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Searched defs:isFloatCase (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp160 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in pushVarCompAttrib() local
177 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in init() local
473 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in setupVarAttribPointer() local
Des3fShaderOperatorTests.cpp2069 bool isFloatCase = isDataTypeFloatOrVec(curType); in init() local
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp1240 bool isFloatCase = !isBoolCase && !isIntCase; // \todo [petri] Better check. in init() local
1417 bool isFloatCase = isDataTypeFloatOrVec(curType); in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp2029 const bool isFloatCase = isDataTypeFloatOrVec(curType); in init() local