Searched defs:isCircle (Results 1 – 2 of 2) sorted by relevance
195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp()672 bool isCircle = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp()674 bool isCircle = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local