
2691 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_BYTE_2_3_3_REV_INT, result);
2692 		else if (samplerIsIntUintFloat == 2)
2693 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_BYTE_2_3_3_REV_UINT, result);
2694 		else if (samplerIsIntUintFloat == 3)
2695 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_BYTE_2_3_3_REV, result);
2696 		break;
2697 	case GL_UNSIGNED_SHORT_5_6_5_REV:
2698 		if (samplerIsIntUintFloat == 1)
2699 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5_REV_INT, result);
2700 		else if (samplerIsIntUintFloat == 2)
2701 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5_REV_UINT, result);
2702 		else if (samplerIsIntUintFloat == 3)
2703 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_5_6_5_REV, result);
2704 		break;
2705 	case GL_UNSIGNED_SHORT_4_4_4_4_REV:
2706 		if (samplerIsIntUintFloat == 1)
2707 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4_REV_INT, result);
2708 		else if (samplerIsIntUintFloat == 2)
2709 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4_REV_UINT, result);
2710 		else if (samplerIsIntUintFloat == 3)
2711 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_4_4_4_4_REV, result);
2712 		break;
2713 	case GL_UNSIGNED_SHORT_1_5_5_5_REV:
2714 		if (samplerIsIntUintFloat == 1)
2715 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_SHORT_1_5_5_5_REV_INT, result);
2716 		else if (samplerIsIntUintFloat == 2)
2717 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_SHORT_1_5_5_5_REV_UINT, result);
2718 		else if (samplerIsIntUintFloat == 3)
2719 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_SHORT_1_5_5_5_REV, result);
2720 		break;
2721 	case GL_UNSIGNED_INT_8_8_8_8:
2722 		if (samplerIsIntUintFloat == 1)
2723 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8_INT, result);
2724 		else if (samplerIsIntUintFloat == 2)
2725 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8_UINT, result);
2726 		else if (samplerIsIntUintFloat == 3)
2727 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8, result);
2728 		break;
2729 	case GL_UNSIGNED_INT_8_8_8_8_REV:
2730 		if (samplerIsIntUintFloat == 1)
2731 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8_REV_INT, result);
2732 		else if (samplerIsIntUintFloat == 2)
2733 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8_REV_UINT, result);
2734 		else if (samplerIsIntUintFloat == 3)
2735 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_8_8_8_8_REV, result);
2736 		break;
2737 	case GL_UNSIGNED_INT_10_10_10_2:
2738 		if (samplerIsIntUintFloat == 1)
2739 			makeBufferPackedInt(gradient, format, elementCount, pack_UNSIGNED_INT_10_10_10_2_INT, result);
2740 		else if (samplerIsIntUintFloat == 2)
2741 			makeBufferPackedUint(gradient, format, elementCount, pack_UNSIGNED_INT_10_10_10_2_UINT, result);
2742 		else if (samplerIsIntUintFloat == 3)
2743 			makeBufferPackedFloat(gradient, format, elementCount, pack_UNSIGNED_INT_10_10_10_2, result);
2744 		break;
2745 	default:
2746 		TCU_FAIL("Unsuported type");
2747 	}
2748 }
2749 
2750 template <typename Type>
makeBuffer(const GLvoid * gradient,const PixelFormat & format,int samplerIsIntUintFloat,int elementCount,int componentCount,float (* pack)(Type),std::vector<FloatPixel> & result) const2751 void RectangleTest::makeBuffer(const GLvoid* gradient, const PixelFormat& format, int samplerIsIntUintFloat,
2752 							   int elementCount, int componentCount, float (*pack)(Type),
2753 							   std::vector<FloatPixel>& result) const
2754 {
2755 	const Type* sourceData = static_cast<const Type*>(gradient);
2756 	result.resize(sizeof(FloatPixel) * elementCount);
2757 	for (int i = 0; i < elementCount; ++i)
2758 	{
2759 		rawFloatPixel values;
2760 		rawIntPixel   valuesInt;
2761 		rawUintPixel  valuesUint;
2762 		for (int j = 0; j < componentCount; j++)
2763 		{
2764 			if (samplerIsIntUintFloat == 1)
2765 				valuesInt[j] = (int)static_cast<Type>(sourceData[componentCount * i + j]);
2766 			else if (samplerIsIntUintFloat == 2)
2767 				valuesUint[j] = (unsigned int)static_cast<Type>(sourceData[componentCount * i + j]);
2768 			else if (samplerIsIntUintFloat == 3)
2769 				values[j] = pack(sourceData[componentCount * i + j]);
2770 		}
2771 		if (samplerIsIntUintFloat == 1)
2772 			result[i] = orderComponentsInt(valuesInt, format);
2773 		else if (samplerIsIntUintFloat == 2)
2774 			result[i] = orderComponentsUint(valuesUint, format);
2775 		else if (samplerIsIntUintFloat == 3)
2776 			result[i] = orderComponentsFloat(values, format);
2777 	}
2778 }
2779 
getBits(const PixelType & type,const PixelFormat & format,std::vector<int> & resultTable) const2780 void RectangleTest::getBits(const PixelType& type, const PixelFormat& format, std::vector<int>& resultTable) const
2781 {
2782 	// return bit depth table based on type and format pair;
2783 	// table is always NUM_FLOAT_PIXEL_COUNT digit long
2784 
2785 	resultTable.resize(NUM_FLOAT_PIXEL_COUNT);
2786 	std::fill(resultTable.begin(), resultTable.end(), 0);
2787 
2788 	if (type.special == true)
2789 	{
2790 		std::memcpy(&resultTable[0], &type.bits, sizeof(int) * NUM_FLOAT_PIXEL_COUNT);
2791 		if (type.type == GL_UNSIGNED_INT_5_9_9_9_REV)
2792 		{
2793 			//this type is another special case: it is always converted to 3-channel color (no A).
2794 			//as results of this function are used for comparison of converted values we set A bits to 0.
2795 			resultTable[3] = 0;
2796 		}
2797 	}
2798 	else
2799 	{
2800 		int bits;
2801 
2802 		if (type.type == GL_FLOAT)
2803 			bits = 32;
2804 		else if (type.type == GL_HALF_FLOAT)
2805 			bits = 16;
2806 		else
2807 			bits = type.size << 3;
2808 
2809 		if (format.format == GL_DEPTH_STENCIL || format.format == GL_DEPTH_COMPONENT)
2810 			resultTable[4] = bits;
2811 
2812 		if (format.format == GL_DEPTH_STENCIL || format.format == GL_STENCIL_INDEX ||
2813 			format.format == GL_STENCIL_INDEX8)
2814 		{
2815 			resultTable[5] = bits;
2816 		}
2817 
2818 		if (format.format == GL_RED || format.format == GL_RG || format.format == GL_RGB || format.format == GL_RGBA ||
2819 			format.format == GL_BGR || format.format == GL_BGRA || format.format == GL_RED_INTEGER ||
2820 			format.format == GL_RG_INTEGER || format.format == GL_RGB_INTEGER || format.format == GL_RGBA_INTEGER ||
2821 			format.format == GL_BGR_INTEGER || format.format == GL_BGRA_INTEGER)
2822 		{
2823 			resultTable[0] = bits;
2824 		}
2825 
2826 		if (format.format == GL_RG || format.format == GL_RGB || format.format == GL_RGBA || format.format == GL_BGR ||
2827 			format.format == GL_BGRA || format.format == GL_RG_INTEGER || format.format == GL_RGB_INTEGER ||
2828 			format.format == GL_RGBA_INTEGER || format.format == GL_BGR_INTEGER || format.format == GL_BGRA_INTEGER)
2829 		{
2830 			resultTable[1] = bits;
2831 		}
2832 
2833 		if (format.format == GL_RGB || format.format == GL_RGBA || format.format == GL_BGR ||
2834 			format.format == GL_BGRA || format.format == GL_RGB_INTEGER || format.format == GL_RGBA_INTEGER ||
2835 			format.format == GL_BGR_INTEGER || format.format == GL_BGRA_INTEGER)
2836 		{
2837 			resultTable[2] = bits;
2838 		}
2839 
2840 		if (format.format == GL_RGBA || format.format == GL_BGRA || format.format == GL_RGBA_INTEGER ||
2841 			format.format == GL_BGRA_INTEGER)
2842 		{
2843 			resultTable[3] = bits;
2844 		}
2845 	}
2846 }
2847 
2848 template <typename Type>
makeBufferPackedInt(const GLvoid * gradient,const PixelFormat & format,int elementCount,void (* pack)(rawIntPixel *,Type),std::vector<FloatPixel> & result) const2849 void RectangleTest::makeBufferPackedInt(const GLvoid* gradient, const PixelFormat& format, int	 elementCount,
2850 										void (*pack)(rawIntPixel*, Type), std::vector<FloatPixel>& result) const
2851 {
2852 	const Type* sourceData = static_cast<const Type*>(gradient);
2853 	result.resize(sizeof(FloatPixel) * elementCount);
2854 	for (int i = 0; i < elementCount; ++i)
2855 	{
2856 		rawIntPixel values;
2857 		pack(&values, sourceData[i]);
2858 		result[i] = orderComponentsInt(values, format);
2859 	}
2860 }
2861 
2862 template <typename Type>
makeBufferPackedUint(const GLvoid * gradient,const PixelFormat & format,int elementCount,void (* pack)(rawUintPixel *,Type),std::vector<FloatPixel> & result) const2863 void RectangleTest::makeBufferPackedUint(const GLvoid* gradient, const PixelFormat& format, int		 elementCount,
2864 										 void (*pack)(rawUintPixel*, Type), std::vector<FloatPixel>& result) const
2865 {
2866 	const Type* sourceData = static_cast<const Type*>(gradient);
2867 	result.resize(sizeof(FloatPixel) * elementCount);
2868 	for (int i = 0; i < elementCount; ++i)
2869 	{
2870 		rawUintPixel values;
2871 		pack(&values, sourceData[i]);
2872 		result[i] = orderComponentsUint(values, format);
2873 	}
2874 }
2875 
2876 template <typename Type>
makeBufferPackedFloat(const GLvoid * gradient,const PixelFormat & format,int elementCount,void (* pack)(rawFloatPixel *,Type),std::vector<FloatPixel> & result) const2877 void RectangleTest::makeBufferPackedFloat(const GLvoid* gradient, const PixelFormat& format, int	   elementCount,
2878 										  void (*pack)(rawFloatPixel*, Type), std::vector<FloatPixel>& result) const
2879 {
2880 	const Type* sourceData = static_cast<const Type*>(gradient);
2881 	result.resize(sizeof(FloatPixel) * elementCount);
2882 	for (int i = 0; i < elementCount; ++i)
2883 	{
2884 		rawFloatPixel values;
2885 		pack(&values, sourceData[i]);
2886 		result[i] = orderComponentsFloat(values, format);
2887 	}
2888 }
2889 
orderComponentsInt(rawIntPixel values,const PixelFormat & format) const2890 FloatPixel RectangleTest::orderComponentsInt(rawIntPixel values, const PixelFormat& format) const
2891 {
2892 	FloatPixel fp = { PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,
2893 					  PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI,
2894 					  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF };
2895 
2896 	if (format.componentOrder.bits.red >= 0)
2897 		fp.i_r = values[format.componentOrder.bits.red];
2898 	if (format.componentOrder.bits.green >= 0)
2899 		fp.i_g = values[format.componentOrder.bits.green];
2900 	if (format.componentOrder.bits.blue >= 0)
2901 		fp.i_b = values[format.componentOrder.bits.blue];
2902 	if (format.componentOrder.bits.alpha >= 0)
2903 		fp.i_a = values[format.componentOrder.bits.alpha];
2904 	if (format.componentOrder.bits.depth >= 0)
2905 		fp.i_d = values[format.componentOrder.bits.depth];
2906 	if (format.componentOrder.bits.stencil >= 0)
2907 		fp.i_s = values[format.componentOrder.bits.stencil];
2908 
2909 	return fp;
2910 }
2911 
orderComponentsUint(rawUintPixel values,const PixelFormat & format) const2912 FloatPixel RectangleTest::orderComponentsUint(rawUintPixel values, const PixelFormat& format) const
2913 {
2914 	FloatPixel fp = { PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,
2915 					  PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI,
2916 					  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF };
2917 
2918 	if (format.componentOrder.bits.red >= 0)
2919 		fp.ui_r = values[format.componentOrder.bits.red];
2920 	if (format.componentOrder.bits.green >= 0)
2921 		fp.ui_g = values[format.componentOrder.bits.green];
2922 	if (format.componentOrder.bits.blue >= 0)
2923 		fp.ui_b = values[format.componentOrder.bits.blue];
2924 	if (format.componentOrder.bits.alpha >= 0)
2925 		fp.ui_a = values[format.componentOrder.bits.alpha];
2926 	if (format.componentOrder.bits.depth >= 0)
2927 		fp.ui_d = values[format.componentOrder.bits.depth];
2928 	if (format.componentOrder.bits.stencil >= 0)
2929 		fp.ui_s = values[format.componentOrder.bits.stencil];
2930 
2931 	return fp;
2932 }
2933 
orderComponentsFloat(rawFloatPixel values,const PixelFormat & format) const2934 FloatPixel RectangleTest::orderComponentsFloat(rawFloatPixel values, const PixelFormat& format) const
2935 {
2936 	FloatPixel fp = { PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,  PACK_DEFAULTI,
2937 					  PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI, PACK_DEFAULTUI,
2938 					  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF,  PACK_DEFAULTF };
2939 
2940 	if (format.componentOrder.bits.red >= 0)
2941 		fp.r = values[format.componentOrder.bits.red];
2942 	if (format.componentOrder.bits.green >= 0)
2943 		fp.g = values[format.componentOrder.bits.green];
2944 	if (format.componentOrder.bits.blue >= 0)
2945 		fp.b = values[format.componentOrder.bits.blue];
2946 	if (format.componentOrder.bits.alpha >= 0)
2947 		fp.a = values[format.componentOrder.bits.alpha];
2948 	if (format.componentOrder.bits.depth >= 0)
2949 		fp.d = values[format.componentOrder.bits.depth];
2950 	if (format.componentOrder.bits.stencil >= 0)
2951 		fp.s = values[format.componentOrder.bits.stencil];
2952 
2953 	return fp;
2954 }
2955 
getRealBitPrecision(int bits,bool isFloat) const2956 unsigned int RectangleTest::getRealBitPrecision(int bits, bool isFloat) const
2957 {
2958 	if (!isFloat)
2959 		return bits;
2960 	switch (bits)
2961 	{
2962 	case 32:
2963 		return 23;
2964 	case 16:
2965 		return 10;
2966 	case 11:
2967 		return 6;
2968 	case 10:
2969 		return 5;
2970 	}
2971 	return bits;
2972 }
2973 
stripBuffer(const PackedPixelsBufferProperties & props,const GLubyte * orginalBuffer,std::vector<GLubyte> & newBuffer,bool validate) const2974 bool RectangleTest::stripBuffer(const PackedPixelsBufferProperties& props, const GLubyte* orginalBuffer,
2975 								std::vector<GLubyte>& newBuffer, bool validate) const
2976 {
2977 	// Extracts pixel data from a buffer with specific
2978 	// pixel store configuration into a flat buffer
2979 
2980 	int newBufferSize = props.elementSize * props.elementsInRowNoAlign * GRADIENT_HEIGHT;
2981 	if (!newBufferSize)
2982 		return false;
2983 	newBuffer.resize(newBufferSize);
2984 
2985 	int skipBottom = ((props.skipImages * props.rowCount + props.skipRows) * props.elementsInRow) * props.elementSize;
2986 	int skipTop	= (props.rowCount - GRADIENT_HEIGHT - props.skipRows) * props.elementsInRow * props.elementSize;
2987 	int skipLeft   = props.skipPixels * props.elementsInGroup * props.elementSize;
2988 	int skipRight  = (props.elementsInRow - GRADIENT_WIDTH * props.elementsInGroup) * props.elementSize - skipLeft;
2989 	int copy	   = GRADIENT_WIDTH * props.elementsInGroup * props.elementSize;
2990 	int skipAlign  = (props.elementsInRow - props.elementsInRowNoAlign) * props.elementSize;
2991 
2992 	if (validate)
2993 	{
2994 		for (int i = 0; i < skipBottom; i++)
2995 		{
2996 			if (orginalBuffer[i] != m_defaultFillValue)
2997 				return false;
2998 		}
2999 	}
3000 
3001 	int index_src = skipBottom;
3002 	int index_dst = 0;
3003 
3004 	for (int j = 0; j < GRADIENT_HEIGHT; j++)
3005 	{
3006 		if (validate)
3007 		{
3008 			for (int i = 0; i < skipLeft; i++)
3009 			{
3010 				if (orginalBuffer[index_src + i] != m_defaultFillValue)
3011 					return false;
3012 			}
3013 		}
3014 		index_src += skipLeft;
3015 
3016 		std::memcpy(&newBuffer[0] + index_dst, &orginalBuffer[0] + index_src, copy);
3017 		index_src += copy;
3018 		index_dst += copy;
3019 
3020 		if (validate)
3021 		{
3022 			for (int i = skipAlign; i < skipRight; i++)
3023 			{
3024 				if (orginalBuffer[index_src + i] != m_defaultFillValue)
3025 					return false;
3026 			}
3027 		}
3028 		index_src += skipRight;
3029 	}
3030 
3031 	if (validate)
3032 	{
3033 		for (int i = 0; i < skipTop; i++)
3034 		{
3035 			if (orginalBuffer[index_src + i] != m_defaultFillValue)
3036 				return false;
3037 		}
3038 	}
3039 	index_src += skipTop;
3040 
3041 	return true;
3042 }
3043 
clampSignedValue(int bits,int value) const3044 int RectangleTest::clampSignedValue(int bits, int value) const
3045 {
3046 	int max = 2147483647;
3047 	int min = 0x80000000;
3048 
3049 	if (bits < 32)
3050 	{
3051 		max = (1 << (bits - 1)) - 1;
3052 		min = (1 << (bits - 1)) - (1 << bits);
3053 	}
3054 
3055 	if (value >= max)
3056 		return max;
3057 	else if (value <= min)
3058 		return min;
3059 
3060 	return value;
3061 }
3062 
clampUnsignedValue(int bits,unsigned int value) const3063 unsigned int RectangleTest::clampUnsignedValue(int bits, unsigned int value) const
3064 {
3065 	unsigned int max = 4294967295u;
3066 	unsigned int min = 0;
3067 
3068 	if (bits < 32)
3069 	{
3070 		max = (1 << bits) - 1;
3071 	}
3072 
3073 	if (value >= max)
3074 		return max;
3075 	else if (value <= min)
3076 		return min;
3077 
3078 	return value;
3079 }
3080 
pack_UNSIGNED_BYTE(GLubyte value)3081 float RectangleTest::pack_UNSIGNED_BYTE(GLubyte value)
3082 {
3083 	return static_cast<GLfloat>(value) / std::numeric_limits<GLubyte>::max();
3084 }
3085 
pack_BYTE(GLbyte value)3086 float RectangleTest::pack_BYTE(GLbyte value)
3087 {
3088 	return deFloatMax(static_cast<GLfloat>(value) / std::numeric_limits<GLbyte>::max(), -1.0f);
3089 }
3090 
pack_UNSIGNED_SHORT(GLushort value)3091 float RectangleTest::pack_UNSIGNED_SHORT(GLushort value)
3092 {
3093 	return static_cast<GLfloat>(value) / std::numeric_limits<GLushort>::max();
3094 }
3095 
pack_SHORT(GLshort value)3096 float RectangleTest::pack_SHORT(GLshort value)
3097 {
3098 	return deFloatMax(static_cast<GLfloat>(value) / std::numeric_limits<GLshort>::max(), -1.0f);
3099 }
3100 
pack_UNSIGNED_INT(GLuint value)3101 float RectangleTest::pack_UNSIGNED_INT(GLuint value)
3102 {
3103 	return static_cast<GLfloat>(value) / std::numeric_limits<GLuint>::max();
3104 }
3105 
pack_INT(GLint value)3106 float RectangleTest::pack_INT(GLint value)
3107 {
3108 	return deFloatMax(static_cast<GLfloat>(value) / std::numeric_limits<GLint>::max(), -1.0f);
3109 }
3110 
pack_HALF_FLOAT(GLhalf value)3111 float RectangleTest::pack_HALF_FLOAT(GLhalf value)
3112 {
3113 	return halfFloatToFloat(value);
3114 }
3115 
pack_FLOAT(GLfloat value)3116 float RectangleTest::pack_FLOAT(GLfloat value)
3117 {
3118 	return value;
3119 }
3120 
pack_UNSIGNED_BYTE_3_3_2(rawFloatPixel * values,GLubyte value)3121 void RectangleTest::pack_UNSIGNED_BYTE_3_3_2(rawFloatPixel* values, GLubyte value)
3122 {
3123 	(*values)[0] = ((value >> 5) & 7) / 7.0f;
3124 	(*values)[1] = ((value >> 2) & 7) / 7.0f;
3125 	(*values)[2] = ((value >> 0) & 3) / 3.0f;
3126 }
3127 
pack_UNSIGNED_BYTE_3_3_2_UINT(rawUintPixel * values,GLubyte value)3128 void RectangleTest::pack_UNSIGNED_BYTE_3_3_2_UINT(rawUintPixel* values, GLubyte value)
3129 {
3130 	(*values)[0] = (value >> 5) & 7;
3131 	(*values)[1] = (value >> 2) & 7;
3132 	(*values)[2] = (value >> 0) & 3;
3133 }
3134 
pack_UNSIGNED_BYTE_3_3_2_INT(rawIntPixel * values,GLubyte value)3135 void RectangleTest::pack_UNSIGNED_BYTE_3_3_2_INT(rawIntPixel* values, GLubyte value)
3136 {
3137 	(*values)[0] = (static_cast<GLbyte>(value) >> 5) & 7;
3138 	(*values)[1] = (static_cast<GLbyte>(value) >> 2) & 7;
3139 	(*values)[2] = (static_cast<GLbyte>(value) >> 0) & 3;
3140 }
3141 
pack_UNSIGNED_BYTE_2_3_3_REV(rawFloatPixel * values,GLubyte value)3142 void RectangleTest::pack_UNSIGNED_BYTE_2_3_3_REV(rawFloatPixel* values, GLubyte value)
3143 {
3144 	(*values)[2] = ((value >> 6) & 3) / 3.0f;
3145 	(*values)[1] = ((value >> 3) & 7) / 7.0f;
3146 	(*values)[0] = ((value >> 0) & 7) / 7.0f;
3147 }
3148 
pack_UNSIGNED_BYTE_2_3_3_REV_UINT(rawUintPixel * values,GLubyte value)3149 void RectangleTest::pack_UNSIGNED_BYTE_2_3_3_REV_UINT(rawUintPixel* values, GLubyte value)
3150 {
3151 	(*values)[2] = (value >> 6) & 3;
3152 	(*values)[1] = (value >> 3) & 7;
3153 	(*values)[0] = (value >> 0) & 7;
3154 }
3155 
pack_UNSIGNED_BYTE_2_3_3_REV_INT(rawIntPixel * values,GLubyte value)3156 void RectangleTest::pack_UNSIGNED_BYTE_2_3_3_REV_INT(rawIntPixel* values, GLubyte value)
3157 {
3158 	(*values)[2] = (static_cast<GLbyte>(value) >> 6) & 3;
3159 	(*values)[1] = (static_cast<GLbyte>(value) >> 3) & 7;
3160 	(*values)[0] = (static_cast<GLbyte>(value) >> 0) & 7;
3161 }
3162 
pack_UNSIGNED_SHORT_5_6_5(rawFloatPixel * values,GLushort value)3163 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5(rawFloatPixel* values, GLushort value)
3164 {
3165 	(*values)[0] = ((value >> 11) & 31) / 31.0f;
3166 	(*values)[1] = ((value >> 5) & 63) / 63.0f;
3167 	(*values)[2] = ((value >> 0) & 31) / 31.0f;
3168 }
3169 
pack_UNSIGNED_SHORT_5_6_5_UINT(rawUintPixel * values,GLushort value)3170 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5_UINT(rawUintPixel* values, GLushort value)
3171 {
3172 	(*values)[0] = (value >> 11) & 31;
3173 	(*values)[1] = (value >> 5) & 63;
3174 	(*values)[2] = (value >> 0) & 31;
3175 }
3176 
pack_UNSIGNED_SHORT_5_6_5_INT(rawIntPixel * values,GLushort value)3177 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5_INT(rawIntPixel* values, GLushort value)
3178 {
3179 	(*values)[0] = (static_cast<GLshort>(value) >> 11) & 31;
3180 	(*values)[1] = (static_cast<GLshort>(value) >> 5) & 63;
3181 	(*values)[2] = (static_cast<GLshort>(value) >> 0) & 31;
3182 }
3183 
pack_UNSIGNED_SHORT_5_6_5_REV(rawFloatPixel * values,GLushort value)3184 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5_REV(rawFloatPixel* values, GLushort value)
3185 {
3186 	(*values)[2] = ((value >> 11) & 31) / 31.0f;
3187 	(*values)[1] = ((value >> 5) & 63) / 63.0f;
3188 	(*values)[0] = ((value >> 0) & 31) / 31.0f;
3189 }
3190 
pack_UNSIGNED_SHORT_5_6_5_REV_UINT(rawUintPixel * values,GLushort value)3191 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5_REV_UINT(rawUintPixel* values, GLushort value)
3192 {
3193 	(*values)[2] = (value >> 11) & 31;
3194 	(*values)[1] = (value >> 5) & 63;
3195 	(*values)[0] = (value >> 0) & 31;
3196 }
3197 
pack_UNSIGNED_SHORT_5_6_5_REV_INT(rawIntPixel * values,GLushort value)3198 void RectangleTest::pack_UNSIGNED_SHORT_5_6_5_REV_INT(rawIntPixel* values, GLushort value)
3199 {
3200 	(*values)[2] = (static_cast<GLshort>(value) >> 11) & 31;
3201 	(*values)[1] = (static_cast<GLshort>(value) >> 5) & 63;
3202 	(*values)[0] = (static_cast<GLshort>(value) >> 0) & 31;
3203 }
3204 
pack_UNSIGNED_SHORT_4_4_4_4(rawFloatPixel * values,GLushort value)3205 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4(rawFloatPixel* values, GLushort value)
3206 {
3207 	(*values)[0] = ((value >> 12) & 15) / 15.0f;
3208 	(*values)[1] = ((value >> 8) & 15) / 15.0f;
3209 	(*values)[2] = ((value >> 4) & 15) / 15.0f;
3210 	(*values)[3] = ((value >> 0) & 15) / 15.0f;
3211 }
3212 
pack_UNSIGNED_SHORT_4_4_4_4_UINT(rawUintPixel * values,GLushort value)3213 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4_UINT(rawUintPixel* values, GLushort value)
3214 {
3215 	(*values)[0] = (value >> 12) & 15;
3216 	(*values)[1] = (value >> 8) & 15;
3217 	(*values)[2] = (value >> 4) & 15;
3218 	(*values)[3] = (value >> 0) & 15;
3219 }
3220 
pack_UNSIGNED_SHORT_4_4_4_4_INT(rawIntPixel * values,GLushort value)3221 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4_INT(rawIntPixel* values, GLushort value)
3222 {
3223 	(*values)[0] = (static_cast<GLshort>(value) >> 12) & 15;
3224 	(*values)[1] = (static_cast<GLshort>(value) >> 8) & 15;
3225 	(*values)[2] = (static_cast<GLshort>(value) >> 4) & 15;
3226 	(*values)[3] = (static_cast<GLshort>(value) >> 0) & 15;
3227 }
3228 
pack_UNSIGNED_SHORT_4_4_4_4_REV(rawFloatPixel * values,GLushort value)3229 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4_REV(rawFloatPixel* values, GLushort value)
3230 {
3231 	(*values)[3] = ((value >> 12) & 15) / 15.0f;
3232 	(*values)[2] = ((value >> 8) & 15) / 15.0f;
3233 	(*values)[1] = ((value >> 4) & 15) / 15.0f;
3234 	(*values)[0] = ((value >> 0) & 15) / 15.0f;
3235 }
3236 
pack_UNSIGNED_SHORT_4_4_4_4_REV_UINT(rawUintPixel * values,GLushort value)3237 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4_REV_UINT(rawUintPixel* values, GLushort value)
3238 {
3239 	(*values)[3] = (value >> 12) & 15;
3240 	(*values)[2] = (value >> 8) & 15;
3241 	(*values)[1] = (value >> 4) & 15;
3242 	(*values)[0] = (value >> 0) & 15;
3243 }
3244 
pack_UNSIGNED_SHORT_4_4_4_4_REV_INT(rawIntPixel * values,GLushort value)3245 void RectangleTest::pack_UNSIGNED_SHORT_4_4_4_4_REV_INT(rawIntPixel* values, GLushort value)
3246 {
3247 	(*values)[3] = (static_cast<GLshort>(value) >> 12) & 15;
3248 	(*values)[2] = (static_cast<GLshort>(value) >> 8) & 15;
3249 	(*values)[1] = (static_cast<GLshort>(value) >> 4) & 15;
3250 	(*values)[0] = (static_cast<GLshort>(value) >> 0) & 15;
3251 }
3252 
pack_UNSIGNED_SHORT_5_5_5_1(rawFloatPixel * values,GLushort value)3253 void RectangleTest::pack_UNSIGNED_SHORT_5_5_5_1(rawFloatPixel* values, GLushort value)
3254 {
3255 	(*values)[0] = ((value >> 11) & 31) / 31.0f;
3256 	(*values)[1] = ((value >> 6) & 31) / 31.0f;
3257 	(*values)[2] = ((value >> 1) & 31) / 31.0f;
3258 	(*values)[3] = ((value >> 0) & 1) / 1.0f;
3259 }
3260 
pack_UNSIGNED_SHORT_5_5_5_1_UINT(rawUintPixel * values,GLushort value)3261 void RectangleTest::pack_UNSIGNED_SHORT_5_5_5_1_UINT(rawUintPixel* values, GLushort value)
3262 {
3263 	(*values)[0] = (value >> 11) & 31;
3264 	(*values)[1] = (value >> 6) & 31;
3265 	(*values)[2] = (value >> 1) & 31;
3266 	(*values)[3] = (value >> 0) & 1;
3267 }
3268 
pack_UNSIGNED_SHORT_5_5_5_1_INT(rawIntPixel * values,GLushort value)3269 void RectangleTest::pack_UNSIGNED_SHORT_5_5_5_1_INT(rawIntPixel* values, GLushort value)
3270 {
3271 	(*values)[0] = (static_cast<GLshort>(value) >> 11) & 31;
3272 	(*values)[1] = (static_cast<GLshort>(value) >> 6) & 31;
3273 	(*values)[2] = (static_cast<GLshort>(value) >> 1) & 31;
3274 	(*values)[3] = (static_cast<GLshort>(value) >> 0) & 1;
3275 }
3276 
pack_UNSIGNED_SHORT_1_5_5_5_REV(rawFloatPixel * values,GLushort value)3277 void RectangleTest::pack_UNSIGNED_SHORT_1_5_5_5_REV(rawFloatPixel* values, GLushort value)
3278 {
3279 	(*values)[3] = ((value >> 15) & 1) / 1.0f;
3280 	(*values)[2] = ((value >> 10) & 31) / 31.0f;
3281 	(*values)[1] = ((value >> 5) & 31) / 31.0f;
3282 	(*values)[0] = ((value >> 0) & 31) / 31.0f;
3283 }
3284 
pack_UNSIGNED_SHORT_1_5_5_5_REV_UINT(rawUintPixel * values,GLushort value)3285 void RectangleTest::pack_UNSIGNED_SHORT_1_5_5_5_REV_UINT(rawUintPixel* values, GLushort value)
3286 {
3287 	(*values)[3] = (value >> 15) & 1;
3288 	(*values)[2] = (value >> 10) & 31;
3289 	(*values)[1] = (value >> 5) & 31;
3290 	(*values)[0] = (value >> 0) & 31;
3291 }
3292 
pack_UNSIGNED_SHORT_1_5_5_5_REV_INT(rawIntPixel * values,GLushort value)3293 void RectangleTest::pack_UNSIGNED_SHORT_1_5_5_5_REV_INT(rawIntPixel* values, GLushort value)
3294 {
3295 	(*values)[3] = (static_cast<GLshort>(value) >> 15) & 1;
3296 	(*values)[2] = (static_cast<GLshort>(value) >> 10) & 31;
3297 	(*values)[1] = (static_cast<GLshort>(value) >> 5) & 31;
3298 	(*values)[0] = (static_cast<GLshort>(value) >> 0) & 31;
3299 }
3300 
pack_UNSIGNED_INT_8_8_8_8(rawFloatPixel * values,GLuint value)3301 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8(rawFloatPixel* values, GLuint value)
3302 {
3303 	(*values)[0] = ((value >> 24) & 255) / 255.0f;
3304 	(*values)[1] = ((value >> 16) & 255) / 255.0f;
3305 	(*values)[2] = ((value >> 8) & 255) / 255.0f;
3306 	(*values)[3] = ((value >> 0) & 255) / 255.0f;
3307 }
3308 
pack_UNSIGNED_INT_8_8_8_8_UINT(rawUintPixel * values,GLuint value)3309 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8_UINT(rawUintPixel* values, GLuint value)
3310 {
3311 	(*values)[0] = (value >> 24) & 255;
3312 	(*values)[1] = (value >> 16) & 255;
3313 	(*values)[2] = (value >> 8) & 255;
3314 	(*values)[3] = (value >> 0) & 255;
3315 }
3316 
pack_UNSIGNED_INT_8_8_8_8_INT(rawIntPixel * values,GLuint value)3317 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8_INT(rawIntPixel* values, GLuint value)
3318 {
3319 	(*values)[0] = (static_cast<GLint>(value) >> 24) & 255;
3320 	(*values)[1] = (static_cast<GLint>(value) >> 16) & 255;
3321 	(*values)[2] = (static_cast<GLint>(value) >> 8) & 255;
3322 	(*values)[3] = (static_cast<GLint>(value) >> 0) & 255;
3323 }
3324 
pack_UNSIGNED_INT_8_8_8_8_REV(rawFloatPixel * values,GLuint value)3325 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8_REV(rawFloatPixel* values, GLuint value)
3326 {
3327 	(*values)[3] = ((value >> 24) & 255) / 255.0f;
3328 	(*values)[2] = ((value >> 16) & 255) / 255.0f;
3329 	(*values)[1] = ((value >> 8) & 255) / 255.0f;
3330 	(*values)[0] = ((value >> 0) & 255) / 255.0f;
3331 }
3332 
pack_UNSIGNED_INT_8_8_8_8_REV_UINT(rawUintPixel * values,GLuint value)3333 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8_REV_UINT(rawUintPixel* values, GLuint value)
3334 {
3335 	(*values)[3] = (value >> 24) & 255;
3336 	(*values)[2] = (value >> 16) & 255;
3337 	(*values)[1] = (value >> 8) & 255;
3338 	(*values)[0] = (value >> 0) & 255;
3339 }
3340 
pack_UNSIGNED_INT_8_8_8_8_REV_INT(rawIntPixel * values,GLuint value)3341 void RectangleTest::pack_UNSIGNED_INT_8_8_8_8_REV_INT(rawIntPixel* values, GLuint value)
3342 {
3343 	(*values)[3] = (static_cast<GLint>(value) >> 24) & 255;
3344 	(*values)[2] = (static_cast<GLint>(value) >> 16) & 255;
3345 	(*values)[1] = (static_cast<GLint>(value) >> 8) & 255;
3346 	(*values)[0] = (static_cast<GLint>(value) >> 0) & 255;
3347 }
3348 
pack_UNSIGNED_INT_10_10_10_2(rawFloatPixel * values,GLuint value)3349 void RectangleTest::pack_UNSIGNED_INT_10_10_10_2(rawFloatPixel* values, GLuint value)
3350 {
3351 	(*values)[0] = ((value >> 22) & 1023) / 1023.0f;
3352 	(*values)[1] = ((value >> 12) & 1023) / 1023.0f;
3353 	(*values)[2] = ((value >> 2) & 1023) / 1023.0f;
3354 	(*values)[3] = ((value >> 0) & 3) / 3.0f;
3355 }
3356 
pack_UNSIGNED_INT_10_10_10_2_UINT(rawUintPixel * values,GLuint value)3357 void RectangleTest::pack_UNSIGNED_INT_10_10_10_2_UINT(rawUintPixel* values, GLuint value)
3358 {
3359 	(*values)[0] = ((value >> 22) & 1023);
3360 	(*values)[1] = ((value >> 12) & 1023);
3361 	(*values)[2] = ((value >> 2) & 1023);
3362 	(*values)[3] = ((value >> 0) & 3);
3363 }
3364 
pack_UNSIGNED_INT_10_10_10_2_INT(rawIntPixel * values,GLuint value)3365 void RectangleTest::pack_UNSIGNED_INT_10_10_10_2_INT(rawIntPixel* values, GLuint value)
3366 {
3367 	(*values)[0] = ((static_cast<GLint>(value) >> 22) & 1023);
3368 	(*values)[1] = ((static_cast<GLint>(value) >> 12) & 1023);
3369 	(*values)[2] = ((static_cast<GLint>(value) >> 2) & 1023);
3370 	(*values)[3] = ((static_cast<GLint>(value) >> 0) & 3);
3371 }
3372 
pack_UNSIGNED_INT_2_10_10_10_REV(rawFloatPixel * values,GLuint value)3373 void RectangleTest::pack_UNSIGNED_INT_2_10_10_10_REV(rawFloatPixel* values, GLuint value)
3374 {
3375 	(*values)[3] = ((value >> 30) & 3) / 3.0f;
3376 	(*values)[2] = ((value >> 20) & 1023) / 1023.0f;
3377 	(*values)[1] = ((value >> 10) & 1023) / 1023.0f;
3378 	(*values)[0] = ((value >> 0) & 1023) / 1023.0f;
3379 }
3380 
pack_UNSIGNED_INT_2_10_10_10_REV_UINT(rawUintPixel * values,GLuint value)3381 void RectangleTest::pack_UNSIGNED_INT_2_10_10_10_REV_UINT(rawUintPixel* values, GLuint value)
3382 {
3383 	(*values)[3] = (value >> 30) & 3;
3384 	(*values)[2] = (value >> 20) & 1023;
3385 	(*values)[1] = (value >> 10) & 1023;
3386 	(*values)[0] = (value >> 0) & 1023;
3387 }
3388 
pack_UNSIGNED_INT_2_10_10_10_REV_INT(rawIntPixel * values,GLuint value)3389 void RectangleTest::pack_UNSIGNED_INT_2_10_10_10_REV_INT(rawIntPixel* values, GLuint value)
3390 {
3391 	(*values)[3] = (static_cast<GLint>(value) >> 30) & 3;
3392 	(*values)[2] = (static_cast<GLint>(value) >> 20) & 1023;
3393 	(*values)[1] = (static_cast<GLint>(value) >> 10) & 1023;
3394 	(*values)[0] = (static_cast<GLint>(value) >> 0) & 1023;
3395 }
3396 
pack_UNSIGNED_INT_24_8(rawFloatPixel * values,GLuint value)3397 void RectangleTest::pack_UNSIGNED_INT_24_8(rawFloatPixel* values, GLuint value)
3398 {
3399 	(*values)[0] = ((value >> 8) & 16777215) / 16777215.0f;
3400 	(*values)[1] = ((value >> 0) & 255) / 255.0f;
3401 }
3402 
pack_UNSIGNED_INT_10F_11F_11F_REV(rawFloatPixel * values,GLuint value)3403 void RectangleTest::pack_UNSIGNED_INT_10F_11F_11F_REV(rawFloatPixel* values, GLuint value)
3404 {
3405 	(*values)[2] = unsignedF10ToFloat((value >> 22) & 1023);
3406 	(*values)[1] = unsignedF11ToFloat((value >> 11) & 2047);
3407 	(*values)[0] = unsignedF11ToFloat((value >> 0) & 2047);
3408 }
3409 
pack_UNSIGNED_INT_5_9_9_9_REV(rawFloatPixel * values,GLuint value)3410 void RectangleTest::pack_UNSIGNED_INT_5_9_9_9_REV(rawFloatPixel* values, GLuint value)
3411 {
3412 	const int B		 = 15;
3413 	const int N		 = 9;
3414 	GLint	 pExp   = ((value >> 27) & 31);
3415 	GLuint	pBlue  = ((value >> 18) & 511);
3416 	GLuint	pGreen = ((value >> 9) & 511);
3417 	GLuint	pRed   = ((value >> 0) & 511);
3418 
3419 	(*values)[2] = (float)(pBlue * pow(2.0, pExp - B - N));
3420 	(*values)[1] = (float)(pGreen * pow(2.0, pExp - B - N));
3421 	(*values)[0] = (float)(pRed * pow(2.0, pExp - B - N));
3422 	(*values)[3] = 1.0f;
3423 }
3424 
pack_FLOAT_32_UNSIGNED_INT_24_8_REV(rawFloatPixel * values,F_32_UINT_24_8_REV value)3425 void RectangleTest::pack_FLOAT_32_UNSIGNED_INT_24_8_REV(rawFloatPixel* values, F_32_UINT_24_8_REV value)
3426 {
3427 	(*values)[0] = value.d;
3428 	(*values)[1] = (value.s & 255) / 255.0f;
3429 }
3430 
getTexImage()3431 bool RectangleTest::getTexImage()
3432 {
3433 	// for each output format
3434 	for (int m = 0; m < DE_LENGTH_OF_ARRAY(coreFormats); ++m)
3435 	{
3436 		const PixelFormat& outputFormat = coreFormats[m];
3437 
3438 		// for each output type
3439 		for (int n = 0; n < DE_LENGTH_OF_ARRAY(coreTypes); ++n)
3440 		{
3441 			const PixelType& outputType = coreTypes[n];
3442 
3443 			if ((m_inputFormat.format != m_internalFormat.format || m_inputType.type != m_internalFormat.type) &&
3444 				(outputFormat.format != m_internalFormat.format || outputType.type != m_internalFormat.type))
3445 			{
3446 				continue;
3447 			}
3448 
3449 			if (!getTexImageInner(outputFormat, outputType))
3450 				return false;
3451 		}
3452 	}
3453 
3454 	return true;
3455 }
3456 
getTexImageInner(const PixelFormat & outputFormat,const PixelType & outputType)3457 bool RectangleTest::getTexImageInner(const PixelFormat& outputFormat, const PixelType& outputType)
3458 {
3459 	bool outputFormatValid = isFormatValid(outputFormat, outputType, m_internalFormat, false, true, OUTPUT_GETTEXIMAGE);
3460 
3461 	GLenum error = readOutputData(outputFormat, outputType, OUTPUT_GETTEXIMAGE);
3462 	m_countGetTexImage++;
3463 
3464 	if (!outputFormatValid)
3465 	{
3466 		if (error)
3467 		{
3468 			m_countGetTexImageOK++;
3469 			return true;
3470 		}
3471 
3472 		m_testCtx.getLog() << tcu::TestLog::Message << "Expected error but got no GL error" << tcu::TestLog::EndMessage;
3473 		return false;
3474 	}
3475 	else if (error)
3476 	{
3477 		m_testCtx.getLog() << tcu::TestLog::Message << "Error during glGetTexImage" << tcu::TestLog::EndMessage;
3478 		return false;
3479 	}
3480 
3481 	m_countGetTexImageOK++;
3482 	m_countCompare++;
3483 
3484 	// compare output gradient to input gradient
3485 	if (compare(&m_gradient[0], &m_outputBuffer[0], outputFormat, outputType, false))
3486 	{
3487 		m_countCompareOK++;
3488 		return true;
3489 	}
3490 
3491 	m_testCtx.getLog() << tcu::TestLog::Message << "Gradient comparison failed during GetTexImage for input = ["
3492 					   << getFormatStr(m_inputFormat.format) << ", " << getTypeStr(m_inputType.type) << "] output = ["
3493 					   << getFormatStr(outputFormat.format) << ", " << getTypeStr(outputType.type) << "]"
3494 					   << tcu::TestLog::EndMessage;
3495 	return false;
3496 }
3497 
testAllFormatsAndTypes()3498 void RectangleTest::testAllFormatsAndTypes()
3499 {
3500 	DE_ASSERT((m_textureTarget == GL_TEXTURE_2D) || (m_textureTarget == GL_TEXTURE_3D));
3501 
3502 	glu::RenderContext& renderContext = m_context.getRenderContext();
3503 	const Functions&	gl			  = renderContext.getFunctions();
3504 	bool				result		  = true;
3505 
3506 	gl.clear(GL_COLOR_BUFFER_BIT);
3507 
3508 	const PixelType*   types;
3509 	int				   typesCount;
3510 	const PixelFormat* formats;
3511 	int				   formatsCount;
3512 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
3513 	{
3514 		types		 = esTypes;
3515 		typesCount   = DE_LENGTH_OF_ARRAY(esTypes);
3516 		formats		 = esFormats;
3517 		formatsCount = DE_LENGTH_OF_ARRAY(esFormats);
3518 	}
3519 	else
3520 	{
3521 		types		 = coreTypes;
3522 		typesCount   = DE_LENGTH_OF_ARRAY(coreTypes);
3523 		formats		 = coreFormats;
3524 		formatsCount = DE_LENGTH_OF_ARRAY(coreFormats);
3525 	}
3526 
3527 	for (int inputFormatIndex = 0; inputFormatIndex < formatsCount; inputFormatIndex++)
3528 	{
3529 		m_inputFormat = formats[inputFormatIndex];
3530 
3531 		for (int inputTypeIndex = 0; inputTypeIndex < typesCount; inputTypeIndex++)
3532 		{
3533 			GLenum error = 0;
3534 			m_inputType  = types[inputTypeIndex];
3535 
3536 			applyInitialStorageModes();
3537 
3538 			// Create input gradient in format,type, with appropriate range
3539 			createGradient();
3540 			if (m_gradient.empty())
3541 				TCU_FAIL("Could not create gradient.");
3542 
3543 			if (m_unpackProperties.swapBytes)
3544 				swapBytes(m_inputType.size, m_gradient);
3545 
3546 			GLuint texture;
3547 			gl.genTextures(1, &texture);
3548 			gl.bindTexture(m_textureTarget, texture);
3549 			GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture");
3550 			if (m_textureTarget == GL_TEXTURE_3D)
3551 			{
3552 				gl.texImage3D(GL_TEXTURE_3D, 0, m_internalFormat.sizedFormat, GRADIENT_WIDTH, GRADIENT_HEIGHT, 1, 0,
3553 							  m_inputFormat.format, m_inputType.type, &m_gradient[0]);
3554 			}
3555 			else
3556 			{
3557 				gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat.sizedFormat, GRADIENT_WIDTH, GRADIENT_HEIGHT, 0,
3558 							  m_inputFormat.format, m_inputType.type, &m_gradient[0]);
3559 			}
3560 
3561 			if (m_unpackProperties.swapBytes)
3562 				swapBytes(m_inputType.size, m_gradient);
3563 
3564 			error = gl.getError();
3565 			if (isFormatValid(m_inputFormat, m_inputType, m_internalFormat, true, false, INPUT_TEXIMAGE))
3566 			{
3567 				if (error == GL_NO_ERROR)
3568 				{
3569 					if (!glu::isContextTypeES(renderContext.getType()))
3570 						result &= getTexImage();
3571 					result &= doRead(texture);
3572 				}
3573 				else
3574 				{
3575 					m_testCtx.getLog() << tcu::TestLog::Message << "Valid format used but glTexImage2D/3D failed"
3576 									   << tcu::TestLog::EndMessage;
3577 					result = false;
3578 				}
3579 			}
3580 			else if (error == GL_NO_ERROR)
3581 			{
3582 				m_testCtx.getLog() << tcu::TestLog::Message << "Invalid format used but glTexImage2D/3D succeeded"
3583 								   << tcu::TestLog::EndMessage;
3584 				result = false;
3585 			}
3586 
3587 			gl.deleteTextures(1, &texture);
3588 		}
3589 	}
3590 
3591 	if (result)
3592 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
3593 	else
3594 		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
3595 }
3596 
iterate(void)3597 tcu::TestNode::IterateResult RectangleTest::iterate(void)
3598 {
3599 	resetInitialStorageModes();
3600 	testAllFormatsAndTypes();
3601 	return STOP;
3602 }
3603 
3604 class InitialValuesTest : public deqp::TestCase
3605 {
3606 public:
3607 	InitialValuesTest(deqp::Context& context);
3608 	virtual ~InitialValuesTest();
3609 
3610 	tcu::TestNode::IterateResult iterate(void);
3611 };
3612 
InitialValuesTest(deqp::Context & context)3613 InitialValuesTest::InitialValuesTest(deqp::Context& context)
3614 	: deqp::TestCase(context, "initial_values", "Verify if all UNPACK and PACK initial "
3615 												"state matches the values in table 6.28 (6.23, in ES.)")
3616 {
3617 }
3618 
~InitialValuesTest()3619 InitialValuesTest::~InitialValuesTest()
3620 {
3621 }
3622 
iterate(void)3623 tcu::TestNode::IterateResult InitialValuesTest::iterate(void)
3624 {
3625 	glu::RenderContext& renderContext = m_context.getRenderContext();
3626 	const Functions&	gl			  = renderContext.getFunctions();
3627 
3628 	bool result = true;
3629 
3630 	GLenum commonIntModes[] = { GL_UNPACK_ROW_LENGTH,   GL_UNPACK_SKIP_ROWS,   GL_UNPACK_SKIP_PIXELS,
3631 								GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_PACK_ROW_LENGTH,
3632 								GL_PACK_SKIP_ROWS,		GL_PACK_SKIP_PIXELS };
3633 
3634 	// check if following eight storage modes are 0
3635 	GLint i = 1;
3636 	for (int mode = 0; mode < DE_LENGTH_OF_ARRAY(commonIntModes); mode++)
3637 	{
3638 		gl.getIntegerv(commonIntModes[mode], &i);
3639 		result &= (i == 0);
3640 	}
3641 
3642 	// check if following two storage modes are 4
3643 	gl.getIntegerv(GL_UNPACK_ALIGNMENT, &i);
3644 	result &= (i == 4);
3645 	gl.getIntegerv(GL_PACK_ALIGNMENT, &i);
3646 	result &= (i == 4);
3647 
3648 	// check storage modes available only in core GL
3649 	if (!glu::isContextTypeES(renderContext.getType()))
3650 	{
3651 		// check if following four boolean modes are false
3652 		GLboolean b = true;
3653 		gl.getBooleanv(GL_UNPACK_SWAP_BYTES, &b);
3654 		result &= (b == false);
3655 		gl.getBooleanv(GL_UNPACK_LSB_FIRST, &b);
3656 		result &= (b == false);
3657 		gl.getBooleanv(GL_PACK_SWAP_BYTES, &b);
3658 		result &= (b == false);
3659 		gl.getBooleanv(GL_PACK_LSB_FIRST, &b);
3660 		result &= (b == false);
3661 
3662 		// check if following two modes are 0
3663 		gl.getIntegerv(GL_PACK_IMAGE_HEIGHT, &i);
3664 		result &= (i == 0);
3665 		gl.getIntegerv(GL_PACK_SKIP_IMAGES, &i);
3666 		result &= (i == 0);
3667 	}
3668 
3669 	// make sure that no pack/unpack buffers are bound
3670 	gl.getIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &i);
3671 	result &= (i == 0);
3672 	gl.getIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &i);
3673 	result &= (i == 0);
3674 
3675 	if (result)
3676 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
3677 	else
3678 		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
3679 	return STOP;
3680 }
3681 
3682 class PBORectangleTest : public RectangleTest
3683 {
3684 public:
3685 	PBORectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat);
3686 	virtual ~PBORectangleTest();
3687 };
3688 
PBORectangleTest(deqp::Context & context,std::string & name,InternalFormat internalFormat)3689 PBORectangleTest::PBORectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat)
3690 	: RectangleTest(context, name, internalFormat)
3691 {
3692 	m_usePBO = true;
3693 }
3694 
~PBORectangleTest()3695 PBORectangleTest::~PBORectangleTest()
3696 {
3697 }
3698 
3699 class VariedRectangleTest : public RectangleTest
3700 {
3701 public:
3702 	VariedRectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat);
3703 	virtual ~VariedRectangleTest();
3704 
3705 	tcu::TestNode::IterateResult iterate(void);
3706 
3707 protected:
3708 	struct StoreMode
3709 	{
3710 		GLenum parameter;
3711 		GLint* property;
3712 		GLint  value;
3713 	};
3714 };
3715 
VariedRectangleTest(deqp::Context & context,std::string & name,InternalFormat internalFormat)3716 VariedRectangleTest::VariedRectangleTest(deqp::Context& context, std::string& name, InternalFormat internalFormat)
3717 	: RectangleTest(context, name, internalFormat)
3718 {
3719 }
3720 
~VariedRectangleTest()3721 VariedRectangleTest::~VariedRectangleTest()
3722 {
3723 }
3724 
iterate(void)3725 tcu::TestNode::IterateResult VariedRectangleTest::iterate(void)
3726 {
3727 	const int IMAGE_WIDTH_1  = 10;
3728 	const int IMAGE_WIDTH_2  = 15;
3729 	const int IMAGE_HEIGHT_1 = 10;
3730 	const int IMAGE_HEIGHT_2 = 15;
3731 
3732 	PackedPixelsBufferProperties& up = m_initialUnpackProperties;
3733 	PackedPixelsBufferProperties& pp = m_initialPackProperties;
3734 
3735 	StoreMode commonCases[] = {
3736 		{ GL_UNPACK_ROW_LENGTH, &up.rowLength, 0 },
3737 		{ GL_UNPACK_ROW_LENGTH, &up.rowLength, IMAGE_WIDTH_1 },
3738 		{ GL_UNPACK_ROW_LENGTH, &up.rowLength, IMAGE_WIDTH_2 },
3739 		{ GL_UNPACK_SKIP_ROWS, &up.skipRows, 0 },
3740 		{ GL_UNPACK_SKIP_ROWS, &up.skipRows, 1 },
3741 		{ GL_UNPACK_SKIP_ROWS, &up.skipRows, 2 },
3742 		{ GL_UNPACK_SKIP_PIXELS, &up.skipPixels, 0 },
3743 		{ GL_UNPACK_SKIP_PIXELS, &up.skipPixels, 1 },
3744 		{ GL_UNPACK_SKIP_PIXELS, &up.skipPixels, 2 },
3745 		{ GL_UNPACK_ALIGNMENT, &up.alignment, 1 },
3746 		{ GL_UNPACK_ALIGNMENT, &up.alignment, 2 },
3747 		{ GL_UNPACK_ALIGNMENT, &up.alignment, 4 },
3748 		{ GL_UNPACK_ALIGNMENT, &up.alignment, 8 },
3749 		{ GL_UNPACK_IMAGE_HEIGHT, &up.rowCount, 0 },
3750 		{ GL_UNPACK_IMAGE_HEIGHT, &up.rowCount, IMAGE_HEIGHT_1 },
3751 		{ GL_UNPACK_IMAGE_HEIGHT, &up.rowCount, IMAGE_HEIGHT_2 },
3752 		{ GL_UNPACK_SKIP_IMAGES, &up.skipImages, 0 },
3753 		{ GL_UNPACK_SKIP_IMAGES, &up.skipImages, 1 },
3754 		{ GL_UNPACK_SKIP_IMAGES, &up.skipImages, 2 },
3755 		{ GL_PACK_ROW_LENGTH, &pp.rowLength, 0 },
3756 		{ GL_PACK_ROW_LENGTH, &pp.rowLength, IMAGE_WIDTH_1 },
3757 		{ GL_PACK_ROW_LENGTH, &pp.rowLength, IMAGE_WIDTH_2 },
3758 		{ GL_PACK_SKIP_ROWS, &pp.skipRows, 0 },
3759 		{ GL_PACK_SKIP_ROWS, &pp.skipRows, 1 },
3760 		{ GL_PACK_SKIP_ROWS, &pp.skipRows, 2 },
3761 		{ GL_PACK_SKIP_PIXELS, &pp.skipPixels, 0 },
3762 		{ GL_PACK_SKIP_PIXELS, &pp.skipPixels, 1 },
3763 		{ GL_PACK_SKIP_PIXELS, &pp.skipPixels, 2 },
3764 		{ GL_PACK_ALIGNMENT, &pp.alignment, 1 },
3765 		{ GL_PACK_ALIGNMENT, &pp.alignment, 2 },
3766 		{ GL_PACK_ALIGNMENT, &pp.alignment, 4 },
3767 		{ GL_PACK_ALIGNMENT, &pp.alignment, 8 },
3768 	};
3769 
3770 	StoreMode coreCases[] = {
3771 		{ GL_UNPACK_SWAP_BYTES, &up.swapBytes, GL_FALSE },
3772 		{ GL_UNPACK_SWAP_BYTES, &up.swapBytes, GL_TRUE },
3773 		{ GL_UNPACK_LSB_FIRST, &up.lsbFirst, GL_FALSE },
3774 		{ GL_UNPACK_LSB_FIRST, &up.lsbFirst, GL_TRUE },
3775 		{ GL_PACK_SWAP_BYTES, &pp.swapBytes, GL_FALSE },
3776 		{ GL_PACK_SWAP_BYTES, &pp.swapBytes, GL_TRUE },
3777 		{ GL_PACK_LSB_FIRST, &pp.lsbFirst, GL_FALSE },
3778 		{ GL_PACK_LSB_FIRST, &pp.lsbFirst, GL_TRUE },
3779 		{ GL_PACK_IMAGE_HEIGHT, &pp.rowCount, 0 },
3780 		{ GL_PACK_IMAGE_HEIGHT, &pp.rowCount, IMAGE_HEIGHT_1 },
3781 		{ GL_PACK_IMAGE_HEIGHT, &pp.rowCount, IMAGE_HEIGHT_2 },
3782 		{ GL_PACK_SKIP_IMAGES, &pp.skipImages, 0 },
3783 		{ GL_PACK_SKIP_IMAGES, &pp.skipImages, 1 },
3784 		{ GL_PACK_SKIP_IMAGES, &pp.skipImages, 2 },
3785 	};
3786 
3787 	std::vector<StoreMode> testModes(commonCases, commonCases + DE_LENGTH_OF_ARRAY(commonCases));
3788 	glu::RenderContext&	renderContext	   = m_context.getRenderContext();
3789 	bool				   contextTypeIsCoreGL = !glu::isContextTypeES(renderContext.getType());
3790 	if (contextTypeIsCoreGL)
3791 		testModes.insert(testModes.end(), coreCases, coreCases + DE_LENGTH_OF_ARRAY(coreCases));
3792 
3793 	std::vector<StoreMode>::iterator currentCase = testModes.begin();
3794 	while (currentCase != testModes.end())
3795 	{
3796 		resetInitialStorageModes();
3797 
3798 		GLenum parameter = currentCase->parameter;
3799 		GLint  value	 = currentCase->value;
3800 
3801 		*(currentCase->property) = value;
3802 
3803 		// for some parameters an additional parameter needs to be set
3804 		if (parameter == GL_PACK_SKIP_ROWS)
3805 		{
3806 			if (contextTypeIsCoreGL)
3807 				m_initialPackProperties.rowCount = GRADIENT_HEIGHT + value;
3808 		}
3809 		else if (parameter == GL_PACK_SKIP_PIXELS)
3810 			m_initialPackProperties.rowLength = GRADIENT_WIDTH + value;
3811 		else if (parameter == GL_UNPACK_SKIP_ROWS)
3812 			m_initialUnpackProperties.rowCount = GRADIENT_HEIGHT + value;
3813 		else if (parameter == GL_UNPACK_SKIP_PIXELS)
3814 			m_initialUnpackProperties.rowLength = GRADIENT_WIDTH + value;
3815 
3816 		m_textureTarget = GL_TEXTURE_2D;
3817 		if ((parameter == GL_PACK_IMAGE_HEIGHT) || (parameter == GL_PACK_SKIP_IMAGES) ||
3818 			(parameter == GL_UNPACK_IMAGE_HEIGHT) || (parameter == GL_UNPACK_SKIP_IMAGES))
3819 			m_textureTarget = GL_TEXTURE_3D;
3820 
3821 		testAllFormatsAndTypes();
3822 
3823 		if (m_testCtx.getTestResult() != QP_TEST_RESULT_PASS)
3824 		{
3825 			m_testCtx.getLog() << tcu::TestLog::Message
3826 							   << "Case for: " << glu::getGettableStateStr(parameter).toString() << " = " << value
3827 							   << " failed." << tcu::TestLog::EndMessage;
3828 			return STOP;
3829 		}
3830 
3831 		++currentCase;
3832 	}
3833 
3834 	return STOP;
3835 }
3836 
PackedPixelsTests(deqp::Context & context)3837 PackedPixelsTests::PackedPixelsTests(deqp::Context& context) : TestCaseGroup(context, "packed_pixels", "")
3838 {
3839 }
3840 
~PackedPixelsTests(void)3841 PackedPixelsTests::~PackedPixelsTests(void)
3842 {
3843 #ifdef LOG_PACKED_PIXELS_STATISTICS
3844 	m_testCtx.getLog() << tcu::TestLog::Message << "PackedPixelsTests statistics:"
3845 					   << "\n  countReadPixels: " << RectangleTest::m_countReadPixels
3846 					   << "\n  countReadPixelsOK: " << RectangleTest::m_countReadPixelsOK
3847 					   << "\n  countGetTexImage: " << RectangleTest::m_countGetTexImage
3848 					   << "\n  countGetTexImageOK: " << RectangleTest::m_countGetTexImageOK
3849 					   << "\n  countCompare: " << RectangleTest::m_countCompare
3850 					   << "\n  countCompareOK: " << RectangleTest::m_countCompareOK << tcu::TestLog::EndMessage;
3851 #endif
3852 }
3853 
init(void)3854 void PackedPixelsTests::init(void)
3855 {
3856 	const InternalFormat* internalFormats;
3857 	unsigned int		  internalFormatsCount;
3858 
3859 	if (glu::isContextTypeES(m_context.getRenderContext().getType()))
3860 	{
3861 		internalFormats		 = esInternalformats;
3862 		internalFormatsCount = DE_LENGTH_OF_ARRAY(esInternalformats);
3863 	}
3864 	else
3865 	{
3866 		internalFormats		 = coreInternalformats;
3867 		internalFormatsCount = DE_LENGTH_OF_ARRAY(coreInternalformats);
3868 	}
3869 
3870 	TestCaseGroup* rectangleGroup = new deqp::TestCaseGroup(m_context, "rectangle", "");
3871 	rectangleGroup->addChild(new InitialValuesTest(m_context));
3872 	TestCaseGroup* pboRectangleGroup	= new deqp::TestCaseGroup(m_context, "pbo_rectangle", "");
3873 	TestCaseGroup* variedRectangleGroup = new deqp::TestCaseGroup(m_context, "varied_rectangle", "");
3874 
3875 	for (unsigned int internalFormatIndex = 0; internalFormatIndex < internalFormatsCount; internalFormatIndex++)
3876 	{
3877 		const InternalFormat& internalFormat	   = internalFormats[internalFormatIndex];
3878 		std::string			  internalFormatString = getFormatStr(internalFormat.sizedFormat);
3879 
3880 		std::string name = internalFormatString.substr(3);
3881 		std::transform(name.begin(), name.end(), name.begin(), tolower);
3882 
3883 		rectangleGroup->addChild(new RectangleTest(m_context, name, internalFormat));
3884 		pboRectangleGroup->addChild(new PBORectangleTest(m_context, name, internalFormat));
3885 		variedRectangleGroup->addChild(new VariedRectangleTest(m_context, name, internalFormat));
3886 	}
3887 
3888 	addChild(rectangleGroup);
3889 	addChild(pboRectangleGroup);
3890 	addChild(variedRectangleGroup);
3891 }
3892 
3893 } /* glcts namespace */
3894