Searched defs:isRecording (Results 1 – 6 of 6) sorted by relevance
56 FieldPositionOnlyHandler::isRecording(void) const { in isRecording() function in FieldPositionOnlyHandler107 FieldPositionIteratorHandler::isRecording(void) const { in isRecording() function in FieldPositionIteratorHandler
147 public boolean isRecording() { in isRecording() method in CharacterRecorder
244 bool isRecording(false); in SetRecordingDevice() local
80 UBool NumberFormat2Test_FieldPositionHandler::isRecording() const { in isRecording() function in NumberFormat2Test_FieldPositionHandler
6186 bool Direct3DDevice9::isRecording() const in isRecording() function in D3D9::Direct3DDevice9
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